AVATAR CONSTRUCTION USING DEPTH CAMERA
    2.
    发明申请
    AVATAR CONSTRUCTION USING DEPTH CAMERA 有权
    使用深度摄像机的AVATAR建筑

    公开(公告)号:US20130342527A1

    公开(公告)日:2013-12-26

    申请号:US13585540

    申请日:2012-08-14

    IPC分类号: G06T13/00 G06T15/00

    摘要: A method for constructing an avatar of a human subject includes acquiring a depth map of the subject, obtaining a virtual skeleton of the subject based on the depth map, and harvesting from the virtual skeleton a set of characteristic metrics. Such metrics correspond to distances between predetermined points of the virtual skeleton. In this example method, the characteristic metrics are provided as input to an algorithm trained using machine learning. The algorithm may be trained using a human model in a range of poses, and a range of human models in a single pose, to output a virtual body mesh as a function of the characteristic metrics. The method also includes constructing a virtual head mesh distinct from the virtual body mesh, with facial features resembling those of the subject, and connecting the virtual body mesh to the virtual head mesh.

    摘要翻译: 用于构建人类对象的化身的方法包括获取对象的深度图,基于深度图获取对象的虚拟骨架,以及从虚拟骨架获取一组特征度量。 这样的度量对应于虚拟骨架的预定点之间的距离。 在该示例方法中,特征度量被提供作为使用机器学习训练的算法的输入。 可以使用姿态范围中的人类模型和单个姿态中的人类模型的范围来训练算法,以根据特征度量输出虚拟身体网格。 该方法还包括构建与虚拟身体网格不同的虚拟头部网格,以及类似于对象的面部特征,以及将虚拟身体网格物体连接到虚拟头部网格物体。

    Machine-implemented method of handling hand tiles/cards of a virtual player during a tile/card game and gaming apparatus
    4.
    发明授权
    Machine-implemented method of handling hand tiles/cards of a virtual player during a tile/card game and gaming apparatus 失效
    在瓦片/纸牌游戏和游戏装置期间处理虚拟玩家的手瓦/卡的机器实现的方法

    公开(公告)号:US08500532B2

    公开(公告)日:2013-08-06

    申请号:US13242269

    申请日:2011-09-23

    申请人: Eric Chang

    发明人: Eric Chang

    IPC分类号: G07F17/32

    CPC分类号: G07F17/3293 A63F2009/205

    摘要: A method performed by a gaming apparatus is provided for handling hand tiles of a virtual player during a tile game. The tile game is played using plural virtual playing tiles from which the hand tiles are drawn. The gaming apparatus stores a preference parameter set associated with the virtual player and including tile points of the respective virtual playing tiles and combination points of various permissible combinations of the virtual playing tiles. During a turn of the virtual player, the gaming apparatus computes priority points of the respective hand tiles according to the preference parameter set, and then, makes the virtual player discard one of the hand tiles that is selected according to the priority points.

    摘要翻译: 提供了一种由游戏装置执行的方法,用于在瓦片游戏期间处理虚拟玩家的手瓦。 使用从其中绘制手瓦的多个虚拟播放瓦片播放瓦片游戏。 游戏装置存储与虚拟播放器相关联的偏好参数集,并且包括各个虚拟播放片的片点和虚拟播放片的各种允许组合的组合点。 在虚拟播放器的转弯期间,游戏装置根据偏好参数集计算相应手瓦片的优先级点,然后使虚拟播放器丢弃根据优先级点选择的手瓦片之一。

    Respiratory mask including an adjustment unit
    5.
    发明授权
    Respiratory mask including an adjustment unit 有权
    呼吸面罩包括调节单元

    公开(公告)号:US08365735B2

    公开(公告)日:2013-02-05

    申请号:US12610828

    申请日:2009-11-02

    申请人: Eric Chang

    发明人: Eric Chang

    IPC分类号: A62B18/08

    摘要: A respiratory mask includes: a mask body including a mask shell, and a mask cushion connected to a rear side of the mask shell; a front cover disposed in front of and hinged to the mask shell, and having a support arm extending upwardly; a forehead support unit having a forehead frame connected to a top end of the support arm, and a forehead pad connected to a rear side of the forehead frame; and an adjustment unit connected to at least one of the mask shell and the front cover, and operable to produce relative movements of the mask shell and the front cover so that the mask body can abut against the user's nose with an appropriate abutment pressure.

    摘要翻译: 呼吸面罩包括:面罩主体,其包括面罩壳体,以及与面罩壳体后侧连接的面罩垫片; 前盖,其设置在所述面罩壳体的前面并铰接到所述面罩壳体上,并且具有向上延伸的支撑臂; 前额支撑单元,其具有连接到所述支撑臂的顶端的前额框架,以及连接到所述前额框架的后侧的前额垫; 以及调节单元,其连接到所述面罩壳和所述前盖中的至少一个,并且可操作以产生所述面罩壳和所述前盖的相对运动,使得所述面罩主体可以以适当的抵靠压力抵靠所述使用者的鼻子。

    Respiration mask assembly
    6.
    发明授权
    Respiration mask assembly 失效
    呼吸面罩组装

    公开(公告)号:US08151797B2

    公开(公告)日:2012-04-10

    申请号:US12261409

    申请日:2008-10-30

    申请人: Eric Chang

    发明人: Eric Chang

    IPC分类号: A61M16/06

    摘要: A respiration mask assembly including: a mask body having a front part that defines a front opening adapted to communicate fluidly with a gas supply, and a rear part that defines a rear opening opposite to the front opening in a horizontal direction; a forehead support beam extending outwardly from and pivoted to the front part of the mask body so as to rotate relative to the mask body about a first axis transverse to the horizontal direction; and a worm pivoted to the front part of the mask body. The forehead support beam has a toothed pivot end engaging the worm such that rotation of the worm about a second axis transverse to the first axis results in rotation of the forehead support beam about the first axis.

    摘要翻译: 1.一种呼吸面罩组件,包括:面罩主体,其具有限定与气体供应流体连通的前开口的前部;以及在水平方向上限定与所述前开口相对的后开口的后部; 前额支撑梁,其从所述面罩主体的前部向外延伸并且枢转到所述面罩主体的前部,以相对于所述面罩主体围绕横向于所述水平方向的第一轴线旋转; 以及枢转到面罩主体的前部的蜗杆。 前额支撑梁具有与蜗杆接合的带齿的枢转端,使得蜗杆围绕第一轴线的第二轴线的旋转导致前额支撑梁绕第一轴线的旋转。

    Respiratory mask
    7.
    发明授权
    Respiratory mask 有权
    呼吸面罩

    公开(公告)号:US08069855B2

    公开(公告)日:2011-12-06

    申请号:US12196969

    申请日:2008-08-22

    申请人: Eric Chang

    发明人: Eric Chang

    IPC分类号: A62B18/08 A62B9/04 A62B18/02

    摘要: A respiratory mask includes: a rigid mask frame having a ring portion, a loop portion spaced apart from the ring portion, and rib portions interconnecting the ring portion and the loop portion, the rigid mask frame defining a frame space; and a single piece of a flexible mask body having a flat central portion, a surrounding portion extending outwardly and curvedly from the flat central portion, and a peripheral end portion flaring from the surrounding portion. The flat central portion is formed with an annular flange sleeved on the ring portion. The peripheral end portion is disposed outwardly of the frame space. The surrounding portion extends into the frame space and is restrained by the rib portions and the loop portion of the mask frame.

    摘要翻译: 呼吸面罩包括:具有环形部分的刚性面罩框架,与所述环形部分间隔开的环形部分,以及将所述环形部分和所述环形部分互连的肋部分,所述刚性屏障框架限定框架空间; 以及具有平坦的中心部分的一个柔性面罩主体,从平坦的中心部分向外并弯曲地延伸的周围部分,以及从周围部分向外延伸的周边端部。 平坦的中心部分形成有套在环部上的环形凸缘。 外周端部设置在框架空间的外侧。 周围部分延伸到框架空间中并被荫罩框架的肋部分和环部分约束。

    RESPIRATORY MASK INCLUDING AN ADJUSTMENT UNIT
    8.
    发明申请
    RESPIRATORY MASK INCLUDING AN ADJUSTMENT UNIT 有权
    呼吸面罩,包括调整单元

    公开(公告)号:US20110048425A1

    公开(公告)日:2011-03-03

    申请号:US12610828

    申请日:2009-11-02

    申请人: Eric Chang

    发明人: Eric Chang

    IPC分类号: A61M16/06

    摘要: A respiratory mask includes: a mask body including a mask shell, and a mask cushion connected to a rear side of the mask shell; a front cover disposed in front of and hinged to the mask shell, and having a support arm extending upwardly; a forehead support unit having a forehead frame connected to a top end of the support arm, and a forehead pad connected to a rear side of the forehead frame; and an adjustment unit connected to at least one of the mask shell and the front cover, and operable to produce relative movements of the mask shell and the front cover so that the mask body can abut against the user's nose with an appropriate abutment pressure.

    摘要翻译: 呼吸面罩包括:面罩主体,其包括面罩壳体,以及与面罩壳体后侧连接的面罩垫片; 前盖,其设置在所述面罩壳体的前面并铰接到所述面罩壳体上,并且具有向上延伸的支撑臂; 前额支撑单元,其具有连接到所述支撑臂的顶端的前额框架,以及连接到所述前额框架的后侧的前额垫; 以及调节单元,其连接到所述面罩壳和所述前盖中的至少一个,并且可操作以产生所述面罩壳和所述前盖的相对运动,使得所述面罩主体可以以适当的抵靠压力抵靠所述使用者的鼻子。

    Scheduled gateway scanning arrangement and methods thereof
    9.
    发明授权
    Scheduled gateway scanning arrangement and methods thereof 有权
    计划网关扫描布置及其方法

    公开(公告)号:US07836502B1

    公开(公告)日:2010-11-16

    申请号:US11773072

    申请日:2007-07-03

    IPC分类号: G06F11/00 H04L9/32

    摘要: A method for performing content analysis of a plurality of resources is provided. The method includes performing background content scanning on the plurality of resources based on a resource priority queue. The method also includes storing already scanned resources of the plurality of resources in a scan result database. The method further includes receiving a first access request asynchronously with the scanning and the storing. The method yet also includes, if the first access request pertains to a given resource not contemporaneously designated as a satisfactory scan result according to the scan result database, granting the given resource a higher priority in the resource priority queue than resources remaining to be scanned in the plurality of resources, thereby enabling the given resource to be scanned ahead of the resources remaining to be scanned.

    摘要翻译: 提供了一种用于执行多个资源的内容分析的方法。 该方法包括基于资源优先级队列对多个资源进行后台内容扫描。 该方法还包括将已经扫描的多个资源的资源存储在扫描结果数据库中。 该方法还包括与扫描和存储异步地接收第一访问请求。 该方法还包括如果第一访问请求与根据扫描结果数据库不同时被指定为令人满意的扫描结果的给定资源相关,则给予资源在资源优先级队列中比待扫描的资源更高的优先级 多个资源,从而使给定的资源能够在剩余待扫描的资源之前被扫描。

    Location mapping for key-point based services
    10.
    发明授权
    Location mapping for key-point based services 有权
    基于点的服务的位置映射

    公开(公告)号:US07751971B2

    公开(公告)日:2010-07-06

    申请号:US11624038

    申请日:2007-01-17

    IPC分类号: G01C21/00

    CPC分类号: G01C21/30 H04L67/18 H04W4/02

    摘要: A “Proxi-Mapper” combines location based services (LBS), local searching capabilities, and relative mapping in a way that minimizes bandwidth requirements and maximizes user experience. The Proxi-Mapper automatically determines approximate locations of one or more local user devices (cell phones, PDA's, media players, portable computing devices, etc.) and returns a lightweight model of local entities (“key-points”) representing businesses, services or people to those devices. Key-points are maintained in one or more remote databases in which key-points are assigned to predetermined grid sections based on the locations of the corresponding entities. Metadata associated with the key-points provides the user with additional information relating to the corresponding entities. In various embodiments, user query options allow the Proxi-Mapper to pull or push relevant local key-point based information to user devices via one or more wired or wireless networks.

    摘要翻译: “Proxi-Mapper”结合了基于位置的服务(LBS),本地搜索能力和相对映射,以最大限度地减少带宽需求并最大化用户体验。 Proxi-Mapper自动确定一个或多个本地用户设备(手机,PDA,媒体播放器,便携式计算设备等)的近似位置,并返回代表企业,服务的本地实体(“关键点”)的轻量级模型 或人们到这些设备。 关键点被维护在一个或多个远程数据库中,其中基于相应实体的位置将键点分配给预定的网格部分。 与关键点相关联的元数据向用户提供与相应实体相关的附加信息。 在各种实施例中,用户查询选项允许Proxi-Mapper经由一个或多个有线或无线网络将相关的基于本地基于键点的信息拉或推送到用户设备。