Modular field manipulation apparatus and method of manufacturing same

    公开(公告)号:US11839826B2

    公开(公告)日:2023-12-12

    申请号:US17686516

    申请日:2022-03-04

    申请人: Aaron James Henry

    发明人: Aaron James Henry

    IPC分类号: A63F9/06 A63F9/00 A61N2/00

    摘要: In an aspect a modular field manipulation apparatus is presented. A modular field manipulation apparatus includes a central field manipulation device. A central field manipulation device includes a first surface having a first field polarity. A central field manipulation device includes a second surface positioned opposite a first surface. A second surface includes a second field polarity. A modular field manipulation apparatus includes a plurality of interconnecting components. Each interconnecting component of a plurality of interconnecting components includes at least a contacting member. At least a contacting member engages with at least a first surface of a central field manipulation device.

    GAME MACHINE WITH POP-OUT LIGHTED TARGET
    3.
    发明申请
    GAME MACHINE WITH POP-OUT LIGHTED TARGET 有权
    游戏机与POP-OUT照明目标

    公开(公告)号:US20140100009A1

    公开(公告)日:2014-04-10

    申请号:US13645146

    申请日:2012-10-04

    IPC分类号: A63F9/24

    摘要: A game machine includes a cabinet, a supporting rod disposed in the cabinet, a retaining base secured on top of the rod, a lighting device disposed on the retaining device, and a drive mechanism disposed in the cabinet. The rod defines a bore therein. The retaining base defines an aperture in communication with the bore in the rod. The lighting device has its electric wire extending through both of the aperture in the retaining base and the bore in the rod. The target is made of a light-transmissive material. The retaining base and the lighting device are housed in a receptacle of the target. The drive mechanism is configured to drive the rod to move up to have the target pop out of a hole in a table of the cabinet.

    摘要翻译: 游戏机包括机柜,设置在机柜中的支撑杆,固定在杆的顶部上的保持基座,设置在保持装置上的照明装置和设置在机壳中的驱动机构。 杆在其中限定孔。 保持基部限定与杆中的孔连通的孔。 照明装置具有延伸穿过保持基座中的孔和杆中的孔的电线。 目标由透光材料制成。 保持座和照明装置容纳在目标的容器中。 驱动机构被配置为驱动杆向上移动以使目标从机柜的桌子中的孔中弹出。

    TIME REACTION GAME WITH VIBRATION SENSORS
    4.
    发明申请
    TIME REACTION GAME WITH VIBRATION SENSORS 审中-公开
    时间反应游戏与振动传感器

    公开(公告)号:US20120052944A1

    公开(公告)日:2012-03-01

    申请号:US13219407

    申请日:2011-08-26

    IPC分类号: A63F13/00

    摘要: A timed reaction game apparatus is provided. The apparatus may include an electronic console and a plurality of illumination areas disposed on the electronic console. The plurality of illumination areas may include an array having a radial symmetry and may be configured to display a visual cue sequence. The apparatus may further include an array of vibration sensors attached to the electronic console in substantial radial alignment with the illumination areas, wherein each of the vibration sensors is associated with a target zone and is configured to locate a tapping response proximate to a respective vibration sensor, and a processor configured to generate a visual cue sequence, to record a tapping response sequence detected by the vibration sensors, and to generate a score based on temporal correlation and spatial correlation between a visual cue sequence and a tapping response sequence.

    摘要翻译: 提供了一种定时反应游戏装置。 该装置可以包括电子控制台和设置在电子控制台上的多个照明区域。 多个照明区域可以包括具有径向对称性的阵列,并且可以被配置为显示视觉提示序列。 该装置还可以包括附接到电子控制台的振动传感器的阵列,其与照明区域实质上径向对准,其中每个振动传感器与目标区域相关联,并且被配置为定位靠近相应的振动传感器 以及处理器,被配置为生成视觉提示序列,以记录由所述振动传感器检测到的敲击响应序列,并且基于视觉提示序列和敲击响应序列之间的时间相关性和空间相关性来生成分数。

    Game-based apparatus, system, and method for lifestyle goal achievement
    5.
    发明授权
    Game-based apparatus, system, and method for lifestyle goal achievement 失效
    基于游戏的设备,系统和生活方式目标成就的方法

    公开(公告)号:US08100757B2

    公开(公告)日:2012-01-24

    申请号:US12479680

    申请日:2009-06-05

    IPC分类号: G06F19/00

    CPC分类号: A63F9/18 A63F9/00 A63F9/0096

    摘要: An apparatus, system, and method are disclosed in which players achieve various lifestyle goals through interactive game-playing. A plurality of game elements is provided, wherein information regarding an activity in pursuit of a lifestyle improvement goal is displayed on a surface of each game element. A game framework is provided, comprising a spatial representation of an actual accomplishment by a player of the activity in pursuit of the lifestyle improvement goal. A journal is also provided, comprising a written representation of the actual accomplishment by the player of the activity in pursuit of the lifestyle improvement goal. A timing device may also be provided that times the actual accomplishment of the activity in pursuit of a lifestyle improvement goal by the player, according to a timing criterion that comprises at least one of a lower time limit and an upper time limit.

    摘要翻译: 公开了一种装置,系统和方法,其中玩家通过交互式游戏玩法实现各种生活方式目标。 提供了多个游戏元件,其中在每个游戏元件的表面上显示关于追求生活习惯改善目标的活动的信息。 提供了一种游戏框架,其包括玩家在追求生活方式改善目标方面的活动的实际成就的空间表示。 还提供了一本杂志,其中包括玩家在追求生活方式改善目标方面的实际成就的书面表示。 还可以根据包括下限时间和上限时间中的至少一个的定时标准,提供定时装置,其根据玩家的生活方式改善目标来实时地实现活动的完成。

    MODULAR ROBOTIC TILES FOR PHYSICAL INTERACTION
    6.
    发明申请
    MODULAR ROBOTIC TILES FOR PHYSICAL INTERACTION 有权
    用于物理相互作用的模块化机械平台

    公开(公告)号:US20100105526A1

    公开(公告)日:2010-04-29

    申请号:US12450665

    申请日:2009-03-26

    申请人: Henrik Hautoplund

    发明人: Henrik Hautoplund

    IPC分类号: A63B71/00

    CPC分类号: A63B69/0053 A63F9/0096

    摘要: A therapeutic training device includes a shallow housing of a specific shape with a quadratic top surface, a quadratic bottom surface and four thin rectangular side surfaces. The housing includes an upwardly open cavity in the top surface and a flexible and transparent cover which encloses the cavity at least partially. The flexible and transparent cover has a size in the range between the size of a human fist and the size of a human foot, and defines a central part. The housing further includes a force sensor placed inside the cavity communicating with the central part. The force sensor measures the force applied on the flexible and transparent cover and generates a response signal. The housing further includes a light source placed inside the cavity, the light source being visible through the flexible and transparent cover, and a central processor placed inside the housing, which activates the light sources in accordance with a specific software and evaluates the response signal from the force sensor in accordance with the specific software. A plurality of communication devices are located on the side surfaces and is controlled by the central processor and communicates with adjacent devices.

    摘要翻译: 治疗训练装置包括具有二次顶表面,二次底面和四个薄矩形侧表面的特定形状的浅壳体。 壳体包括在顶部表面中的向上敞开的空腔,以及至少部分包围空腔的柔性且透明的盖子。 灵活和透明的盖子的尺寸在人类的拳头尺寸和人脚的尺寸之间的范围内,并且限定了中心部分。 壳体还包括放置在与中心部分连通的空腔内的力传感器。 力传感器测量施加在柔性和透明盖上的力并产生响应信号。 壳体还包括放置在空腔内的光源,光源通过柔性和透明盖可见,以及放置在壳体内部的中央处理器,其根据特定软件激活光源并评估来自 力传感器按照具体的软件。 多个通信设备位于侧表面上并由中央处理器控制并与相邻设备通信。

    Music gaming system
    7.
    发明申请
    Music gaming system 有权
    音乐游戏系统

    公开(公告)号:US20100093437A1

    公开(公告)日:2010-04-15

    申请号:US12588113

    申请日:2009-10-05

    申请人: Henrik Hautoplund

    发明人: Henrik Hautoplund

    IPC分类号: A63F13/00

    CPC分类号: A63B69/0053 A63F9/0096

    摘要: A therapeutic training device includes a shallow housing of a specific shape with a quadratic top surface, a quadratic bottom surface and four thin rectangular side surfaces. The housing includes an upwardly open cavity in the top surface and a flexible and transparent cover which encloses the cavity at least partially. The flexible and transparent cover has a size in the range between the size of a human fist and the size of a human foot, and defines a central part. The housing further includes a force sensor placed inside the cavity communicating with the central part. The force sensor measures the force applied on the flexible and transparent cover and generates a response signal. The housing further includes a light source placed inside the cavity, the light source being visible through the flexible and transparent cover, and a central processor placed inside the housing, which activates the light sources in accordance with a specific software and evaluates the response signal from the force sensor in accordance with the specific software. A plurality of communication devices are located on the side surfaces and is controlled by the central processor and communicates with adjacent devices.

    摘要翻译: 治疗训练装置包括具有二次顶表面,二次底面和四个薄矩形侧表面的特定形状的浅壳体。 壳体包括在顶部表面中的向上敞开的空腔,以及至少部分包围空腔的柔性且透明的盖子。 灵活和透明的盖子的尺寸在人类的拳头尺寸和人脚的尺寸之间的范围内,并且限定了中心部分。 壳体还包括放置在与中心部分连通的空腔内的力传感器。 力传感器测量施加在柔性和透明盖上的力并产生响应信号。 壳体还包括放置在空腔内的光源,光源通过柔性和透明盖可见,以及放置在壳体内部的中央处理器,其根据特定软件激活光源并评估来自 力传感器按照具体的软件。 多个通信设备位于侧表面上并由中央处理器控制并与相邻设备通信。

    Alzheimer's tester
    10.
    发明授权
    Alzheimer's tester 有权
    阿尔茨海默病测试仪

    公开(公告)号:US06485417B1

    公开(公告)日:2002-11-26

    申请号:US09637474

    申请日:2000-08-11

    IPC分类号: A61B500

    摘要: A computer is provided along with a method for testing users for alertness and mental fitness. The system and method are usable wherever there is a risk to persons, property, or the environment from individuals not fit to operate machinery or enter an work area safely, or for testing a user for dementia or other neurological impairment. The testing methods resemble computer games, but they actually measure mental fitness and alertness rather than aptitude, ability, or intelligence. The disclosed basic test is general, simple and non-intellectual, and compatible with worldwide, multilingual use. Other tests are more specifically designed to test for the ability to perform certain occupational duties or types of activities. Tests which measure neurological impairment do involve some intellectual functions such as memory. The basic test preferably comprises a plurality of yes or no questions based upon graphical data displayed to the user. Each user's answers and performance are preferably maintained in strict confidence through storage only on a removable storage medium, such as a Smart Card. Some neurological tests, such as for Parkinson's disease, may entail measuring finger tremors.

    摘要翻译: 提供了一种计算机以及用于测试用户的警觉性和心理适应性的方法。 如果个人,财产或环境不适合操作机器或安全进入工作区域,或用于测试用户痴呆或其他神经损伤的风险,系统和方法是可用的。 测试方法类似于电脑游戏,但是他们实际上是衡量精神健康和警觉性,而不是能力,能力或情报。 公开的基本测试是一般的,简单的和非智力的,并且与全球多语言使用兼容。 其他测试更专门用于测试执行某些职业职责或活动类型的能力。 测量神经功能障碍的测试涉及到诸如记忆等智力功能。 基本测试优选地包括基于向用户显示的图形数据的多个是或否的问题。 每个用户的答案和表现都优选地通过仅存储在诸如智能卡的可移动存储介质上而被严格保密。 一些神经学测试,如帕金森病,可能需要测量手指颤抖。