SYSTEMS AND METHODS FOR APPLYING GAME MECHANICS TO THE COMPLETION OF TASKS BY USERS
    51.
    发明申请
    SYSTEMS AND METHODS FOR APPLYING GAME MECHANICS TO THE COMPLETION OF TASKS BY USERS 有权
    将游戏机制应用于用户完成任务的系统和方法

    公开(公告)号:US20130006403A1

    公开(公告)日:2013-01-03

    申请号:US13175274

    申请日:2011-07-01

    IPC分类号: G06F19/00 G06F15/16

    摘要: The methods and systems described herein provide for effective and efficient completion of tasks by users of a computing device. Specifically, the present invention provides users with a proprietary workflow for timing the completion of a task by a user and scoring a user's ability to complete a task within a predetermined length of time. One exemplary embodiment provides for managing electronic messages by scoring their ability to apply actions to messages. Incentives are provided to users to encourage users to apply actions to messages through positive and negative feedback. Scores determined for any particular user may be determined based on the elapsed time between being provided with a message and applying an action to it, or may be determined based on the contents of a message.

    摘要翻译: 本文描述的方法和系统提供了用于计算设备的用户的有效和有效地完成任务。 具体地说,本发明为用户提供专用工作流程,以便用户对任务的完成进行定时,并且评估用户在预定时间长度内完成任务的能力。 一个示例性实施例提供了通过评分其对消息应用动作的能力来管理电子消息。 向用户提供激励措施,鼓励用户通过积极和消极的反馈对消息采取行动。 可以基于在提供消息和向其应用动作之间的经过时间来确定针对任何特定用户的分数,或者可以基于消息的内容来确定。

    MODULAR ROBOTIC TILES FOR PHYSICAL INTERACTION
    52.
    发明申请
    MODULAR ROBOTIC TILES FOR PHYSICAL INTERACTION 审中-公开
    用于物理相互作用的模块化机械平台

    公开(公告)号:US20120329608A1

    公开(公告)日:2012-12-27

    申请号:US13533340

    申请日:2012-06-26

    申请人: Henrik HAUTOPLUND

    发明人: Henrik HAUTOPLUND

    IPC分类号: A63B23/00

    CPC分类号: A63B69/0053 A63F9/0096

    摘要: A therapeutic training device includes a shallow housing having an upwardly open cavity in the top surface and a flexible and transparent cover which encloses the cavity at least partially. The housing further includes a force sensor placed inside the cavity communicating with the central part. The force sensor measures the force applied on the flexible and transparent cover and generates a response signal. The housing further includes a light source placed inside the cavity, the light source being visible through the flexible and transparent cover, and a central processor placed inside the housing, which activates the light sources in accordance with a specific software and evaluates the response signal from the force sensor in accordance with the specific software. A plurality of communication devices are located on the side surfaces and is controlled by the central processor and communicates with adjacent devices.

    摘要翻译: 治疗训练装置包括在顶表面中具有向上开口腔的浅壳体和至少部分地包围腔的柔性和透明盖。 壳体还包括放置在与中心部分连通的空腔内的力传感器。 力传感器测量施加在柔性和透明盖上的力并产生响应信号。 壳体还包括放置在空腔内的光源,光源通过柔性和透明盖可见,以及放置在壳体内部的中央处理器,其根据特定软件激活光源并评估来自 力传感器按照具体的软件。 多个通信设备位于侧表面上并由中央处理器控制并与相邻设备通信。

    ATHLETIC TRAINING DEVICE WITH LIGHTED INDICATORS
    53.
    发明申请
    ATHLETIC TRAINING DEVICE WITH LIGHTED INDICATORS 审中-公开
    带照明指示器的驾驶训练装置

    公开(公告)号:US20120276507A1

    公开(公告)日:2012-11-01

    申请号:US13458148

    申请日:2012-04-27

    申请人: Dana Taylor

    发明人: Dana Taylor

    IPC分类号: A63B69/00

    摘要: An athletic training device includes a power box containing a power source and an electronics box having a front and an interior. A number of translucent portions are formed in the front to allow for a number of lamps positioned internal to the electronic box and adjacent to the translucent portions to be viewed exterior to the electronic box. By use of a remote control having a number of buttons, individual lamps are illuminated to indicate a desired response. A whistle operatively connected to a timing relay sounds after illumination of a lamp is no longer present.

    摘要翻译: 运动训练装置包括一个装有动力源的动力箱和一个具有前部和内部的电子箱。 许多透光部分形成在前面,以允许定位在电子盒内部并靠近半透明部分的多个灯被看到电子盒外面。 通过使用具有多个按钮的遥控器,照亮各个灯以指示期望的响应。 在不再存在灯的照明之后,可操作地连接到定时继电器​​的哨声。

    VISUAL STIMULOUS GAME
    54.
    发明申请
    VISUAL STIMULOUS GAME 有权
    视觉刺激游戏

    公开(公告)号:US20120064494A1

    公开(公告)日:2012-03-15

    申请号:US13182391

    申请日:2011-07-13

    申请人: Franz Vinther

    发明人: Franz Vinther

    IPC分类号: A63B69/00

    摘要: An aid is disclosed for a trainer teaching a student motor skills. A magnetically-inert shield receives a magnetically-inert screen fixed to the front side thereof. A token has a magnetically-attractive material, and a token controller has a first magnet, such that the token controller may be used to move the token around on the screen when the token controller is pressed up against the rear side of the shield. One of the screens may include at least one raised portion raised off of the front surface of the screen a distance sufficient to receive the token thereunder. Various activities and games may be played with the aid, revolving primarily about the student trying to grasp a token that is moved by the trainer about the screen.

    摘要翻译: 对于教导学生运动技能的教练而言,有一个帮助。 磁性惰性屏蔽件接收固定在其前侧的磁性惰性屏幕。 令牌具有磁吸引材料,并且令牌控制器具有第一磁体,使得当令牌控制器被压靠在屏蔽的后侧时,令牌控制器可用于在屏幕上移动令牌。 屏幕中的一个可以包括从屏幕的前表面升起的至少一个凸起部分,足以在其下接收标记的距离。 可以借助各种活动和游戏,主要围绕学生尝试掌握教练关于屏幕移动的令牌。

    Game-playing apparatus, and in particular game-playing apparatus incorporating electric shock means
    55.
    发明授权
    Game-playing apparatus, and in particular game-playing apparatus incorporating electric shock means 有权
    游戏装置,特别是具有电击手段的游戏机

    公开(公告)号:US07628404B2

    公开(公告)日:2009-12-08

    申请号:US10530261

    申请日:2003-11-27

    申请人: Jonathan Elvidge

    发明人: Jonathan Elvidge

    IPC分类号: A63F9/24 A63F11/00

    摘要: The apparatus (10) compares the ability of multiple players to perform a physical task, and administers a disincentive, for example a measured electric shock to one or more unsuccessful players. In an example, the apparatus comprises a number of handsets (14) with input devices (22). The apparatus compares reaction time of a plurality of players from a start signal, and administers an electric shock to the players with slower, or the slowest, of reaction times via the handset.

    摘要翻译: 装置(10)比较多个玩家执行物理任务的能力,并且对一个或多个不成功的玩家施加抑制,例如测量的电击。 在一个示例中,该设备包括具有输入设备(22)的多个手机(14)。 该装置比较起始信号对多个玩家的反应时间进行比较,并通过手机以较慢或最慢的反应时间向玩家施加电击。

    GAME SYSTEM AND GAME MACHINE
    57.
    发明申请
    GAME SYSTEM AND GAME MACHINE 审中-公开
    游戏系统和游戏机

    公开(公告)号:US20090137297A1

    公开(公告)日:2009-05-28

    申请号:US12090263

    申请日:2006-10-25

    IPC分类号: A63F9/00

    摘要: A present invention provides a game system in which a battle game according to a game skill of a player is realized in a target hitting game. In the game system, the target hitting game is played with a game machine. The game system includes a criterial strength determination device for determining criterial strength of the player, win-loss influence information control device for changing the information having the influence on win or loss of the opponent based on measurement strength measured for the hit in the game, the win-loss influence information control device changing the information having the influence on win or loss of the player based on the criterial strength when the target is not hit, and a win-loss judgment device for judging the win or loss of the game based on the information having the influence on win or loss of the player and the opponent.

    摘要翻译: 本发明提供一种游戏系统,其中,在目标打击游戏中实现根据玩家的游戏技能的战斗游戏。 在游戏系统中,用游戏机玩目标打击游戏。 游戏系统包括:用于根据游戏中的命中测量的测量强度来确定玩家的标准强度的标准强度确定装置,用于改变对对手的失败影响的信息的胜利影响信息控制装置; 所述失败影响信息控制装置根据所述目标未被击中的标准强度来改变对所述玩家的胜负的影响的信息,以及用于判断所述游戏的胜负失败的胜利判断装置 对玩家和对手的胜利或损失有影响的信息。

    ELECTRONIC OUTDOOR GAME APPARATUS
    58.
    发明申请
    ELECTRONIC OUTDOOR GAME APPARATUS 审中-公开
    电子户外游戏装置

    公开(公告)号:US20080293470A1

    公开(公告)日:2008-11-27

    申请号:US12126623

    申请日:2008-05-23

    IPC分类号: A63F9/24

    摘要: In one aspect, an outdoor game system is provided, comprising a plurality of upright towers that are operatively connected and suitable for installation outdoors, each tower including a plurality of contact assemblies, each contact assembly including an interface capable of responding to or detecting contact, a light source that emits light proximate the interface, and a sound source that emits sounds proximate the interface, wherein the contact assemblies operate in random or predetermined sequences that constitute game functions. In another aspect, an outdoor game system is provided, comprising four towers, each tower including four interfaces, each interface detecting or responding to contact, at least one light source, and at least one sound source, wherein the interfaces define a four-by-four grid, and the four-by-four grid is entirely visible from a single location within a field of play.

    摘要翻译: 一方面,提供了一种户外游戏系统,包括可操作地连接并适合于室外安装的多个直立塔,每个塔架包括多个接触组件,每个接触组件包括能够响应或检测接触的接口, 发射靠近界面的光的光源,以及在接口附近发出声音的声源,其中触点组件以构成游戏功能的随机或预定顺序操作。 另一方面,提供了一种室外游戏系统,包括四个塔架,每个塔架包括四个接口,每个接口检测或响应接触,至少一个光源和至少一个声源,其中界面界定四通 - 格栅,四点四格是从游戏场内的单一位置完全可见的。

    Musical Circles
    59.
    发明申请
    Musical Circles 审中-公开
    音乐圈

    公开(公告)号:US20080136101A1

    公开(公告)日:2008-06-12

    申请号:US11609898

    申请日:2006-12-12

    IPC分类号: A63F3/00

    摘要: An interactive, entertainment floor game with a singular traverse path from which players attempt to possess an indicia when the music stops, repeating this process until all, except for one player, is eliminated from the game and the remaining player is declared the winner.

    摘要翻译: 一种具有单一横越路线的互动娱乐楼层游戏,玩家尝试在音乐停止时拥有标记,重复此过程直到所有玩家除外,除了一个玩家,并且剩下的玩家被宣布为赢家。

    Game-playing apparatus, and in particular game-playing apparatus incorporating electric shock means
    60.
    发明申请
    Game-playing apparatus, and in particular game-playing apparatus incorporating electric shock means 有权
    游戏装置,特别是具有电击手段的游戏机

    公开(公告)号:US20070035094A1

    公开(公告)日:2007-02-15

    申请号:US10530261

    申请日:2003-11-27

    申请人: Jonathan Elvidge

    发明人: Jonathan Elvidge

    IPC分类号: A63F9/00

    摘要: The apparatus (10) compares the ability of multiple players to perform a physical task, and administers a disincentive, for example a measured electric shock to one or more unsuccessful players. In an example, the apparatus comprises a number of handsets (14) with input devices (22). The apparatus compares reaction time of a plurality of players from a start signal, and administers an electric shock to the players with slower, or the slowest, of reaction times via the handset.

    摘要翻译: 装置(10)比较多个玩家执行物理任务的能力,并且对一个或多个不成功的玩家施加抑制,例如测量的电击。 在一个示例中,该设备包括具有输入设备(22)的多个手机(14)。 该装置比较起始信号对多个玩家的反应时间进行比较,并通过手机以较慢或最慢的反应时间向玩家施加电击。