摘要:
According to embodiments of the invention, separate spatial indexes may be created which correspond to dynamic objects in a three dimensional scene and static objects in the three dimensional scene. By creating separate spatial indexes for static and dynamic objects, only the dynamic spatial index may need to be rebuilt in response to movement or changes in shape of objects in the three dimensional scene. Furthermore, the static and dynamic spatial indexes may be stored in separate portions of an image processing system's memory cache. By storing the static spatial index and the dynamic spatial index in separate portions of the memory cache, the dynamic portion of the memory cache may be updated without affecting the static portion of the spatial index in the memory cache.
摘要:
Memory sharing in a software pipeline on a network on chip (‘NOC’), the NOC including integrated processor (‘IP’) blocks, routers, memory communications controllers, and network interface controllers, with each IP block adapted to a router through a memory communications controller and a network interface controller, where each memory communications controller controlling communications between an IP block and memory, and each network interface controller controlling inter-IP block communications through routers, including segmenting a computer software application into stages of a software pipeline, the software pipeline comprising one or more paths of execution; allocating memory to be shared among at least two stages including creating a smart pointer, the smart pointer including data elements for determining when the shared memory can be deallocated; determining, in dependence upon the data elements for determining when the shared memory can be deallocated, that the shared memory can be deallocated; and deallocating the shared memory.
摘要:
Direct Memory Access (DMA) is used in connection with passing commands between a host device and a target device coupled via a push buffer. Commands passed to a push buffer by a host device may be accumulated by the host device prior to forwarding the commands to the push buffer, such that DMA may be used to collectively pass a block of commands to the push buffer. In addition, a host device may utilize DMA to pass command parameters for commands to a command buffer that is accessible by the target device but is separate from the push buffer, with the commands that are passed to the push buffer including pointers to the associated command parameters in the command buffer.
摘要:
A method includes receiving at a master processing element primitive data that includes properties of a primitive. The method includes partially traversing a spatial data structure that represents a three-dimensional image to identify an internal node of the spatial data structure. The internal node represents a portion of the three-dimensional image. The method also includes selecting a slave processing element from a plurality of slave processing elements. The selected processing element is associated with the internal node. The method further includes sending the primitive data to the selected slave processing element to traverse a portion of the spatial data structure to identify a leaf node of the spatial data structure.
摘要:
A circuit arrangement and method make state changes to shared state data in a highly multithreaded environment by propagating or streaming the changes to multiple parallel hardware threads of execution in the multithreaded environment using an on-chip communications network and without attempting to access any copy of the shared state data in a shared memory to which the parallel threads of execution are also coupled.
摘要:
Emulating a computer run time environment including: storing translated code in blocks of a translated code cache, each block of the translated code cache designated for storage of translated code for a separate one of the target executable processes, including identifying each block in dependence upon an identifier of the process for which the block is designated as storage; executing by the emulation environment a particular one of the target executable processes, using for target code translation the translated code in the block of the translated code cache designated as storage for the particular process; and upon encountering a context switch by the target operating system to execution of a new target executable process, changing from the block designated for the particular process to using for target code translation the translated code in the block of the translated code cache designated as storage for the new target executable process.
摘要:
A network on chip (‘NOC’), and methods of operation of a NOC, that maintains cache coherency with invalidation messages, the NOC including integrated processor (‘IP’) blocks, routers, memory communications controllers, and network interface controller, each IP block adapted to a router through a memory communications controller and a network interface controller, each memory communications controller controlling communication between an IP block and memory, and each network interface controller controlling inter-IP block communications through routers, the NOC also including an invalidating module configured to send, to selected IP blocks, an invalidation message, the invalidation message representing an instruction to invalidate cached memory and the selected IP blocks, each selected IP block configured to invalidate the contents of the cached memory responsive to receiving the invalidation message.
摘要:
Frequently accessed state data used in a multithreaded graphics processing architecture is cached within a vector register file of a processing unit to optimize accesses to the state data and minimize memory bus utilization associated therewith. A processing unit may include a fixed point execution unit as well as a vector floating point execution unit, and a vector register file utilized by the vector floating point execution unit may be used to cache state data used by the fixed point execution unit and transferred as needed into the general purpose registers accessible by the fixed point execution unit, thereby reducing the need to repeatedly retrieve and write back the state data from and to an L1 or lower level cache accessed by the fixed point execution unit.
摘要:
An apparatus, program product and method reuse static image data generated during rasterization of static geometry to reduce the processing overhead associated with rasterizing subsequent image frames. In particular, static image data generated one frame may be reused in a subsequent image frame such that the subsequent image frame is generated without having to re-rasterize the static geometry from the scene, i.e., with only the dynamic geometry rasterized. The resulting image frame includes dynamic image data generated as a result of rasterizing the dynamic geometry during that image frame, and static image data generated as a result of rasterizing the static image data during a prior image frame.
摘要:
Methods, apparatus, and products for branch prediction in a computer processor are disclosed that include: recording for a sequence of occurrences of a branch, in an algorithm in which the branch occurs more than once, each result of the branch, including maintaining a pointer to a location of a most recently recorded result; resetting the pointer to a location of the first recorded result upon completion of the algorithm; and predicting subsequent results of the branch, in subsequent occurrences of the branch, in dependence upon the recorded results.