摘要:
Disclosed is a communication device including a first communication part, a calling processing part, and a second communication part. The first communication part generates a response by a virtual communication party to a user's input and outputs the response from an output unit to realize first communication. The calling processing part controls a communication unit and performs calling processing on a communication device of a real communication party to call the real communication party when the first communication is realized by the first communication part. The second communication part controls the communication unit to supply the user's input accepted by the input unit to the communication device of the real communication party, acquires a response to the user's input from the communication device of the real communication party, and outputs the response to the output unit to realize second communication.
摘要:
Apparatus transmits an identifier for association with a virtual area by an administering network service, generates output data from human perceptible stimulus in a physical space, transmits the output data in connection with the virtual area, receives input data associated with the virtual area, and generates human perceptible stimulus in the physical space from the input data. A persistent association is created between the apparatus and a virtual area. A respective presence is established in the virtual area for a communicant operating a client network node connected to the virtual area. A respective connection between each active pair of complementary sources and sinks of the client network node and the apparatus are administered in association with the virtual area. A client network node displays a graphical user interface, establishes the administered connections, and presents interaction controls associated with the object for interacting with communicants in the physical space.
摘要:
Systems and methods for controlling various aspects of ensemble experiences and system control for attention management are disclosed. In one embodiment, a method for providing attention management for a specific participant in an online ensemble event, may comprise: receiving live stream signals, including audio signals, from each of a plurality of participants; displaying a plurality of objects on the corresponding user device of each specific participant, each of the plurality of objects corresponding to one specific participant; providing options for each specific participant to manipulate sizes of each of the plurality of objects and volume from each of the plurality of participants; providing a customized participation layer/interface to a specific participant to manage how other participants perceive the expression from the specific participant; and providing options for each specific participant to initiate an interaction with any of the plurality of participants.
摘要:
A virtual space may be provided to users. In views of the virtual space, avatars may represent users engaging in the virtual space. Individual avatars may be visually associated with emblems in view of the virtual space. Systems and methods to guide a user through the design of an emblem may include determinations whether an emblem under design is visually distinct from other emblems and/or compliant with a set of design rules for emblems.
摘要:
A system and method for generating an animation based at least in part on video content associated with a multi-party video communication session are disclosed. In one embodiment, the system includes a video receiver module, a video sampler module, a conversion module, a request receiver module and an animation display module. The video receiver module receives video content of a multi-party video communication session including video content of each of one or more participating devices. The video sampler module generates a plurality of video frames based on the video content. The conversion module generates a plurality of images each image based on one of the plurality of video frames and generates an animation file based on the plurality of images. The request receiver module receives a request from a user. The animation display module, based on the request, provides for display textual content, the animation file, and a connection.
摘要:
A method, apparatus and computer-readable media for providing caller identification information. A server receives a call notification that identifies a call originating from a calling address for connection to a destination address associated with a wireless destination device. The server makes the determination that the wireless destination device is within a predetermined proximity of a media station. Based on the determination, the server communicates a caller identifier to the media station for presentation on a display device communicatively coupled to the media station.
摘要:
An enhanced interface for voice and video communications, in which a gesture of a user is recognized from a sequence of camera images, and a user interface is provided include a control and a representation of the user. The process also includes causing the representation to interact with the control based on the recognized gesture, and controlling a telecommunication session based on the interaction.
摘要:
Systems and methods for controlling various aspects of ensemble experiences and system control for attention management are disclosed. In one embodiment, a method for providing attention management for a specific participant in an online ensemble event, may comprise: receiving live stream signals, including audio signals, from each of a plurality of participants; displaying a plurality of objects on the corresponding user device of each specific participant, each of the plurality of objects corresponding to one specific participant; providing options for each specific participant to manipulate sizes of each of the plurality of objects and volume from each of the plurality of participants; providing a customized participation layer/interface to a specific participant to manage how other participants perceive the expression from the specific participant; and providing options for each specific participant to initiate an interaction with any of the plurality of participants.
摘要:
Systems and methods for controlling various aspects of ensemble experiences and system control for attention management are disclosed. In one embodiment, a method for providing attention management for a specific participant in an online ensemble event, may comprise: receiving live stream signals, including audio signals, from each of a plurality of participants; displaying a plurality of objects on the corresponding user device of each specific participant, each of the plurality of objects corresponding to one specific participant; providing options for each specific participant to manipulate sizes of each of the plurality of objects and volume from each of the plurality of participants; providing a customized participation layer/interface to a specific participant to manage how other participants perceive the expression from the specific participant; and providing options for each specific participant to initiate an interaction with any of the plurality of participants.
摘要:
Systems and methods for controlling various aspects of ensemble experiences and system control for attention management are disclosed. In one embodiment, a method for providing attention management for a specific participant in an online ensemble event, may comprise: receiving live stream signals, including audio signals, from each of a plurality of participants; displaying a plurality of objects on the corresponding user device of each specific participant, each of the plurality of objects corresponding to one specific participant; providing options for each specific participant to manipulate sizes of each of the plurality of objects and volume from each of the plurality of participants; providing a customized participation layer/interface to a specific participant to manage how other participants perceive the expression from the specific participant; and providing options for each specific participant to initiate an interaction with any of the plurality of participants.