摘要:
There is provided a system for pairing a medium with a user account comprising a media player configured to retrieve a medium identifier from the medium and a player identifier from a memory of the media player. The media player is further configured to transmit the medium identifier and the player identifier to a server. Additionally, the media player is further configured to receive a key associated with the medium identifier and the player identifier from the server. The server is configured to receive the key and the user account for pairing the user account with the medium associated with the key. A computer may be utilized to transmit the key and the user account to the server, after the key has been provided to a user by the media player. The media player and the computer may communicate with the server via the Internet.
摘要:
There is provided a system and method for initialization of media asset modules for an improved execution sequence on a playback environment. The system includes a player application configured to segment media assets associated with a primary media content into a plurality of asset modules, assemble the plurality of asset modules into a media file, identify a first subset of asset modules from the plurality of asset modules for loading in a first loading process, determine a loading sequence for the first subset of asset modules, and load the first subset of asset modules according to the loading sequence before beginning playback of the primary media content. The player application may be further configured to identify, determine another loading sequence for, and load additional asset modules after playback of the primary media content has begun.
摘要:
There are provided systems and methods for an interactive device for interaction with a user of a media device, wherein the interactive device and the media device are operable to communicate with a server having a memory storing a plurality of states including a present state of the media device playing a media. The interactive device comprises a peripheral hardware for interaction with the user of the media device and a processor configured to establish a communication with the server, obtain the present state of the media device from the server, select an action in response to the present state of the media, and execute the action using the peripheral hardware for interaction with the user of the media device. The interactive device can operate independently of the server or with several interactive devices connected to the server.
摘要:
There is provided a system and method for dynamically transmitting a services list to a playback device. The system comprises a display device, a playback device, and a mediator server with a mediator application. The mediator application is configured to receive, from the playback device, a service request for a services list, to send a services list for presenting on a display device in response to receiving the service request, to receive an activation request for at a third-party service listed in the services list, and to activate the third-party service in response to receiving the activation request. By programming a digital video disc such as a Blu-ray disc according to an API and using such a mediator server, a dynamically adjustable list of third-party services may be supported and used by the playback device without changing the disc application code.
摘要:
There is provided a system for pairing a medium with a user account comprising a media player configured to retrieve a medium identifier from the medium and a player identifier from a memory of the media player. The media player is further configured to transmit the medium identifier and the player identifier to a server. Additionally, the media player is further configured to receive a key associated with the medium identifier and the player identifier from the server. The server is configured to receive the key and the user account for pairing the user account with the medium associated with the key. A computer may be utilized to transmit the key and the user account to the server, after the key has been provided to a user by the media player. The media player and the computer may communicate with the server via the Internet.
摘要:
There is provided a system and method for initialization of media asset modules for an improved execution sequence on a playback environment. The system includes a player application configured to segment media assets associated with a primary media content into a plurality of asset modules, assemble the plurality of asset modules into a media file, identify a first subset of asset modules from the plurality of asset modules for loading in a first loading process, determine a loading sequence for the first subset of asset modules, and load the first subset of asset modules according to the loading sequence before beginning playback of the primary media content. The player application may be further configured to identify, determine another loading sequence for, and load additional asset modules after playback of the primary media content has begun.
摘要:
There is provided a system and method for dynamically transmitting a services list to a playback device. The system comprises a display device, a playback device, and a mediator server with a mediator application. The mediator application is configured to receive, from the playback device, a service request for a services list, to send a services list for presenting on a display device in response to receiving the service request, to receive an activation request for at a third-party service listed in the services list, and to activate the third-party service in response to receiving the activation request. By programming a digital video disc such as a Blu-ray disc according to an API and using such a mediator server, a dynamically adjustable list of third-party services may be supported and used by the playback device without changing the disc application code.
摘要:
A system for providing an interactive experience for multiple game-players. The experience is provided in a light-controlled setting where the game-players may wear or hold one or more of various toys (e.g., gloves). The system detects and recognizes the toy along with gestures and pointing efforts performed by the game-player and the system generates an effect based on the type of toy and the type of gesture. The system also generates one or more visual targets that are visible to the game-player such as projections, holograms, and displays of one or more of various fantasy virtual adversaries. The generated effects may include any combination of sensory effects including visual, audio, tactile, and smell/taste. The generated effect may be directed based on the pointing efforts of the game-player. The system may then register the effect on the target, if the pointing efforts intersect with the virtual location of the target.