GAMING MACHINE COMPRISING DISPLAY PERFORMING DICE GAME USING ROULETTE AND PLAYING METHOD THEREOF
    2.
    发明申请
    GAMING MACHINE COMPRISING DISPLAY PERFORMING DICE GAME USING ROULETTE AND PLAYING METHOD THEREOF 审中-公开
    包括使用ROULETTE执行数字游戏的游戏机的游戏机及其播放方法

    公开(公告)号:US20090181748A1

    公开(公告)日:2009-07-16

    申请号:US12175120

    申请日:2008-07-17

    Inventor: Hiroyuki NAGANO

    CPC classification number: G07F17/3211 G07F17/32 G07F17/322

    Abstract: The gaming machine 1 is a gaming machine that executes a game using identification numbers of 1 to 6 and is programmed to store a bet area bet on, which area corresponds to any one of the identification numbers 1 to 6, and a credit placed as a bet on the bet area; to roll the ball on three wheels each of which has a plurality of numbered pockets 23 to which the identification numbers of 1 to 6; when the ball is received in any one of the plurality of numbered pockets 23, to display pip images of dices corresponding to three win numbers detected by a win determining device 86 on an image display device; and when the three win numbers conform to the bet areas bet in the terminal device 4, to award a payout, based on odds defined for the conforming bet areas and the credits placed as a bet.

    Abstract translation: 游戏机1是游戏机,其使用1〜6的识别号执行游戏,并且被编程为存储下注区域,该区域对应于识别号码1至6中的任何一个,以及作为 下注区域下注; 在三个轮子上滚动球,每个轮子具有多个编号的袋23,标识号为1至6; 当所述球被接收在所述多个编号的凹穴23中的任何一个中时,以在图像显示装置上显示与由胜任确定装置86检测到的三个胜数相对应的骰子的点图像; 并且当三个胜利号码符合终端装置4中的下注区域时,根据为合格的投注区域定义的赔率和作为下注的积分来奖励支付。

    Gaming Machine Performing Dice Game Using Roulette And Playing Method Thereof
    3.
    发明申请
    Gaming Machine Performing Dice Game Using Roulette And Playing Method Thereof 审中-公开
    游戏机使用轮盘赌和玩法进行骰子游戏

    公开(公告)号:US20090181746A1

    公开(公告)日:2009-07-16

    申请号:US12174308

    申请日:2008-07-16

    Inventor: Hiroyuki NAGANO

    CPC classification number: G07F17/3211 G07F17/32 G07F17/322

    Abstract: A gaming machine 1 of the invention is a gaming machine that uses identification numbers of 1 to 6 to repeatedly execute a game and is programmed to store a bet area bet on, which area corresponds to any one of the identification numbers 1 to 6, and a credit placed as a bet on the bet area; to roll three balls on a wheel 22 having numbered pockets 23 to which the identification numbers of 1 to 6 are allotted; and when the ball 27 is received in any one of the numbered pockets 23 and the identification number allotted to the numbered pocket 23 having received the ball conforms to a bet area bet on in a station 4, to award a payout, based on odds defined for the conforming bet area and the credit placed as a bet.

    Abstract translation: 本发明的游戏机1是使用1〜6的识别号重复执行游戏的游戏机1,并且被编程为存储对应于识别号码1〜6中的任何一个的下注区域,以及 下注区域下注的信用证; 在具有编号的袋23的轮22上滚动三个球,识别号码1至6被分配到其上; 并且当球27被接收在编号袋23中的任何一个中时,并且分配给已经接收到球的编号袋23的识别号符合在车站4中的下注区域,根据所定义的赔率来奖励支付 对于合格的投注区域和作为投注的信用。

    Method of forming film having a heat shielding function, laminate film formed by the method, and article coated with the laminate film
    4.
    发明授权
    Method of forming film having a heat shielding function, laminate film formed by the method, and article coated with the laminate film 失效
    形成具有隔热功能的膜的方法,通过该方法形成的层压膜和涂覆有层压膜的制品

    公开(公告)号:US07211324B2

    公开(公告)日:2007-05-01

    申请号:US10379565

    申请日:2003-03-06

    Abstract: A laminate film having heat shielding property and jet blackness with clearness can be obtained by the steps of: applying a heat shielding coating (I) containing a compound which does not absorb infrared radiation and having a heat shielding function to form the corresponding heat cured or uncured film; applying thereto a black base coating (A) containing a perylene black pigment, and/or an azomethine pigment, and/or an azo dye to form the corresponding film; applying a color clear coating (B) containing a black dye onto the heat cured or uncured film of the black base coating (A) to form the corresponding film; applying thereto a clear coating (C) to form the corresponding film; and heat curing a laminate film having the films of the heat shielding coating (I), the black base coating (A), the color clear coating (B) and the clear coating (C) stacked one after another.

    Abstract translation: 通过以下步骤可以获得具有隔热性和清亮度的喷射黑色的层压膜:施加含有不吸收红外辐射并具有隔热功能的化合物的隔热涂层(I),以形成相应的热固化或 未胶片 向其施涂含有苝黑颜料的黑底涂层(A)和/或偶氮甲碱颜料和/或偶氮染料以形成相应的膜; 将含有黑色染料的着色透明涂层(B)施加到黑底涂层(A)的热固化或未固化膜上以形成相应的膜; 向其施加透明涂层(C)以形成相应的膜; 并且将具有隔热层(I),黑色底涂层(A),透明涂层(B)和透明涂层(C))的膜的层叠膜热固化。

    Apparatus for automating switching operations of a web offset printing press
    5.
    发明授权
    Apparatus for automating switching operations of a web offset printing press 失效
    用于使卷筒纸胶版印刷机的切换操作自动化的装置

    公开(公告)号:US06691619B2

    公开(公告)日:2004-02-17

    申请号:US09852687

    申请日:2001-05-11

    CPC classification number: B41F33/16

    Abstract: A web offset printing press has a single switch for automatically changing a previous printing to next printing in order to actuate web continuous supplement means 100, printing plate changing means 207, 208, folding device status switching means, and an ink supplement means 800 along predetermined steps in accordance with a signal from said switch when switching from a previous job to a next job.

    Abstract translation: 卷筒纸胶版印刷机具有单个开关,用于自动地将先前的打印改变为下一次打印,以便沿预定的方向致动纸幅连续补充装置100,印版更换装置207,208,折叠装置状态切换装置和墨补充装置800 根据来自所述开关的信号从先前作业切换到下一作业时的步骤。

    Gaming machine
    7.
    发明授权
    Gaming machine 有权
    游戏机

    公开(公告)号:US06383073B1

    公开(公告)日:2002-05-07

    申请号:US09411203

    申请日:1999-10-04

    Inventor: Hiroyuki Nagano

    CPC classification number: G07F17/3227 G07F17/32

    Abstract: A gaming machine displays a plurality of rows of symbols in moving and stopped states at an image display section formed in a front panel. If big winning symbols to be displayed in a stopped state are not attained as the result of determination (S4), then random number sampling for deciding whether or not to execute an image action is carried out (S6). According to the result of this sampling, whether or not to execute the image action is determined (S7). If it is determined to execute the image action, then an operation for randomly blinking tricolor-emitting LEDs is carried out at step 8 (S8). The LED display when executing the image action may be at a low luminance, as long as a player can guess, by seeing the blinking of tricolor-emitting LEDs, that a certain phenomenon relating to big winning might be occurring. The blinking pattern of the tricolor-emitting LEDs is constituted by randomly repeating their color changes. Thus performed is an attraction from which the player continuing a game while waiting for a specific winning arrangement can guess a relation to the winning arrangement, thereby multiplying interest in the game and enhancing the amusement.

    Abstract translation: 游戏机在形成在前面板上的图像显示部分上以移动和停止状态显示多行符号。 如果作为确定结果(S4)不能获得要停止状态显示的大胜利符号(S4),则执行用于决定是否执行图像动作的随机数抽样(S6)。 根据该采样的结果,确定是否执行图像动作(S7)。 如果确定执行图像动作,则在步骤8执行用于随机闪烁三色发光LED的操作(S8)。 执行图像动作时的LED显示可以是低亮度,只要玩家可以通过观察三色发光LED的闪烁来猜测可能发生与大胜利有关的某种现象。 三色发光LED的闪烁图案通过随机重复其颜色变化而构成。 这样执行的是玩家在等待特定的获胜安排的同时持续游戏的吸引力,可以猜测与获胜装置的关系,从而增加游戏的兴趣并提高娱乐性。

    Dividedly paying game machine
    8.
    发明授权
    Dividedly paying game machine 有权
    分钱付费游戏机

    公开(公告)号:US06299165B1

    公开(公告)日:2001-10-09

    申请号:US09533730

    申请日:2000-03-23

    Inventor: Hiroyuki Nagano

    CPC classification number: G07F17/3248 G07F17/32 G07F17/34

    Abstract: In a game machine, when a result of hit determination is a hit of double odds, a motor drive circuit 36 is controlled, any one of stepping motor 37 through 39 of reels 3 through 5 including a symbol “wild” is driven to rotate and any one of the reels 3 through 5 including the symbol “wild” is rotated by one rotation (step 109). Next, a hopper 49 is driven by a hopper drive circuit 48 and coins having a number of sheets of a normal hit in accordance with an allotment display table are paid to a coin tray 20 (step 110). Next, any one of the reels 3 through 5 including the symbol “wild” is again rotated by one rotation (step 111). Thereafter, coins of the normal hit in accordance with the allotment display table are again paid (step 112).

    Abstract translation: 在游戏机中,当命中确定的结果是双重赔率的结果时,控制马达驱动电路36,驱动包括符号“野”的卷轴3至5的步进马达37至39中的任何一个旋转, 包括符号“野”的卷轴3至5中的任何一个旋转一圈(步骤109)。 接下来,料斗49由料斗驱动电路48驱动,并且具有根据分配显示台的正常打击数量的纸币被支付到硬币托盘20(步骤110)。 接下来,包括符号“野”的卷轴3至5中的任何一个再次旋转一圈(步骤111)。 此后,再次支付根据分配显示表的正常命中的硬币(步骤112)。

    Hook switch
    9.
    发明授权
    Hook switch 失效
    钩开关

    公开(公告)号:US4874912A

    公开(公告)日:1989-10-17

    申请号:US196056

    申请日:1988-05-19

    CPC classification number: H01H13/186 H04M1/08

    Abstract: A hook switch has a box-shaped body an an open end. Within the box-shaped body there is fixed at least one contact piece, and extending from the box-shaped body is an arm on which an actuator is rotatably mounted. A slider is received within the box-shaped body. This slider has a spring biased protrusion with a spherical top which extends through a hole in a cover of the box-shaped body and is engaged by the actuator and displaced against the spring bias. In the process, a movable contact piece mounted on the slider engages a corresponding fixed contact piece mounted within the box-shaped body.

    Abstract translation: 钩形开关具有一个开口端的盒形体。 在箱形体内固定有至少一个接触片,并且从盒形体延伸的是其上可旋转地安装致动器的臂。 滑块被接收在箱形体内。 该滑块具有弹簧偏压突起,其具有球形顶部,其延伸穿过箱形主体的盖中的孔,并且由致动器接合并抵抗弹簧偏置移位。 在该过程中,安装在滑块上的活动接触件与安装在箱形体内的对应的固定接触片接合。

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