Multiplexed secure video game play distribution
    2.
    发明申请
    Multiplexed secure video game play distribution 有权
    多重安全视频游戏播放发行

    公开(公告)号:US20070275780A1

    公开(公告)日:2007-11-29

    申请号:US11882816

    申请日:2007-08-06

    IPC分类号: A63F9/24

    摘要: Multiple video game players access an encrypted video game library stored on a shared mass storage device. A multiplexer multiplexes data read from the mass storage device to provide output streams to multiple video game playing units consuming video game instructions. A secure bus communicates video game instructions from the shared mass storage device to each of the video game playing units. Video game software or other entertainment content is distributed to the shared mass storage device via electronic download in multi-level encrypted form. Before being transported, the content is encrypted and then further encrypted. Once the content has been successfully transported, it is decrypted to remove the further encryption layer—leaving the first encryption layer intact for protecting the video game during storage on mass storage at the remote distribution location.

    摘要翻译: 多个视频游戏玩家访问存储在共享大容量存储设备上的加密视频游戏库。 复用器多路复用从大容量存储设备读取的数据,以向输入视频游戏指令的多个视频游戏单元提供输出流。 安全总线将来自共享大容量存储设备的视频游戏指令传送到每个视频游戏单元。 视频游戏软件或其他娱乐内容通过多级加密形式的电子下载分发到共享大容量存储设备。 在传输之前,内容被加密然后进一步加密。 一旦内容成功传输,它被解密以去除进一步的加密层 - 离开第一加密层完整,以在远程分发位置的海量存储上的存储期间保护视频游戏。

    Video game distribution network
    3.
    发明授权
    Video game distribution network 有权
    视频游戏分销网络

    公开(公告)号:US07338376B2

    公开(公告)日:2008-03-04

    申请号:US10989459

    申请日:2004-11-17

    IPC分类号: A63F9/24

    摘要: A video game distribution network for use in airlines, trains, hotels, cruise ships, set top boxes, cable television systems, satellite and other wireless systems or other communications systems, distributes special purpose game binary image files to general purpose computing/display devices. Software emulators running on the general purpose computing/display devices model the game source platform and interpret and/or compile the game files to provide interactive video game play. Software emulators for emulating a handheld video game platform such as GAME BOY®, GAME BOY COLOR® and/or GAME BOY ADVANCE® on a low-capability target platform (e.g., a seat-back display for airline or train use, a personal digital assistant, a cell phone) may provide any number of features and optimizations to provide high quality graphics and sound that nearly duplicates the game playing experience on the native platform.

    摘要翻译: 用于航空公司,火车,酒店,游轮,机顶盒,有线电视系统,卫星和其他无线系统或其他通信系统的视频游戏分发网络将专用游戏二进制图像文件分发到通用计算/显示设备。 在通用计算/显示设备上运行的软件仿真器模拟游戏源平台,解释和/或编译游戏文件以提供交互式视频游戏。 用于在低能力目标平台(例如用于航空公司的座椅靠背显示器)上模仿诸如GAME BOY,GAME BOY COLOR(R)和/或GAME BOY ADVANCE之类的手持式视频游戏平台的软件仿真器, 火车使用,个人数字助理,手机)可以提供任何数量的特征和优化,以提供在本地平台上几乎重复游戏体验的高质量图形和声音。

    Multiplexed secure video game play distribution
    4.
    发明授权
    Multiplexed secure video game play distribution 有权
    多重安全视频游戏播放发行

    公开(公告)号:US07878908B2

    公开(公告)日:2011-02-01

    申请号:US10293943

    申请日:2002-11-14

    IPC分类号: A63F13/00

    摘要: Multiple video game players access an encrypted video game library stored on a shared mass storage device. A multiplexer multiplexes data read from the mass storage device to provide output streams to multiple video game playing units consuming video game instructions. A secure bus communicates video game instructions from the shared mass storage device to each of the video game playing units. Video game software or other entertainment content is distributed to the shared mass storage device via electronic download in multi-level encrypted form. Before being transported, the content is encrypted and then further encrypted. Once the content has been successfully transported, it is decrypted to remove the further encryption layer—leaving the first encryption layer intact for protecting the video game during storage on mass storage at the remote distribution location.

    摘要翻译: 多个视频游戏玩家访问存储在共享大容量存储设备上的加密视频游戏库。 复用器多路复用从大容量存储设备读取的数据,以向输入视频游戏指令的多个视频游戏单元提供输出流。 安全总线将来自共享大容量存储设备的视频游戏指令传送到每个视频游戏单元。 视频游戏软件或其他娱乐内容通过多级加密形式的电子下载分发到共享大容量存储设备。 在传输之前,内容被加密然后进一步加密。 一旦内容成功传输,它被解密以去除进一步的加密层 - 离开第一加密层完整,以在远程分发位置的海量存储上的存储期间保护视频游戏。

    Video game distribution network
    5.
    发明授权
    Video game distribution network 有权
    视频游戏分销网络

    公开(公告)号:US06884171B2

    公开(公告)日:2005-04-26

    申请号:US09954436

    申请日:2001-09-18

    IPC分类号: A63F13/12 A63F13/00

    摘要: A video game distribution network for use in airlines, trains, hotels, cruise ships, set top boxes, cable television systems, satellite and other wireless systems or other communications systems, distributes special purpose game binary image files to general purpose computing/display devices. Software emulators running on the general purpose computing/display devices model the game source platform and interpret and/or compile the game files to provide interactive video game play. Software emulators for emulating a handheld video game platform such as GAME BOY®, GAME BOY COLOR® and/or GAME BOY ADVANCE® on a low-capability target platform (e.g., a seat-back display for airline or train use, a personal digital assistant, a cell phone) may provide any number of features and optimizations to provide high quality graphics and sound that nearly duplicates the game playing experience on the native platform.

    摘要翻译: 用于航空公司,火车,酒店,游轮,机顶盒,有线电视系统,卫星和其他无线系统或其他通信系统的视频游戏分发网络将专用游戏二进制图像文件分发到通用计算/显示设备。 在通用计算/显示设备上运行的软件仿真器模拟游戏源平台,解释和/或编译游戏文件以提供交互式视频游戏。 用于在低能力目标平台(例如用于航空公司的座椅靠背显示器)上模仿诸如GAME BOY,GAME BOY COLOR(R)和/或GAME BOY ADVANCE之类的手持式视频游戏平台的软件仿真器, 火车使用,个人数字助理,手机)可以提供任何数量的特征和优化,以提供在本地平台上几乎重复游戏体验的高质量图形和声音。

    Car-based entertainment system with video gaming
    6.
    发明申请
    Car-based entertainment system with video gaming 有权
    汽车娱乐系统与视频游戏

    公开(公告)号:US20060009289A1

    公开(公告)日:2006-01-12

    申请号:US11175044

    申请日:2005-07-06

    IPC分类号: A63F13/00

    摘要: A car area network is disposed in a car to enable communications between various devices in the car. An existing consumer electronics device (CED) coupled to the car area network (CAN) performs an existing consumer electronics device function. That existing (CED) is adapted to control various devices coupled to the CAN including video gaming devices. In one example, the adapted CED cooperates with a game server to effect game play. In another example, the adapted CED functions as a virtual video game platform to support play of video games. A multifunction controller transmits control information to the adapted CED via the car area network to permit a car occupant to control the adapted CED to permit the occupant to play a video game using the video game display. One or more audio and/or visual devices coupled to the CAN may also be controlled by commands transmitted from the adapted CED or from the multimedia controller over the CAN.

    摘要翻译: 汽车区域网络被布置在汽车中以实现汽车中的各种装置之间的通信。 耦合到汽车区域网(CAN)的现有消费电子设备(CED)执行现有的消费电子设备功能。 现有(CED)适于控制耦合到CAN的各种设备,包括视频游戏设备。 在一个示例中,经修改的CED与游戏服务器协作来实现游戏。 在另一个例子中,改编的CED作为支持视频游戏播放的虚拟视频游戏平台。 多功能控制器通过汽车区域网将控制信息发送到经改编的CED,以允许乘务员控制适应的CED,以允许乘客使用视频游戏显示器播放视频游戏。 耦合到CAN的一个或多个音频和/或视频设备也可以由从适配的CED发送的命令或通过CAN从多媒体控制器控制。

    Car-based entertainment system with video gaming
    7.
    发明授权
    Car-based entertainment system with video gaming 有权
    汽车娱乐系统与视频游戏

    公开(公告)号:US08747226B2

    公开(公告)日:2014-06-10

    申请号:US11175044

    申请日:2005-07-06

    摘要: A car area network is disposed in a car to enable communications between various devices in the car. An existing consumer electronics device (CED) coupled to the car area network (CAN) performs an existing consumer electronics device function. That existing (CED) is adapted to control various devices coupled to the CAN including video gaming devices. In one example, the adapted CED cooperates with a game server to effect game play. In another example, the adapted CED functions as a virtual video game platform to support play of video games. A multifunction controller transmits control information to the adapted CED via the car area network to permit a car occupant to control the adapted CED to permit the occupant to play a video game using the video game display. One or more audio and/or visual devices coupled to the CAN may also be controlled by commands transmitted from the adapted CED or from the multimedia controller over the CAN.

    摘要翻译: 汽车区域网络被布置在汽车中以实现汽车中的各种装置之间的通信。 耦合到汽车区域网(CAN)的现有消费电子设备(CED)执行现有的消费电子设备功能。 现有(CED)适于控制耦合到CAN的各种设备,包括视频游戏设备。 在一个示例中,经修改的CED与游戏服务器协作来实现游戏。 在另一个例子中,改编的CED作为支持视频游戏播放的虚拟视频游戏平台。 多功能控制器通过汽车区域网将控制信息发送到经改编的CED,以允许乘务员控制适应的CED,以允许乘客使用视频游戏显示器播放视频游戏。 耦合到CAN的一个或多个音频和/或视频设备也可以通过从适配的CED发送的命令或通过CAN从多媒体控制器控制。

    Image forming process
    9.
    发明授权
    Image forming process 有权
    图像形成过程

    公开(公告)号:US06733944B2

    公开(公告)日:2004-05-11

    申请号:US10218661

    申请日:2002-08-15

    IPC分类号: G03G1320

    摘要: The present invention provides an image forming process including the steps of: forming a latent image; developing the latent image with a toner to form a toner image; transferring the toner image onto a receiving body; and fixing the toner image to the receiving body, wherein the step of fixing is carried out using a fixing device including a heat-fixing roller, an endless belt, and a pressure member to allow the endless belt to travel around the heat-fixing roller at a given angle such that a nip is produced through which a recording sheet passes, with the pressure member being pressed to distort the heat-resistant elastic layer in the heat-fixing roller, and wherein the toner for developing the electrostatic latent image satisfies predetermined requirements.

    摘要翻译: 本发明提供一种图像形成方法,包括以下步骤:形成潜像; 用调色剂显影潜像以形成调色剂图像; 将调色剂图像转印到接收体上; 以及将所述调色剂图像定影到所述接收体,其中使用包括定影辊,环形带和压力构件的定影装置进行定影步骤,以允许环形带绕着热定影辊 以给定的角度使得产生记录片材通过的辊隙,压力构件被按压以扭曲热定影辊中的耐热弹性层,并且其中用于显影静电潜像的调色剂满足预定的 要求。

    Device, method and storage medium for recognizing a document image
    10.
    发明授权
    Device, method and storage medium for recognizing a document image 有权
    用于识别文档图像的设备,方法和存储介质

    公开(公告)号:US06347156B1

    公开(公告)日:2002-02-12

    申请号:US09216712

    申请日:1998-12-21

    IPC分类号: G06K900

    摘要: A color image input from a document image inputting unit is converted into a gray-scale image by a brightness image extracting unit. The gray-scale image is then converted into an image having a higher resolution according to the resolution of the original gray-scale image. When this conversion is performed, subpixels are generated between the original pixels, and the values of the subpixels are obtained with an interpolation method. Furthermore, a threshold value for a binarization process is generated by using an original pixel value and a subpixel value. The characters included in the binarized image are recognized by a binary image recognizing unit, and a recognition result is output from a recognition result outputting unit.

    摘要翻译: 从文件图像输入单元输入的彩色图像由亮度图像提取单元转换成灰度图像。 然后根据原始灰度图像的分辨率将灰度图像转换成具有更高分辨率的图像。 当执行该转换时,在原始像素之间产生子像素,并且通过插值方法获得子像素的值。 此外,通过使用原始像素值和子像素值来生成二值化处理的阈值。 由二进制图像识别单元识别二值化图像中包含的字符,并从识别结果输出单元输出识别结果。