摘要:
A video game distribution network for use in airlines, trains, hotels, cruise ships, set top boxes, cable television systems, satellite and other wireless systems or other communications systems, distributes special purpose game binary image files to general purpose computing/display devices. Software emulators running on the general purpose computing/display devices model the game source platform and interpret and/or compile the game files to provide interactive video game play. Software emulators for emulating a handheld video game platform such as GAME BOY®, GAME BOY COLOR® and/or GAME BOY ADVANCE® on a low-capability target platform (e.g., a seat-back display for airline or train use, a personal digital assistant, a cell phone) may provide any number of features and optimizations to provide high quality graphics and sound that nearly duplicates the game playing experience on the native platform.
摘要:
Multiple video game players access an encrypted video game library stored on a shared mass storage device. A multiplexer multiplexes data read from the mass storage device to provide output streams to multiple video game playing units consuming video game instructions. A secure bus communicates video game instructions from the shared mass storage device to each of the video game playing units. Video game software or other entertainment content is distributed to the shared mass storage device via electronic download in multi-level encrypted form. Before being transported, the content is encrypted and then further encrypted. Once the content has been successfully transported, it is decrypted to remove the further encryption layer—leaving the first encryption layer intact for protecting the video game during storage on mass storage at the remote distribution location.
摘要:
A video game distribution network for use in airlines, trains, hotels, cruise ships, set top boxes, cable television systems, satellite and other wireless systems or other communications systems, distributes special purpose game binary image files to general purpose computing/display devices. Software emulators running on the general purpose computing/display devices model the game source platform and interpret and/or compile the game files to provide interactive video game play. Software emulators for emulating a handheld video game platform such as GAME BOY®, GAME BOY COLOR® and/or GAME BOY ADVANCE® on a low-capability target platform (e.g., a seat-back display for airline or train use, a personal digital assistant, a cell phone) may provide any number of features and optimizations to provide high quality graphics and sound that nearly duplicates the game playing experience on the native platform.
摘要翻译:用于航空公司,火车,酒店,游轮,机顶盒,有线电视系统,卫星和其他无线系统或其他通信系统的视频游戏分发网络将专用游戏二进制图像文件分发到通用计算/显示设备。 在通用计算/显示设备上运行的软件仿真器模拟游戏源平台,解释和/或编译游戏文件以提供交互式视频游戏。 用于在低能力目标平台(例如用于航空公司的座椅靠背显示器)上模仿诸如GAME BOY,GAME BOY COLOR(R)和/或GAME BOY ADVANCE之类的手持式视频游戏平台的软件仿真器, 火车使用,个人数字助理,手机)可以提供任何数量的特征和优化,以提供在本地平台上几乎重复游戏体验的高质量图形和声音。
摘要:
Multiple video game players access an encrypted video game library stored on a shared mass storage device. A multiplexer multiplexes data read from the mass storage device to provide output streams to multiple video game playing units consuming video game instructions. A secure bus communicates video game instructions from the shared mass storage device to each of the video game playing units. Video game software or other entertainment content is distributed to the shared mass storage device via electronic download in multi-level encrypted form. Before being transported, the content is encrypted and then further encrypted. Once the content has been successfully transported, it is decrypted to remove the further encryption layer—leaving the first encryption layer intact for protecting the video game during storage on mass storage at the remote distribution location.
摘要:
A video game distribution network for use in airlines, trains, hotels, cruise ships, set top boxes, cable television systems, satellite and other wireless systems or other communications systems, distributes special purpose game binary image files to general purpose computing/display devices. Software emulators running on the general purpose computing/display devices model the game source platform and interpret and/or compile the game files to provide interactive video game play. Software emulators for emulating a handheld video game platform such as GAME BOY®, GAME BOY COLOR® and/or GAME BOY ADVANCE® on a low-capability target platform (e.g., a seat-back display for airline or train use, a personal digital assistant, a cell phone) may provide any number of features and optimizations to provide high quality graphics and sound that nearly duplicates the game playing experience on the native platform.
摘要翻译:用于航空公司,火车,酒店,游轮,机顶盒,有线电视系统,卫星和其他无线系统或其他通信系统的视频游戏分发网络将专用游戏二进制图像文件分发到通用计算/显示设备。 在通用计算/显示设备上运行的软件仿真器模拟游戏源平台,解释和/或编译游戏文件以提供交互式视频游戏。 用于在低能力目标平台(例如用于航空公司的座椅靠背显示器)上模仿诸如GAME BOY,GAME BOY COLOR(R)和/或GAME BOY ADVANCE之类的手持式视频游戏平台的软件仿真器, 火车使用,个人数字助理,手机)可以提供任何数量的特征和优化,以提供在本地平台上几乎重复游戏体验的高质量图形和声音。
摘要:
A car area network is disposed in a car to enable communications between various devices in the car. An existing consumer electronics device (CED) coupled to the car area network (CAN) performs an existing consumer electronics device function. That existing (CED) is adapted to control various devices coupled to the CAN including video gaming devices. In one example, the adapted CED cooperates with a game server to effect game play. In another example, the adapted CED functions as a virtual video game platform to support play of video games. A multifunction controller transmits control information to the adapted CED via the car area network to permit a car occupant to control the adapted CED to permit the occupant to play a video game using the video game display. One or more audio and/or visual devices coupled to the CAN may also be controlled by commands transmitted from the adapted CED or from the multimedia controller over the CAN.
摘要:
A car area network is disposed in a car to enable communications between various devices in the car. An existing consumer electronics device (CED) coupled to the car area network (CAN) performs an existing consumer electronics device function. That existing (CED) is adapted to control various devices coupled to the CAN including video gaming devices. In one example, the adapted CED cooperates with a game server to effect game play. In another example, the adapted CED functions as a virtual video game platform to support play of video games. A multifunction controller transmits control information to the adapted CED via the car area network to permit a car occupant to control the adapted CED to permit the occupant to play a video game using the video game display. One or more audio and/or visual devices coupled to the CAN may also be controlled by commands transmitted from the adapted CED or from the multimedia controller over the CAN.
摘要:
A toner for developing an electrostatic image, includes: colored particles containing a colorant and a binder resin, and two or more kinds of inorganic particles that are externally added to a surface of the colored particles, in which the two or more kinds of inorganic particles contain titanium-containing particles and silica-containing particles, an exposure ratio of the surface of the colored particles is about 25% or less, and a ratio of the silica-containing particles that are in contact with the colored particles is about 10% by number or less.
摘要:
The present invention provides an image forming process including the steps of: forming a latent image; developing the latent image with a toner to form a toner image; transferring the toner image onto a receiving body; and fixing the toner image to the receiving body, wherein the step of fixing is carried out using a fixing device including a heat-fixing roller, an endless belt, and a pressure member to allow the endless belt to travel around the heat-fixing roller at a given angle such that a nip is produced through which a recording sheet passes, with the pressure member being pressed to distort the heat-resistant elastic layer in the heat-fixing roller, and wherein the toner for developing the electrostatic latent image satisfies predetermined requirements.
摘要:
A color image input from a document image inputting unit is converted into a gray-scale image by a brightness image extracting unit. The gray-scale image is then converted into an image having a higher resolution according to the resolution of the original gray-scale image. When this conversion is performed, subpixels are generated between the original pixels, and the values of the subpixels are obtained with an interpolation method. Furthermore, a threshold value for a binarization process is generated by using an original pixel value and a subpixel value. The characters included in the binarized image are recognized by a binary image recognizing unit, and a recognition result is output from a recognition result outputting unit.