摘要:
A rendering system includes a data input unit for reading depth information of a deep render buffer obtained by rendering; a camera lens sampling unit for sampling surface data of a lens provided in a camera; a deep render buffer reconstruction unit referring to pixel location information of the deep render buffer to reconstruct a deep render buffer at a new camera position, wherein the camera position corresponds to a sampling result from the camera lens sampling unit. The rendering system further includes a render image generation unit for generating a render image at the camera position from the reconstructed deep render buffer; and an image accumulation unit for accumulating the render image at the camera position.
摘要:
Disclosed are a system for making 3D contents provided with visual fatigue minimization and a method of the same. More particularly, an exemplary embodiment of the present invention provides a system for making 3D contents including: a human factor information unit generating guide information for making 3D contents by considering factors causing visual fatigue of the 3D contents; and a 3D contents making unit applying guide information generated by the human factor information unit to 3D contents data inputted for making the 3D contents to make the 3D contents, and a method of making 3D contents.
摘要:
The rendering system for rendering input image data to composite an image includes an image input unit, an image rendering unit, an image compositing unit. The image input unit subdivides input image data into data segments of a size corresponding to the memory capacity of the rendering system to load the data segments one at a time. The image rendering unit renders the data segments in sequence, and sequentially stores rendering pixel information associated with the rendered results in a buffer. The image compositing unit compares two pieces of stored rendering pixel information to each other as previous rendering pixel information and current rendering pixel information, updates rendering pixel information according to the comparison result, and composites a final image according to the updated rendering pixel information.
摘要:
Disclosed are a system for making 3D contents provided with visual fatigue minimization and a method of the same. More particularly, an exemplary embodiment of the present invention provides a system for making 3D contents including: a human factor information unit generating guide information for making 3D contents by considering factors causing visual fatigue of the 3D contents; and a 3D contents making unit applying guide information generated by the human factor information unit to 3D contents data inputted for making the 3D contents to make the 3D contents, and a method of making 3D contents.
摘要:
Disclosed herein are an apparatus and method for correcting an error in a stereoscopic image. The apparatus includes two cameras, a region extraction unit, a phase difference calculation unit, an error value extraction unit, and an error analysis unit. The cameras capture left and right images forming the stereoscopic image. The region extraction unit extracts the main regions of interest from each of the images. The phase difference calculation unit calculates the difference in phase between the main regions of interest of the left image and the main regions of interest of the right image. The error value extraction unit extracts the value of a camera disposition error, corresponding to locations of the two cameras, based on the difference in phase. The error analysis unit determines whether the value of the camera disposition error is within a set range, and corrects the error in the stereoscopic image.
摘要:
Disclosed herein are an apparatus and method for capturing stereographic images. The apparatus includes two cameras, a screen unit, and a processing unit. The two cameras capture left and right images, respectively. The screen unit receives a matching region between the left and right images from a user. The processing unit corrects errors corresponding to the two cameras based on the matching region, and captures a stereographic image.
摘要:
Provided are a system and method for rendering hair image which smoothly and vividly render a fiber type of long and slim object like hair when creating 3D content. The system includes a sampling point setting module, a transparency determination module and a color value determination module. The sampling point setting module sets a plurality of sampling points in a hair geometry region. The transparency determination module determines transparency of a pixel the hair geometry region, on the basis of the sampling point. The color value determination module determines a color value of the pixel on the basis of shading values for each of the sampling points.
摘要:
A rendering apparatus for performing rendering of cylindrical objects includes: a data input unit image transmitting rendering data of individuals of the cylindrical objects which are classified by thickness when three dimensional model data of the cylindrical objects is input; a first rendering unit for performing an alpha line rendering for thin individuals of the cylindrical objects which are classified by thickness; and a second rendering unit for performing a ribbon triangulation rendering for thick individuals of the cylindrical objects which are classified by thickness. Further, the rendering apparatus includes a storage for integrating first rendering result data transmitted from the first rendering unit with second rendering result data transmitted from the second rendering unit to transmit final rendering result data; and a rendering output unit for outputting the final rendering result data.