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公开(公告)号:US09101843B2
公开(公告)日:2015-08-11
申请号:US13244697
申请日:2011-09-26
申请人: Matthew Ocko , Sim Singh , Shane Saraeli
发明人: Matthew Ocko , Sim Singh , Shane Saraeli
IPC分类号: G06Q99/00 , A63F13/79 , A63F13/30 , G06Q30/00 , G07F17/32 , A63F13/35 , A63F13/60 , A63F9/24 , G06F19/00 , A63F13/00 , G06F17/00 , G06Q50/00 , G06Q50/34 , G06Q20/40
CPC分类号: A63F13/75 , A63F9/24 , A63F13/00 , A63F13/12 , A63F13/35 , A63F13/60 , A63F13/79 , A63F13/795 , A63F13/798 , A63F2300/535 , A63F2300/5506 , A63F2300/5546 , A63F2300/5573 , A63F2300/5593 , A63F2300/575 , G06F17/00 , G06F19/00 , G06Q20/123 , G06Q20/4016 , G06Q30/016 , G06Q50/01 , G06Q50/34 , G07F17/3234
摘要: A method for detecting suspicious behavior in an online gaming application is provided. The method initiates with providing an online gaming application to a user. Gaming activity and social network activity of the user is analyzed. In response to detecting a suspicious activity based on the analyzed gaming activity and social network activity, a constraint of service order is generated which defines an action to be taken in response to the detected suspicious activity.
摘要翻译: 提供了一种用于检测在线游戏应用中的可疑行为的方法。 该方法通过向用户提供在线游戏应用来启动。 分析用户的游戏活动和社交网络活动。 响应于基于分析的游戏活动和社交网络活动来检测到可疑活动,产生服务订单的约束,其定义响应于检测到的可疑活动而采取的动作。
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公开(公告)号:US20120078394A1
公开(公告)日:2012-03-29
申请号:US13244697
申请日:2011-09-26
申请人: Matthew Ocko , Sim Singh , Shane Saraeli
发明人: Matthew Ocko , Sim Singh , Shane Saraeli
IPC分类号: G06F19/00
CPC分类号: A63F13/75 , A63F9/24 , A63F13/00 , A63F13/12 , A63F13/35 , A63F13/60 , A63F13/79 , A63F13/795 , A63F13/798 , A63F2300/535 , A63F2300/5506 , A63F2300/5546 , A63F2300/5573 , A63F2300/5593 , A63F2300/575 , G06F17/00 , G06F19/00 , G06Q20/123 , G06Q20/4016 , G06Q30/016 , G06Q50/01 , G06Q50/34 , G07F17/3234
摘要: A method for detecting suspicious behavior in an online gaming application is provided. The method initiates with providing an online gaming application to a user. Gaming activity and social network activity of the user is analyzed. In response to detecting a suspicious activity based on the analyzed gaming activity and social network activity, a constraint of service order is generated which defines an action to be taken in response to the detected suspicious activity.
摘要翻译: 提供了一种用于检测在线游戏应用中的可疑行为的方法。 该方法通过向用户提供在线游戏应用来启动。 分析用户的游戏活动和社交网络活动。 响应于基于分析的游戏活动和社交网络活动来检测到可疑活动,产生服务订单的约束,其定义响应于检测到的可疑活动而采取的动作。
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公开(公告)号:US09370722B2
公开(公告)日:2016-06-21
申请号:US13244719
申请日:2011-09-26
申请人: Matthew Ocko , Sim Singh , Shane Saraeli
发明人: Matthew Ocko , Sim Singh , Shane Saraeli
IPC分类号: G06Q99/00 , A63F13/79 , A63F13/30 , G06Q30/00 , G07F17/32 , A63F13/35 , A63F13/60 , A63F9/24 , G06F19/00 , A63F13/00 , G06F17/00 , G06Q50/00 , G06Q50/34 , G06Q20/40 , A63F13/75 , G06Q20/12
CPC分类号: A63F13/75 , A63F9/24 , A63F13/00 , A63F13/12 , A63F13/35 , A63F13/60 , A63F13/79 , A63F13/795 , A63F13/798 , A63F2300/535 , A63F2300/5506 , A63F2300/5546 , A63F2300/5573 , A63F2300/5593 , A63F2300/575 , G06F17/00 , G06F19/00 , G06Q20/123 , G06Q20/4016 , G06Q30/016 , G06Q50/01 , G06Q50/34 , G07F17/3234
摘要: A method for detecting suspicious behavior in an online gaming application is provided. The method initiates with providing an online gaming application to a user. Current gaming activity and social network activity of the user is analyzed. Prior gaming activity and social network activity of the user is also analyzed. A suspicious activity is detected based on the analyzed current gaming activity and social network activity and the analyzed prior gaming activity and social network activity. A constraint of service order is generated which defines an action to be taken in response to the detected suspicious activity.
摘要翻译: 提供了一种用于检测在线游戏应用中的可疑行为的方法。 该方法通过向用户提供在线游戏应用来启动。 分析用户当前的游戏活动和社交网络活动。 还分析了用户的先前的游戏活动和社交网络活动。 基于分析的当前游戏活动和社交网络活动以及分析的先前的游戏活动和社交网络活动,检测到可疑活动。 产生服务订单的约束,其定义响应于检测到的可疑活动而采取的动作。
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公开(公告)号:US20120078395A1
公开(公告)日:2012-03-29
申请号:US13244719
申请日:2011-09-26
申请人: Matthew Ocko , Sim Singh , Shane Saraeli
发明人: Matthew Ocko , Sim Singh , Shane Saraeli
IPC分类号: G06F19/00
CPC分类号: A63F13/75 , A63F9/24 , A63F13/00 , A63F13/12 , A63F13/35 , A63F13/60 , A63F13/79 , A63F13/795 , A63F13/798 , A63F2300/535 , A63F2300/5506 , A63F2300/5546 , A63F2300/5573 , A63F2300/5593 , A63F2300/575 , G06F17/00 , G06F19/00 , G06Q20/123 , G06Q20/4016 , G06Q30/016 , G06Q50/01 , G06Q50/34 , G07F17/3234
摘要: A method for detecting suspicious behavior in an online gaming application is provided. The method initiates with providing an online gaming application to a user. Current gaming activity and social network activity of the user is analyzed. Prior gaming activity and social network activity of the user is also analyzed. A suspicious activity is detected based on the analyzed current gaming activity and social network activity and the analyzed prior gaming activity and social network activity. A constraint of service order is generated which defines an action to be taken in response to the detected suspicious activity.
摘要翻译: 提供了一种用于检测在线游戏应用中的可疑行为的方法。 该方法通过向用户提供在线游戏应用来启动。 分析用户当前的游戏活动和社交网络活动。 还分析了用户的先前的游戏活动和社交网络活动。 基于分析的当前游戏活动和社交网络活动以及分析的先前的游戏活动和社交网络活动,检测到可疑活动。 产生服务订单的约束,其定义响应于检测到的可疑活动而采取的动作。
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