摘要:
An educational device comprising a game board demarcated with a plurality of positions, each position having associated with it and actuator, actuation of which causes the communication device to provide instruction to the player as to what the player is supposed to do. A player can activate a random number generator to determine how many positions to move. Once instruction has been received, the player utilizes game pieces on the game board to execute the instruction. By going through this process, any player can learn a particular skill or gain particular knowledge that can be applied in life.
摘要:
A game assembly for forming words with letters. Players take turns launching a chip onto a lettered tile on a game surface or into a receiving portion of tower, in which case the player may select a desired letter. The first player to spell out a word based on the letters corresponding to lettered tiles bearing chips and the player's letter selection, collects all of the chips corresponding to the lettered tiles used to form the word. The last player with all of the chips wins the game. The game assembly includes chips, chip launchers, a game surface, and a tower placed on the game surface. The tower comprises receiving and discharging portions. The receiving portion comprises a cavity formed within the tower and the discharging portion comprises a sliding surface surrounding the cavity and angled downwardly toward the game surface to discharge a chip onto the game surface.
摘要:
An educational device comprising a game board demarcated with a plurality of positions, each position having associated with it and actuator, actuation of which causes the communication device to provide instruction to the player as to what the player is supposed to do. A player can activate a random number generator to determine how many positions to move. Once instruction has been received, the player utilizes game pieces on the game board to execute the instruction. By going through this process, any player can learn a particular skill or gain particular knowledge that can be applied in life.
摘要:
An educational device comprising a game board demarcated with a plurality of positions, each position having associated with it and actuator, actuation of which causes the communication device to provide instruction to the player as to what the player is supposed to do. A player can activate a random number generator to determine how many positions to move. Once instruction has been received, the player utilizes game pieces on the game board to execute the instruction. By going through this process, any player can learn a particular skill or gain particular knowledge that can be applied in life.
摘要:
A card game and method for playing a card game are provided for a plurality of players. A pre-determined number of cards are included in the card deck. A preset number of cards from the card deck are dealt to each player. Each card has a face with a variety of characters, written instructions, numeric fractional values, shapes, mathematical symbols, special characters, or lines. In embodiments of the card game, a designated winning word is spelled or a designated number of matching cards are obtained, with consideration to the operation instructions of a number of cards that can alter the arrangement of the cards in a player's hand or can alter the order of play of the card game. Once a current designated player obtains the designated word or the designated number of matching cards and has a winning combination of cards, that player wins and the game is over.
摘要:
A system and method for providing an educational grade-level based word game that incorporates kinesthetic, tactile, and auditory learning styles for use in teaching children and other learners how to spell in an entertaining manner. The game correlates grade appropriate words to the common core language arts standards. The game may be portable and uses direct social interaction between real people. The game can incorporate a foreign language as well as sign language. The physical game set may include, but is not limited to, playing cards, one regular numbered game die, one six-sided graphical cube, and a kinesthetic implement, such as an elastic rope or a bouncy ball.
摘要:
A game where a player attempts to determine a plurality of answers from a plurality of clues, where each of the answers is a combination of text characters forming one or more words, and each clue has a first component which is a hint suggesting the corresponding answer and a second component which is a plurality of answer fragments which when combined in the proper order spell out the corresponding answer, where the answer fragments of all the clues are scrambled in relation to each other.
摘要:
Poquere is a unique game that blends word creation and scoring with the competitive and psychological aspects of Texas Holdem style Poker, making it engaging and addictive. Several innovations are defined that make the game exciting in an online social gaming context and allow unique monetization capabilities.
摘要:
A card game includes a plurality of playing cards each having a front face provided with a marking module. The marking module of each of the playing cards includes a symbol, a character and a letter. Thus, the card game can be used to play standard card games by provision of the symbols and the characters of the marking modules on the playing cards and can also be used to play a spelling or word-building game by provision of the letters of the marking modules on the playing cards so that the card game can satisfy the requirements of different players, thereby enhancing the amusement effect of the card game.
摘要:
Method of Playing Card Games Consisting of Saying The Alphabet With Words and Saying Words With Words and Saying The Alphabet With Words While Saying Words is an enunciation game recognizing the pronunciation of letters as alphabet letters and the enunciation of additional words during the enunciation of any one word.