Matching an approximately located query image against a reference image set using cellular base station and wireless access point information
    1.
    发明授权
    Matching an approximately located query image against a reference image set using cellular base station and wireless access point information 有权
    将大致定位的查询图像与使用蜂窝基站和无线接入点信息的参考图像相匹配

    公开(公告)号:US08774527B1

    公开(公告)日:2014-07-08

    申请号:US13456432

    申请日:2012-04-26

    IPC分类号: G06K9/62 G06K9/22

    CPC分类号: G06K9/62 G06K9/00704 G06K9/22

    摘要: Aspects of the disclosure pertain to matching a selected image/photograph against a database of reference images having location information. The image of interest may include some location information itself, such as latitude/longitude coordinates and orientation. This location information may be based on information obtained when the user's device interacts with base stations or other access points in a wireless communication network, such as signal strength information. The location information is used as an estimated location. The image of interest and the estimated location are used to select one or more cells to match the image against. Each cell may have multiple images and an index. The image is compared against specific cells, and if a match is found, a front end server identifies the correct location and orientation of the received image, and may correct errors in the estimated location of the user device.

    摘要翻译: 本公开的方面涉及将选定的图像/照片与具有位置信息的参考图像的数据库进行匹配。 感兴趣的图像可以包括一些位置信息本身,例如纬度/经度坐标和方向。 该位置信息可以基于当用户的设备与诸如信号强度信息的无线通信网络中的基站或其他接入点交互时获得的信息。 位置信息用作估计位置。 感兴趣的图像和估计的位置用于选择一个或多个单元格以匹配图像。 每个单元可以具有多个图像和索引。 将图像与特定单元进行比较,如果找到匹配,则前端服务器识别接收到的图像的正确位置和方向,并且可以校正用户设备的估计位置中的错误。

    Virtual tour of user-defined paths in a geographic information system
    2.
    发明授权
    Virtual tour of user-defined paths in a geographic information system 有权
    在地理信息系统中虚拟浏览用户定义的路径

    公开(公告)号:US07933395B1

    公开(公告)日:2011-04-26

    申请号:US11426681

    申请日:2006-06-27

    摘要: Interactive geographic information systems (GIS) and techniques provide users with a greater degree of flexibility, utility, and information. A markup language facilitates communication between servers and clients of the interactive GIS, which enables a number of GIS features, such as network links (timebased and/or view-dependent dynamic data layers), ground overlays, screen overlays, placemarks, 3D models, and stylized GIS elements, such as geometry, icons, description balloons, polygons, and labels in the viewer by which the user sees the target area. Also, “virtual tours” of user-defined paths in the context of distributed geospatial visualization is enabled. Streaming and interactive visualization of filled polygon data are also enabled thereby allowing buildings and other such features to be provided in 3d. Also, techniques for enabling ambiguous search requests in a GIS are provided.

    摘要翻译: 交互式地理信息系统(GIS)和技术为用户提供了更大程度的灵活性,效用和信息。 标记语言有助于交互式GIS的服务器和客户端之间的通信,这使得能够进行诸如网络链接(基于时间和/或视图的动态数据层),地面覆盖,屏幕叠加,地标,3D模型的多个GIS特征, 以及风格化的GIS元素,例如用户看到目标区域的观看者中的几何,图标,描述气球,多边形和标签。 此外,在分布式地理空间可视化的上下文中启用了用户定义路径的“虚拟旅程”。 填充的多边形数据的流式和交互式可视化也被启用,从而允许在3d中提供建筑物和其他这样的特征。 此外,提供了用于在GIS中实现模糊搜索请求的技术。

    Entity display priority in a distributed geographic information system
    4.
    发明授权
    Entity display priority in a distributed geographic information system 有权
    实体在分布式地理信息系统中显示优先级

    公开(公告)号:US08290942B2

    公开(公告)日:2012-10-16

    申请号:US13030101

    申请日:2011-02-17

    IPC分类号: G06F17/30

    摘要: A system for ranking geospatial entities is described. In one embodiment, the system comprises an interface for receiving ranking data about a plurality of geospatial entities and an entity ranking module. The module uses a ranking mechanism to generate place ranks for the geospatial entities based on the ranking data. Ranked entity data generated by the entity ranking module is stored in a database. The entity ranking module may be configured to evaluate a plurality of diverse attributes to determine a total score for a geospatial entity. The entity ranking module may be configured to organize ranked entity data into placemark layers.

    摘要翻译: 描述了一种用于排列地理空间实体的系统。 在一个实施例中,系统包括用于接收关于多个地理空间实体和实体排名模块的排名数据的接口。 该模块使用排名机制根据排名数据为地理空间实体产生地位。 由实体排名模块生成的排名实体数据存储在数据库中。 实体排名模块可以被配置为评估多个不同属性以确定地理空间实体的总分。 实体排名模块可以被配置为将排名的实体数据组织成地标层。

    Identifying Geo-Located Objects
    5.
    发明申请
    Identifying Geo-Located Objects 有权
    识别地理位置对象

    公开(公告)号:US20070282792A1

    公开(公告)日:2007-12-06

    申请号:US11740221

    申请日:2007-04-25

    IPC分类号: G06F17/30

    CPC分类号: G06F17/3087 G06F17/30241

    摘要: A method of providing geo-coded information to a user of a graphical computing device is disclosed. The method includes receiving information identifying a view to be displayed on the graphical computing device, querying a geo-coded database containing information associated with publicly supplied models located in a geography, for one or more models located in the view, and transmitting information identifying the one or more models located in the view.

    摘要翻译: 公开了向图形计算设备的用户提供地理编码信息的方法。 该方法包括接收标识要在图形计算设备上显示的视图的信息,对位于视图中的一个或多个模型查询包含与位于地理位置的公开提供的模型相关联的信息的地理编码数据,以及发送标识 一个或多个模型位于视图中。

    Entity display priority in a distributed geographic information system
    6.
    发明授权
    Entity display priority in a distributed geographic information system 有权
    实体在分布式地理信息系统中显示优先级

    公开(公告)号:US08626754B2

    公开(公告)日:2014-01-07

    申请号:US13621042

    申请日:2012-09-15

    IPC分类号: G06F17/30

    摘要: A system for ranking geospatial entities is described. In one embodiment, the system comprises an interface for receiving ranking data about a plurality of geospatial entities and an entity ranking module. The module uses a ranking mechanism to generate place ranks for the geospatial entities based on the ranking data. Ranked entity data generated by the entity ranking module is stored in a database. The entity ranking module may be configured to evaluate a plurality of diverse attributes to determine a total score for a geospatial entity. The entity ranking module may be configured to organize ranked entity data into placemark layers.

    摘要翻译: 描述了一种用于排列地理空间实体的系统。 在一个实施例中,系统包括用于接收关于多个地理空间实体和实体排名模块的排名数据的接口。 该模块使用排名机制根据排名数据为地理空间实体产生地位。 由实体排名模块生成的排名实体数据存储在数据库中。 实体排名模块可以被配置为评估多个不同属性以确定地理空间实体的总分。 实体排名模块可以被配置为将排名的实体数据组织成地标层。

    ENTITY DISPLAY PRIORITY IN A DISTRIBUTED GEOGRAPHIC INFORMATION SYSTEM
    9.
    发明申请
    ENTITY DISPLAY PRIORITY IN A DISTRIBUTED GEOGRAPHIC INFORMATION SYSTEM 有权
    实体在分布式地理信息系统中显示优先级

    公开(公告)号:US20070143345A1

    公开(公告)日:2007-06-21

    申请号:US11548689

    申请日:2006-10-11

    IPC分类号: G06F17/00

    摘要: A system for ranking geospatial entities is described. In one embodiment, the system comprises an interface for receiving ranking data about a plurality of geospatial entities and an entity ranking module. The module uses a ranking mechanism to generate place ranks for the geospatial entities based on the ranking data. Ranked entity data generated by the entity ranking module is stored in a database. The entity ranking module may be configured to evaluate a plurality of diverse attributes to determine a total score for a geospatial entity. The entity ranking module may be configured to organize ranked entity data into placemark layers.

    摘要翻译: 描述了一种用于排列地理空间实体的系统。 在一个实施例中,系统包括用于接收关于多个地理空间实体和实体排名模块的排名数据的接口。 该模块使用排名机制根据排名数据为地理空间实体产生地位。 由实体排名模块生成的排名实体数据存储在数据库中。 实体排名模块可以被配置为评估多个不同属性以确定地理空间实体的总分。 实体排名模块可以被配置为将排名的实体数据组织成地标层。

    System and method for leveraging independent innovation in entertainment content and graphics hardware
    10.
    发明授权
    System and method for leveraging independent innovation in entertainment content and graphics hardware 有权
    利用娱乐内容和图形硬件的自主创新的系统和方法

    公开(公告)号:US08713516B2

    公开(公告)日:2014-04-29

    申请号:US11516176

    申请日:2006-09-05

    IPC分类号: G06F9/44

    摘要: A system and method is presented that leverages independent innovation in entertainment content and graphics hardware. In this system and method, the current image generation run-time application is replaced with a new framework defining the connectivity, features, and behavior necessary to implement a graphics system. All this takes place in the context of a software platform utilizing a late-integration mechanism that dynamically integrates the various real-time components in a run-time application. Ultimately displacing hardware as the central focus of development efforts, this software platform functionally is the graphics application, at least as viewed by the simulation host computer, database developers, and those responsible for visual system procurement and maintenance. An innovative software architecture, the Graphical Application Platform (GAP) is presented. The GAP builds on image generator, workstation, and scene graph success by extending the concepts of platform and framework into the real-time graphics domain—bridging the gap between image generation concerns and contemporary hardware and software realities by decoupling content, hardware and applications. This new approach also provides technology to address emerging concerns related to the selection and acquisition processes in the context of new low-cost, high-performance graphics hardware.

    摘要翻译: 提出了利用娱乐内容和图形硬件的自主创新的系统和方法。 在该系统和方法中,当前图像生成运行时应用程序被定义实现图形系统所必需的连接性,特征和行为的新框架所取代。 所有这一切都发生在使用后期集成机制的软件平台的上下文中,该后期集成机制可以在运行时应用程序中动态集成各种实时组件。 最终将硬件置换为开发工作的中心焦点,该软件平台功能上是图形应用程序,至少由模拟主机,数据库开发人员以及负责视觉系统采购和维护的人员所观察。 提出了一种创新的软件体系结构,即图形应用平台(GAP)。 通过将平台和框架的概念扩展到实时图形领域,GAP建立在图像生成器,工作站和场景图形的基础上,通过解耦内容,硬件和应用程序,弥补了图像生成问题与当代硬件和软件现实之间的差距。 这种新方法还提供了技术来解决与新型低成本,高性能图形硬件相关的选择和采集过程中出现的新兴问题。