HYPERVISOR SELECTION FOR HOSTING A VIRTUAL MACHINE IMAGE
    51.
    发明申请
    HYPERVISOR SELECTION FOR HOSTING A VIRTUAL MACHINE IMAGE 有权
    虚拟机图像的高级选择

    公开(公告)号:US20120005346A1

    公开(公告)日:2012-01-05

    申请号:US12828255

    申请日:2010-06-30

    IPC分类号: G06F15/173 G06F9/455

    摘要: Embodiments of the present invention provide a method, system and computer program product for selecting a hypervisor for hosting a virtual machine (VM) image. In an embodiment of the invention, a method of selecting a hypervisor for hosting a VM image can include selecting an application for inclusion in a VM image, determining characteristics of the application and creating a VM image with the selected application. The method also can include identifying a hypervisor hosting a different VM image with an application having in common at least a portion of the determined characteristics. Finally, the method can include deploying the created VM image to the identified hypervisor. Of note, the deployment of the created VM image can be to an identified hypervisor in a node of a cloud computing cluster.

    摘要翻译: 本发明的实施例提供了一种用于选择用于托管虚拟机(VM)映像的管理程序的方法,系统和计算机程序产品。 在本发明的一个实施例中,选择用于托管VM图像的管理程序的方法可以包括选择包括在VM图像中的应用程序,确定应用的特征并使用所选择的应用创建VM图像。 该方法还可以包括通过具有所确定特征的至少一部分共同的应用来识别托管不同VM图像的管理程序。 最后,该方法可以包括将创建的VM映像部署到所标识的管理程序。 值得注意的是,所创建的虚拟机映像的部署可以是云计算集群的节点中的已识别管理程序。

    Method, System and Computer Program Product for Creating Custom Tutorials Based on Interactive Gameplay
    52.
    发明申请
    Method, System and Computer Program Product for Creating Custom Tutorials Based on Interactive Gameplay 有权
    基于互动游戏创建自定义教程的方法,系统和计算机程序产品

    公开(公告)号:US20110306395A1

    公开(公告)日:2011-12-15

    申请号:US12797242

    申请日:2010-06-09

    IPC分类号: A63F9/24

    摘要: The present invention provides a method, system, and program product for creating a custom tutorial comprising the controller inputs associated with the controller manipulations that cause an action observed by a player during game play. Controller inputs are saved during game play. In response to a first player performing an action to create a tutorial, controller inputs from a tagged player are captured. A custom tutorial is created for performing game actions performed by the tagged player's avatar comprising the captured controller inputs. The tutorial is sent to a memory device accessible by the first player.

    摘要翻译: 本发明提供了一种用于创建定制教程的方法,系统和程序产品,其包括与控制器操作相关联的控制器输入,其引起玩家在游戏过程中观察到的动作。 控制器输入在游戏过程中保存。 响应于执行创建教程的动作的第一玩家,捕获来自标记的玩家的控制器输入。 创建自定义教程,用于执行由标记的播放器的头像执行的游戏动作,其包括所捕获的控制器输入。 该教程被发送到第一个播放器可访问的存储设备。

    SELECTIVE PARTIAL UPDATES OF WEB CONTENT
    53.
    发明申请
    SELECTIVE PARTIAL UPDATES OF WEB CONTENT 有权
    WEB内容的选择性部分更新

    公开(公告)号:US20100250706A1

    公开(公告)日:2010-09-30

    申请号:US12414806

    申请日:2009-03-31

    IPC分类号: G06F15/16

    摘要: A request for a partial update of web content is received that identifies at least one web content element associated with the web content. An update is requested for the identified at least one web content element from a content server. The partial update of the web content is performed in response to receipt of the update for the identified at least one web content element from the content server. This abstract is not to be considered limiting, since other embodiments may deviate from the features described in this abstract.

    摘要翻译: 接收到对网络内容的部分更新的请求,其标识与网络内容相关联的至少一个网络内容元素。 对来自内容服务器的所识别的至少一个web内容元素请求更新。 响应于从内容服务器接收到所识别的至少一个web内容元素的更新来执行web内容的部分更新。 该摘要不被认为是限制性的,因为其他实施例可能偏离本摘要中描述的特征。

    EFFICIENCY OF ACTIVE CONTENT FILTERING USING CACHED RULESET METADATA
    54.
    发明申请
    EFFICIENCY OF ACTIVE CONTENT FILTERING USING CACHED RULESET METADATA 审中-公开
    使用高速缓存的元数据进行主动内容过滤的效率

    公开(公告)号:US20100058467A1

    公开(公告)日:2010-03-04

    申请号:US12200608

    申请日:2008-08-28

    IPC分类号: G06F21/00

    摘要: A start offset and an end offset can be identified within unfiltered content that is to be filtered. This unfiltered content can include HTML content. A corresponding start offset and an end offset of the unfiltered content can be matched against a set of content objects contained in a content cache. Each of the content objects can be associated with rule metadata. At least one filter rule can be extracted from metadata of a matching cache object. A programmatic action can be performed based upon the extracted filter rule. Computer readable output can result from the programmatic action. The output can include content that has been filtered in accordance with the extracted filter rule.

    摘要翻译: 可以在要过滤的未过滤内容中识别起始偏移量和结束偏移量。 这个未过滤的内容可以包括HTML内容。 可以将未过滤的内容的对应的起始偏移量和结束偏移量与包含在内容高速缓存中的一组内容对象进行匹配。 每个内容对象都可以与规则元数据相关联。 可以从匹配的缓存对象的元数据中提取至少一个过滤器规则。 可以基于提取的滤波器规则执行编程动作。 计算机可读取的输出可能来自编程动作。 输出可以包括根据提取的过滤规则被过滤的内容。

    Method and apparatus for space efficient identification of candidate objects for eviction from a large cache
    55.
    发明授权
    Method and apparatus for space efficient identification of candidate objects for eviction from a large cache 失效
    用于空间有效识别候选物体以从大型缓存驱逐的方法和装置

    公开(公告)号:US07536512B2

    公开(公告)日:2009-05-19

    申请号:US11531818

    申请日:2006-09-14

    IPC分类号: G06F12/00

    CPC分类号: G06F12/121

    摘要: The eviction candidate sorting tool (ECST) is used with existing eviction algorithms that utilize a database for tracking objects stored in a cache. Rather than storing all the metadata associated with an object in a cache, the ECST extracts only certain attributes from the metadata, creating an “evict table” listing all the cached objects and the chosen attributes, or “classes.” The table can be sorted by class based on an eviction algorithm. An eviction mechanism can use the sorted table to identify candidates for eviction.

    摘要翻译: 驱逐候选排序工具(ECST)与现有驱逐算法一起使用,该算法利用数据库来跟踪存储在缓存中的对象。 ECST不是将所有与对象相关联的元数据存储在缓存中,而是从元数据中只提取某些属性,创建列出所有缓存对象和所选属性或“类”的“驱逐表”。 可以根据逐出算法对类进行排序。 驱逐机制可以使用排序表来识别驱逐的候选人。

    Computer-implemented image acquisition system
    56.
    发明申请
    Computer-implemented image acquisition system 有权
    计算机实现的图像采集系统

    公开(公告)号:US20050097456A1

    公开(公告)日:2005-05-05

    申请号:US10990150

    申请日:2004-11-16

    IPC分类号: G06F3/033 G06F3/048 G06F15/00

    摘要: An image acquisition system has a computer and one or more imaging devices coupled thereto. Each imaging device has a device memory and is capable of capturing and storing a digital image in its memory. An image device manager is implemented in software on the computer to control imaging device operation. The image device manager presents a user interface (UI) within the familiar graphical windowing environment. The UI has a context space to a particular imaging context (e.g., scanning, photography, and video). The UI also has a persistently-visible imaging menu positioned within the context space that lists options particular to the imaging context. The image acquisition system also includes a set of application program interfaces (APIs) that enable applications to manage loading and unloading of imaging devices, monitor device events, query device information properties, create device objects, capture images using the devices, and store or manipulate the captured images.

    摘要翻译: 图像采集系统具有计算机和耦合到其上的一个或多个成像装置。 每个成像设备具有设备存储器并且能够在其存储器中捕获和存储数字图像。 图像设备管理器在计算机上的软件中实现以控制成像设备操作。 图像设备管理器在熟悉的图形窗口环境中呈现用户界面(UI)。 UI具有到特定成像上下文(例如,扫描,摄影和视频)的上下文空间。 UI还具有位于上下文空间内的持久可见成像菜单,其列出特定于成像上下文的选项。 图像采集系统还包括一组应用程序接口(API),使应用程序能够管理成像设备的加载和卸载,监视设备事件,查询设备信息属性,创建设备对象,使用设备捕获图像,以及存储或操作 捕获的图像。

    Computer-implemented image acquisition system

    公开(公告)号:US20050091613A1

    公开(公告)日:2005-04-28

    申请号:US10990780

    申请日:2004-11-17

    IPC分类号: G06F3/033 G06F3/048 G06F3/00

    摘要: An image acquisition system has a computer and one or more imaging devices coupled thereto. Each imaging device has a device memory and is capable of capturing and storing a digital image in its memory. An image device manager is implemented in software on the computer to control imaging device operation. The image device manager presents a user interface (UI) within the familiar graphical windowing environment. The UI has a context space to a particular imaging context (e.g., scanning, photography, and video). The UI also has a persistently-visible imaging menu positioned within the context space that lists options particular to the imaging context. The image acquisition system also includes a set of application program interfaces (APIs) that enable applications to manage loading and unloading of imaging devices, monitor device events, query device information properties, create device objects, capture images using the devices, and store or manipulate the captured images.

    Pluggable activation engine extensions via virtual disks
    58.
    发明授权
    Pluggable activation engine extensions via virtual disks 有权
    通过虚拟磁盘可插拔激活引擎扩展

    公开(公告)号:US09465601B2

    公开(公告)日:2016-10-11

    申请号:US12763521

    申请日:2010-04-20

    IPC分类号: G06F9/455 G06F9/445

    摘要: A computer-implemented method, system and/or computer program product configure an extended virtual machine. A virtual image is executed to initialize a virtual machine. An activation engine is activated to search for special extensions in the virtual image. The virtual machine scans at least one virtual disk for script to implement the special extensions as virtual machine extensions, such that the virtual machine reads and executes the extensions prior to being available for use.

    摘要翻译: 计算机实现的方法,系统和/或计算机程序产品配置扩展虚拟机。 执行虚拟映像来初始化虚拟机。 激活激活引擎以搜索虚拟映像中的特殊扩展。 虚拟机至少扫描一个虚拟磁盘以进行脚本以实现作为虚拟机扩展的特殊扩展,以便虚拟机在可用于使用之前读取和执行扩展。