CROPPING FOR EFFICIENT THREE-DIMENSIONAL DIGITAL RENDERING

    公开(公告)号:US20250086878A1

    公开(公告)日:2025-03-13

    申请号:US18900362

    申请日:2024-09-27

    Applicant: Adobe Inc.

    Abstract: A method for generating a volume for three-dimensional rendering extracts a plurality of images from a source image input, normalizes the extracted images to have a common pixel size, and determines a notional camera placement for each normalized image to obtain a plurality of annotated normalized images, each annotated with a respective point of view through the view frustum of the notional camera. From the annotated normalized images, the method generates a first volume encompassing a first three-dimensional representation of the target object and selects a smaller subspace within the first volume that encompasses the first three-dimensional representation of the target object. The method generates, from the annotated normalized images, a second volume overlapping the first volume, encompassing a second three-dimensional representation of the target object and having a plurality of voxels, and crops the second volume to limit the second volume to the subspace.

    Cropping for efficient three-dimensional digital rendering

    公开(公告)号:US12131421B2

    公开(公告)日:2024-10-29

    申请号:US18083796

    申请日:2022-12-19

    Applicant: Adobe Inc.

    Abstract: A method for generating a volume for three-dimensional rendering extracts a plurality of images from a source image input, normalizes the extracted images to have a common pixel size, and determines a notional camera placement for each normalized image to obtain a plurality of annotated normalized images, each annotated with a respective point of view through the view frustum of the notional camera. From the annotated normalized images, the method generates a first volume encompassing a first three-dimensional representation of the target object and selects a smaller subspace within the first volume that encompasses the first three-dimensional representation of the target object. The method generates, from the annotated normalized images, a second volume overlapping the first volume, encompassing a second three-dimensional representation of the target object and having a plurality of voxels, and crops the second volume to limit the second volume to the subspace.

    CROPPING FOR EFFICIENT THREE-DIMENSIONAL DIGITAL RENDERING

    公开(公告)号:US20230274494A1

    公开(公告)日:2023-08-31

    申请号:US18083796

    申请日:2022-12-19

    Applicant: Adobe Inc.

    Abstract: A method for generating a volume for three-dimensional rendering extracts a plurality of images from a source image input, normalizes the extracted images to have a common pixel size, and determines a notional camera placement for each normalized image to obtain a plurality of annotated normalized images, each annotated with a respective point of view through the view frustum of the notional camera. From the annotated normalized images, the method generates a first volume encompassing a first three-dimensional representation of the target object and selects a smaller subspace within the first volume that encompasses the first three-dimensional representation of the target object. The method generates, from the annotated normalized images, a second volume overlapping the first volume, encompassing a second three-dimensional representation of the target object and having a plurality of voxels, and crops the second volume to limit the second volume to the subspace.

    THREE-DIMENSIONAL OBJECT MANIPULATION CONTROL

    公开(公告)号:US20250118040A1

    公开(公告)日:2025-04-10

    申请号:US18528064

    申请日:2023-12-04

    Applicant: Adobe Inc.

    Abstract: Three-dimensional object edit and visualization techniques and systems are described. In a first example, a content navigation control is implemented by a content editing system to aid navigation through a history of how a three-dimensional environment and a three-dimensional object included in the environment is created. In a second example, the content editing system is configured to streamline placement of a three-dimensional object within a three-dimensional environment. The content editing system, for instance, generates a manipulation visualization in support of corresponding editing operations to act as a guide, e.g., as an alignment guide or an option guide. In a third example, the content editing system implements a shadow control that is usable as part of an editing and as a visualization to control rendering of illumination within a three-dimensional environment.

    THREE-DIMENSIONAL OBJECT EDITING AND VISUALIZATIONS

    公开(公告)号:US20250118026A1

    公开(公告)日:2025-04-10

    申请号:US18527993

    申请日:2023-12-04

    Applicant: Adobe Inc.

    Abstract: Three-dimensional object edit and visualization techniques and systems are described. In a first example, a content navigation control is implemented by a content editing system to aid navigation through a history of how a three-dimensional environment and a three-dimensional object included in the environment is created. In a second example, the content editing system is configured to streamline placement of a three-dimensional object within a three-dimensional environment. The content editing system, for instance, generates a manipulation visualization in support of corresponding editing operations to act as a guide, e.g., as an alignment guide or an option guide. In a third example, the content editing system implements a shadow control that is usable as part of an editing and as a visualization to control rendering of illumination within a three-dimensional environment.

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