HEMISPHERE CUBE MAP PROJECTION FORMAT IN IMAGING ENVIRONMENTS

    公开(公告)号:US20190272618A1

    公开(公告)日:2019-09-05

    申请号:US16415689

    申请日:2019-05-17

    Abstract: A mechanism is described for facilitating hemisphere cube map projection format imaging environments, according to one embodiment. A method of embodiments, as described herein, includes capturing, by a camera coupled to one or more processors, an image having image content, wherein the image content being represented by the image is omnidirectional such that the image content is mapped on a sphere while representing less than the sphere; mapping the image to a cubic representation based on six faces of a cube, wherein one or more of the six faces are classified as inactive regions such that they remain unoccupied or partially occupied; and arranging, based on the cubic representation, the six faces in a compact representation by avoiding inclusion of the inactive regions.

    VIDEO ANALYTICS ENCODING FOR IMPROVED EFFICIENCY OF VIDEO PROCESSING AND COMPRESSION

    公开(公告)号:US20190141340A1

    公开(公告)日:2019-05-09

    申请号:US16235574

    申请日:2018-12-28

    Abstract: Embodiments are generally directed to video analytics encoding for improved efficiency of video processing and compression. An embodiment of an apparatus includes a memory to store data, including data for video streaming, and a video processing mechanism, wherein the video processing mechanism is to analyze video data and generate video analytics, generate metadata representing the video analytics and insert the generated video analytics metadata into a message, and transmit the video data and the metadata to a succeeding apparatus or system in a video analytics pipeline, the video data being compressed video data.

    Selective packing of patches for immersive video

    公开(公告)号:US12219115B2

    公开(公告)日:2025-02-04

    申请号:US18505356

    申请日:2023-11-09

    Abstract: Embodiments are generally directed to selective packing of patches for immersive video. An embodiment of a processing system includes one or more processor cores; and a memory to store data for immersive video, the data including a plurality of patches for multiple projection directions. The system is select the patches for packing, the selection of the patches based at least in part on which of the multiple projection directions is associated with each of the patches. The system is to encode the patches into one or more coded pictures according to the selection of the patches.

    Immersive video coding using object metadata

    公开(公告)号:US11902540B2

    公开(公告)日:2024-02-13

    申请号:US17631298

    申请日:2020-09-30

    CPC classification number: H04N19/169 H04N19/132 H04N19/20 H04N19/597

    Abstract: Methods, apparatus, systems and articles of manufacture for video coding using object metadata are disclosed. An example apparatus includes an object separator to separate input views into layers associated with respective objects to generate object layers for geometry data and texture data of the input views, a pruner to project the first object layer of a first basic view of the at least one basic views against the first object layer of a first additional view of the at least one additional views to generate a first pruned view and a first pruning mask, a patch packer to tag a patch with an object identifier of the first object, the patch corresponding to the first pruning mask, and an atlas generator to generate at least one atlas to include in encoded video data, the atlas including the patch.

    Reduced rendering of six-degree of freedom video

    公开(公告)号:US11758106B2

    公开(公告)日:2023-09-12

    申请号:US17562062

    申请日:2021-12-27

    Inventor: Jill Boyce

    CPC classification number: H04N13/178 H04N13/366 H04N13/398

    Abstract: Embodiments described herein provide for techniques to reduce the complexity of rendering immersive 3D video content. One embodiment provides for an apparatus comprising one or more processors to receive a data set that represents a two-dimensional encoding of planar projections of a frame of a three-dimensional video, decode the two-dimensional encoding into texture data, geometry data, and metadata, determine, based on the metadata, a visibility status and an occupancy status for a sample position in the three-dimensional video, and render video data for the sample position when the sample position is visible and occupied.

    TEXTURE BASED IMMERSIVE VIDEO CODING
    77.
    发明公开

    公开(公告)号:US20230247222A1

    公开(公告)日:2023-08-03

    申请号:US17918859

    申请日:2020-12-23

    Abstract: Methods, apparatus, systems and articles of manufacture for texture based immersive video coding are disclosed. An example apparatus includes a correspondence labeler to (i) identify first unique pixels and first corresponding pixels included in a plurality of pixels of a first view and (ii) identify second unique pixels and second corresponding pixels included in a plurality of pixels of a second view; a correspondence patch packer to (i) compare adjacent pixels in the first view and (ii) identify a first patch of unique pixels and a second patch of corresponding pixels based on the comparison of the adjacent pixels and the correspondence relationships, the second patch of corresponding pixels tagged with a correspondence list identifying corresponding patches in the second view; and an atlas generator to generate at least one atlas to include in encoded video data, the encoded video data not including depth maps.

    Transport controlled video coding
    79.
    发明授权

    公开(公告)号:US11627307B2

    公开(公告)日:2023-04-11

    申请号:US17252843

    申请日:2018-09-28

    Abstract: Embodiments are generally directed to transport controlled video coding. An embodiment of an apparatus includes one or more processors to process data; a memory to store data, including data for video streaming; and a video processing mechanism including an encoder and a transport mechanism, wherein the video processing mechanism is to generate a prediction of channel throughput for a network channel, encode one or more bitstreams based on the prediction, including encoding a plurality of bitstreams including a first bitstream and a second bitstream if the prediction indicates an increase or decrease in channel throughput and encoding a single bitstream if the prediction indicates a stable channel throughput; and select a bitstream of the one or more bitstreams for a current frame.

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