Apparatuses, Methods and Systems for a Multi-Level In-Game Currency Platform
    5.
    发明申请
    Apparatuses, Methods and Systems for a Multi-Level In-Game Currency Platform 有权
    多层次游戏货币平台的设备,方法和系统

    公开(公告)号:US20120015714A1

    公开(公告)日:2012-01-19

    申请号:US13244692

    申请日:2011-09-26

    IPC分类号: A63F9/24

    摘要: The APPARATUSES and METHODS FOR dynamic conversion of a transaction includes receiving a transaction request from a user, wherein the transaction request includes data related to a transaction and user characteristics of the user. The data associated with the transaction and the user is analyzed to determine if the user is eligible to request the transaction. When it is determined that the user is eligible for requesting the transaction, identifying a payment currency for the requested transaction, computing dynamic conversion rate for converting the payment currency to the requested virtual currency, and calculating a purchase price in terms of the payment currency for the requested virtual currency of the transaction request using the dynamic conversion rate, the purchase price is used in completing the transaction request.

    摘要翻译: 用于交易的动态转换的装置和方法包括从用户接收交易请求,其中交易请求包括与交易相关的数据和用户的用户特征。 分析与交易和用户相关联的数据,以确定用户是否有资格请求交易。 当确定用户有资格请求交易时,识别所请求的交易的支付货币,计算用于将支付货币转换为所请求的虚拟货币的动态转换率,并且根据支付货币计算购买价格 请求的虚拟货币的交易请求使用动态转换率,购买价格用于完成交易请求。

    Apparatuses, methods and systems for a virtual security camera
    6.
    发明授权
    Apparatuses, methods and systems for a virtual security camera 有权
    用于虚拟安全摄像机的设备,方法和系统

    公开(公告)号:US09126120B2

    公开(公告)日:2015-09-08

    申请号:US12895749

    申请日:2010-09-30

    摘要: The APPARATUSES, METHODS AND SYSTEMS FOR AN ONLINE BEHAVIOR MONITOR (“OBM”) transform user social-gaming behavioral pattern data via various OBM components into online social-gaming experience customizations. In one embodiment, to process a virtual security clearance request, the OBM may obtain user online gaming pattern data including gaming actions and their associated timestamps, user online social activities and their associated timestamps; and virtual security clearance evaluation rules. The OBM may generate a social-gaming activity timeline using the gaming actions, social activities and timestamps. By applying the virtual security clearance evaluation rules to the social-gaming activity timeline, the OBM may calculate evaluation scores. The OBM may compare the evaluation scores to the evaluation score thresholds to generate virtual security clearance flags, and may determine whether any virtual security clearance flags were generated based on the comparison. The OBM may, upon determining that no virtual security clearance flags were generated, obtain user online gaming action input and user gaming environment data, and generate updated user gaming environment data using the user online gaming action input.

    摘要翻译: 在线行为监视器(“OBM”)的设备,方法和系统通过各种OBM组件将用户社交游戏行为模式数据转换为在线社交游戏体验定制。 在一个实施例中,为了处理虚拟安全许可请求,OBM可以获得用户在线游戏模式数据,包括游戏动作及其相关联的时间戳,用户在线社交活动及其相关联的时间戳; 和虚拟安全通关评估规则。 OBM可以使用游戏动作,社交活动和时间戳生成社交游戏活动时间表。 通过将虚拟安全许可评估规则应用于社交游戏活动时间表,OBM可以计算评估分数。 OBM可以将评估分数与评估分数阈值进行比较,以生成虚拟安全清除标志,并且可以基于比较来确定是否生成了任何虚拟安全清除标志。 在确定没有生成虚拟安全清除标志之后,OBM可以获得用户在线游戏动作输入和用户游戏环境数据,并且使用用户在线游戏动作输入生成更新的用户游戏环境数据。

    Apparatuses, methods and systems for a multi-level in-game currency platform
    7.
    发明授权
    Apparatuses, methods and systems for a multi-level in-game currency platform 有权
    用于多层次游戏内货币平台的设备,方法和系统

    公开(公告)号:US08469801B2

    公开(公告)日:2013-06-25

    申请号:US13244692

    申请日:2011-09-26

    IPC分类号: A63F9/24 G06F17/00

    摘要: The APPARATUSES and METHODS FOR dynamic conversion of a transaction includes receiving a transaction request from a user, wherein the transaction request includes data related to a transaction and user characteristics of the user. The data associated with the transaction and the user is analyzed to determine if the user is eligible to request the transaction. When it is determined that the user is eligible for requesting the transaction, identifying a payment currency for the requested transaction, computing dynamic conversion rate for converting the payment currency to the requested virtual currency, and calculating a purchase price in terms of the payment currency for the requested virtual currency of the transaction request using the dynamic conversion rate, the purchase price is used in completing the transaction request.

    摘要翻译: 用于交易的动态转换的装置和方法包括从用户接收交易请求,其中交易请求包括与交易相关的数据和用户的用户特征。 分析与交易和用户相关联的数据,以确定用户是否有资格请求交易。 当确定用户有资格请求交易时,识别所请求的交易的支付货币,计算用于将支付货币转换为所请求的虚拟货币的动态转换率,并且根据支付货币计算购买价格 请求的虚拟货币的交易请求使用动态转换率,购买价格用于完成交易请求。

    Apparatuses, methods and systems for a multi-level in-game currency platform
    8.
    发明授权
    Apparatuses, methods and systems for a multi-level in-game currency platform 有权
    用于多层次游戏内货币平台的设备,方法和系统

    公开(公告)号:US08210934B2

    公开(公告)日:2012-07-03

    申请号:US12895738

    申请日:2010-09-30

    IPC分类号: A63F9/24 G06F19/00

    摘要: The APPARATUSES, METHODS AND SYSTEMS FOR A MULTI-LEVEL IN-GAME CURRENCY PLATFORM (“MIC”) transform user transaction request input via various MIC components into transaction result output. In one embodiment, a request to calculate a dynamic conversion rate between a payment currency type and a requested virtual currency type for a user may be received. The base conversion rate between the payment currency type and the requested virtual currency type may be retrieved. A user characteristic indicative of the user's progress through a game that affects the base conversion rate may be determined, and a game progression adjustment to the base conversion rate due to the determined user characteristic may be calculated. The dynamic conversion rate may be calculated by adjusting the base conversion rate with the game progression adjustment and returned.

    摘要翻译: 用于多级游戏货币平台(“MIC”)的装置,方法和系统将通过各种MIC组件输入的用户交易请求转换成交易结果输出。 在一个实施例中,可以接收针对用户计算支付货币类型和请求的虚拟货币类型之间的动态转换率的请求。 可以检索支付货币类型和请求的虚拟货币类型之间的基本转换率。 可以确定指示影响基本转换率的游戏的用户进度的用户特征,并且可以计算由于所确定的用户特性而导致的基本转换率的游戏进行调整。 动态转换率可以通过调整游戏进行调整并返回的基本转换率来计算。

    Apparatuses, Methods and Systems for a Virtual Security Camera
    9.
    发明申请
    Apparatuses, Methods and Systems for a Virtual Security Camera 有权
    虚拟安全摄像机的设备,方法和系统

    公开(公告)号:US20110212770A1

    公开(公告)日:2011-09-01

    申请号:US12895749

    申请日:2010-09-30

    IPC分类号: A63F9/24

    摘要: The APPARATUSES, METHODS AND SYSTEMS FOR AN ONLINE BEHAVIOR MONITOR (“OBM”) transform user social-gaming behavioral pattern data via various OBM components into online social-gaming experience customizations. In one embodiment, to process a virtual security clearance request, the OBM may obtain user online gaming pattern data including gaming actions and their associated timestamps, user online social activities and their associated timestamps; and virtual security clearance evaluation rules. The OBM may generate a social-gaming activity timeline using the gaming actions, social activities and timestamps. By applying the virtual security clearance evaluation rules to the social-gaming activity timeline, the OBM may calculate evaluation scores. The OBM may compare the evaluation scores to the evaluation score thresholds to generate virtual security clearance flags, and may determine whether any virtual security clearance flags were generated based on the comparison. The OBM may, upon determining that no virtual security clearance flags were generated, obtain user online gaming action input and user gaming environment data, and generate updated user gaming environment data using the user online gaming action input.

    摘要翻译: 在线行为监视器(“OBM”)的设备,方法和系统通过各种OBM组件将用户社交游戏行为模式数据转换为在线社交游戏体验定制。 在一个实施例中,为了处理虚拟安全许可请求,OBM可以获得用户在线游戏模式数据,包括游戏动作及其相关联的时间戳,用户在线社交活动及其相关联的时间戳; 和虚拟安全通关评估规则。 OBM可以使用游戏动作,社交活动和时间戳生成社交游戏活动时间表。 通过将虚拟安全许可评估规则应用于社交游戏活动时间表,OBM可以计算评估分数。 OBM可以将评估分数与评估分数阈值进行比较,以生成虚拟安全清除标志,并且可以基于比较来确定是否生成了任何虚拟安全清除标志。 在确定没有生成虚拟安全清除标志之后,OBM可以获得用户在线游戏动作输入和用户游戏环境数据,并且使用用户在线游戏动作输入生成更新的用户游戏环境数据。

    APPARATUSES, METHODS AND SYSTEMS FOR A MULTI-LEVEL IN-GAME CURRENCY PLATFORM
    10.
    发明申请
    APPARATUSES, METHODS AND SYSTEMS FOR A MULTI-LEVEL IN-GAME CURRENCY PLATFORM 有权
    多级游戏货币平台的设备,方法和系统

    公开(公告)号:US20110212762A1

    公开(公告)日:2011-09-01

    申请号:US12895738

    申请日:2010-09-30

    IPC分类号: A63F9/24

    摘要: The APPARATUSES, METHODS AND SYSTEMS FOR A MULTI-LEVEL IN-GAME CURRENCY PLATFORM (“MIC”) transform user transaction request input via various MIC components into transaction result output. In one embodiment, a request to calculate a dynamic conversion rate between a payment currency type and a requested virtual currency type for a user may be received. The base conversion rate between the payment currency type and the requested virtual currency type may be retrieved. A user characteristic indicative of the user's progress through a game that affects the base conversion rate may be determined, and a game progression adjustment to the base conversion rate due to the determined user characteristic may be calculated. The dynamic conversion rate may be calculated by adjusting the base conversion rate with the game progression adjustment and returned.

    摘要翻译: 用于多级游戏货币平台(“MIC”)的装置,方法和系统将通过各种MIC组件输入的用户交易请求转换成交易结果输出。 在一个实施例中,可以接收针对用户计算支付货币类型和请求的虚拟货币类型之间的动态转换率的请求。 可以检索支付货币类型和请求的虚拟货币类型之间的基本转换率。 可以确定指示影响基本转换率的游戏的用户进度的用户特征,并且可以计算由于所确定的用户特性而导致的基本转换率的游戏进行调整。 动态转换率可以通过调整游戏进行调整并返回的基本转换率来计算。