Information mixer and system control for attention management
    1.
    发明授权
    Information mixer and system control for attention management 有权
    信息混合器和系统控制注意管理

    公开(公告)号:US08994779B2

    公开(公告)日:2015-03-31

    申请号:US13554948

    申请日:2012-07-20

    Abstract: Systems and methods for controlling various aspects of ensemble experiences and system control for attention management are disclosed. In some embodiments, the disclosure contemplates a variety of improved methods and systems for control of an ensemble experience such as a sports game, a large scale event, or a video conference. One or more interface(s) are provided that may present multiple layers and/or channels of communication, e.g., multiple video and audio. Options may be provided for participants to adjust the overall audio volume and assign different weights to audio signals from group layer(s), content layer, and system layer.

    Abstract translation: 公开了用于控制集合体验的各个方面的系统和方法以及用于注意管理的系统控制。 在一些实施例中,本公开涉及用于控制诸如体育游戏,大规模事件或视频会议之类的整体体验的各种改进的方法和系统。 提供了一个或多个可以呈现多个层和/或通信信道(例如多个视频和音频)的接口。 可以为参与者提供选项以调整整体音频音量并且分配来自组层,内容层和系统层的音频信号的不同权重。

    Method and system for measuring emotional engagement in a computer-facilitated event
    2.
    发明申请
    Method and system for measuring emotional engagement in a computer-facilitated event 审中-公开
    在计算机辅助事件中测量情感参与的方法和系统

    公开(公告)号:US20140091897A1

    公开(公告)日:2014-04-03

    申请号:US13815909

    申请日:2013-03-15

    Abstract: The present invention contemplates a variety of methods and systems for providing an event experience by adjusting contents of an event based on emotional engagements of a specific participant of the event. In one embodiment, the computer-implemented method includes, identifying at least one behavior of the specific participant at a specific physical venue, when the specific participant is participating in an event on the network; determining emotional engagement of the specific participant based on the at least one behavior of the specific participant; and adjusting a content or a content flow of the event in substantial real-time based on the emotional engagement of the specific participant.

    Abstract translation: 本发明考虑了各种方法和系统,用于通过基于事件的特定参与者的情感参与来调整事件的内容来提供事件体验。 在一个实施例中,所述计算机实现的方法包括:当所述特定参与者参与所述网络上的事件时,识别所述特定参与者在特定物理场所的至少一个行为; 基于特定参与者的至少一种行为确定特定参与者的情感参与; 并且基于特定参与者的情感参与来实质性地调整事件的内容或内容流。

    Method and system for data packet queue recovery

    公开(公告)号:US08458328B2

    公开(公告)日:2013-06-04

    申请号:US12938264

    申请日:2010-11-02

    CPC classification number: H04L43/0852 H04L12/6418

    Abstract: Resource-aware dynamic bandwidth control uses information about current network state and receiver performance to avoid, minimize and/or recover from the effects of network spikes and data processing spikes. Linear models may be used to estimate a time required to process data packets in a data processing queue, and are thus useful to determine whether a data processing spike is occurring. When a data processing spike occurs, an alarm may be sent from a client to a server notifying the server that the client must drop packets. In response, the server can encode and transmit an independent packet suitable for replacing the queued data packets which can then be dropped by the client and the independent packet present to the processor instead.

    System architecture and method for composing and directing participant experiences
    5.
    发明授权
    System architecture and method for composing and directing participant experiences 有权
    用于组织和指导参与者体验的系统架构和方法

    公开(公告)号:US08429704B2

    公开(公告)日:2013-04-23

    申请号:US13279096

    申请日:2011-10-21

    Abstract: The present invention contemplates providing an experience platform within a CDN, as well as sentio or experience codecs, and experience agents for supporting the experience platform. The experience platform may be provided by a service provider to enable an experience provider to compose and direct a participant experience. The service provider monetizes the experience by charging the experience provider and/or the participants for services. Alternatively, the experience platform may be provided by the CDN, either as an integrated component of the CDN, or a supplemental complimentary aspect. The participant experience can involve one or more experience participants. The experience provider can create an experience with a variety of dimensions and features. As will be appreciated, the following description provides one paradigm for understanding the multi-dimensional experience available to the participants. There are many suitable ways of describing, characterizing and implementing the experience platform contemplated herein.

    Abstract translation: 本发明考虑在CDN内提供经验平台,以及提供语音或经验编解码器,以及用于支持体验平台的体验代理。 经验平台可以由服务提供商提供,以使经验提供者能够组织和指导参与者体验。 服务提供商通过向体验提供者和/或参与者收取服务来获利经验。 或者,经验平台可以由CDN提供,作为CDN的集成组件或补充互补方面。 参与者的经验可以涉及一个或多个经验参与者。 经验提供者可以创建具有各种维度和功能的体验。 如将理解的,以下描述提供了一种用于理解参与者可用的多维体验的范例。 描述,表征和实现本文考虑的经验平台有许多合适的方式。

    METHOD AND SYSTEM FOR A VIRTUAL PLAYDATE
    8.
    发明申请
    METHOD AND SYSTEM FOR A VIRTUAL PLAYDATE 审中-公开
    虚拟播放的方法和系统

    公开(公告)号:US20120192087A1

    公开(公告)日:2012-07-26

    申请号:US13359409

    申请日:2012-01-26

    Applicant: Tara Lemmey

    Inventor: Tara Lemmey

    Abstract: The present invention contemplates a variety of methods and systems for providing an interactive event experience with multi-dimensional layers embodied as a virtual playdate or family experience.

    Abstract translation: 本发明考虑了用于提供具有虚拟播放或家庭体验的多维层的交互式事件体验的各种方法和系统。

    Method and system for data packet queue recovery
    9.
    发明授权
    Method and system for data packet queue recovery 有权
    数据包队列恢复的方法和系统

    公开(公告)号:US09037706B2

    公开(公告)日:2015-05-19

    申请号:US13886064

    申请日:2013-05-02

    CPC classification number: H04L43/0852 H04L12/6418

    Abstract: Resource-aware dynamic bandwidth control uses information about current network state and receiver performance to avoid, minimize and/or recover from the effects of network spikes and data processing spikes. Linear models may be used to estimate a time required to process data packets in a data processing queue, and are thus useful to determine whether a data processing spike is occurring. When a data processing spike occurs, an alarm may be sent from a client to a server notifying the server that the client must drop packets. In response, the server can encode and transmit an independent packet suitable for replacing the queued data packets which can then be dropped by the client and the independent packet present to the processor instead.

    Abstract translation: 资源感知动态带宽控制使用关于当前网络状态和接收机性能的信息,以避免,最小化和/或从网络峰值和数据处理尖峰的影响中恢复。 线性模型可以用于估计在数据处理队列中处理数据分组所需的时间,因此有助于确定数据处理尖峰是否发生。 当发生数据处理尖峰时,可以从客户端向服务器发送警报,通知服务器客户端必须丢弃数据包。 作为响应,服务器可以对适合于替换排队的数据分组的独立分组进行编码和发送,然后可以由客户机将其丢弃,而将独立的分组替换为处理器。

    Method and system for predicting a latency spike category of audio and video streams to adjust a jitter buffer size accordingly
    10.
    发明授权
    Method and system for predicting a latency spike category of audio and video streams to adjust a jitter buffer size accordingly 有权
    用于预测音频和视频流的延迟尖峰类别的方法和系统,以相应地调整抖动缓冲器大小

    公开(公告)号:US08645741B2

    公开(公告)日:2014-02-04

    申请号:US13523708

    申请日:2012-06-14

    CPC classification number: H04N5/0736 G06F1/14 H04J3/0632 H04N7/15

    Abstract: Described are the architecture of such a system, algorithms for time synchronization during a multiway conferencing session, methods to fight with network imperfections such as jitter to improve synchronization, methods of introducing buffering delays to create handicaps for players with faster connections, methods which help players with synchronization (such as a synchronized metronome during a music conferencing session), methods for synchronized recording and live delivery of synchronized data to the audience watching the distributed interaction live over the Internet.

    Abstract translation: 描述了这样的系统的架构,在多路会议会话期间的时间同步的算法,与诸如抖动之类的网络缺陷对抗以改善同步的方法,引入缓冲延迟以为具有更快连接的玩家创造障碍的方法,帮助玩家的方法 具有同步(例如在音乐会议期间的同步节拍器),用于同步记录和实时传送同步数据的观众通过互联网直播观看分布式互动的观众的方法。

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