Video gaming device having multiple stacking features
    1.
    发明授权
    Video gaming device having multiple stacking features 有权
    具有多个堆叠特征的视频游戏设备

    公开(公告)号:US6159095A

    公开(公告)日:2000-12-12

    申请号:US447109

    申请日:1999-11-22

    IPC分类号: A63F1/00 A63F9/24 A63F13/00

    摘要: An electronic video gaming machine for playing multiple games is set forth. The gaming machine includes a first set of game elements for playing a game having a plurality of possible game outcomes. A first game outcome is selected from a plurality of possible game outcomes including at least one predetermined carry-over outcome. The carry-over outcome occurring in the first game outcome is automatically duplicated by the processor into at least one other game outcome. Game elements of the first game outcome are also manually selectable by a player and the selected game elements are duplicated by the processor into at least one other game outcome. Multiple game elements are shown on game boards arranged in a stack and displayed on a touch screen. The stack includes a top end and a bottom end and each game board has a face on which a single game is displayed. A plurality of game control buttons and game control indicators are provided for operating the game and selecting game elements, such as lucky numbers, random numbers, and bingo patterns, to be applied to each game board in the stack. A number of game boards to be played in the stack is selectable by the player and a winning game board is indicated to the player such that the winning game board appears to pop-up from the stack in cash-register-like fashion such that the face of the winning game board is more visible relative to prior said game board popping up. The face of any game board is viewable by the player by touching the touch screen at a location of the game board to be viewed. After touching the game board, the game board slides out from the stack to expose its face.

    摘要翻译: 阐述了用于玩多种游戏的电子游戏机。 游戏机包括用于播放具有多个可能的游戏结果的游戏的第一组游戏元件。 从包括至少一个预定结转结果的多个可能的游戏结果中选择第一游戏结果。 在第一游戏结果中发生的结转结果由处理器自动复制到至少一个其他游戏结果中。 第一游戏结果的游戏元素也可以由玩家手动选择,并且所选择的游戏元素被处理器复制到至少一个其他游戏结果中。 在游戏板上显示多个游戏元件,其布置在堆叠中并显示在触摸屏上。 堆叠包括顶端和底端,并且每个游戏板具有显示单个游戏的面部。 提供多个游戏控制按钮和游戏控制指示器,用于操作游戏并选择要应用于堆叠中的每个游戏板的诸如幸运号码,随机数字和宾果游戏模式的游戏元素。 玩家可以选择要在该堆叠中玩的多个游戏板,并且向玩家指示获胜的游戏板,使得获胜游戏板似乎以现金注册方式从堆栈弹出,使得 相对于以前的游戏板弹出来,获胜的游戏板的面貌更加明显。 任何游戏板的面部都可以通过在游戏板的位置触摸触摸屏来观看。 触摸游戏板后,游戏板从堆叠中滑出来露出脸部。

    Gaming machine with player selected events
    2.
    发明授权
    Gaming machine with player selected events 有权
    游戏机与玩家选择的事件

    公开(公告)号:US06746327B2

    公开(公告)日:2004-06-08

    申请号:US10430839

    申请日:2003-05-06

    IPC分类号: A63F924

    摘要: A gaming machine includes a presentation element and an animation feature. In response to a wager amount, a processor controls the presentation element. The presentation element is capable of presenting a plurality of action selections for a player. When a player selects one of the actions, the animation feature animates a multi-step event corresponding to the selected action. Combinations of multi-step events result in a continuing gameplay experience, and payoffs are rewarded to the player in response to certain multi-step events or certain achievements in the continuing gameplay experience.

    摘要翻译: 游戏机包括演示元素和动画特征。 响应于下注量,处理器控制表示元素。 呈现元素能够呈现玩家的多个动作选择。 当玩家选择其中一个动作时,动画特征动画化与所选动作相对应的多步骤事件。 多步骤事件的组合导致持续的游戏体验,并且响应于某些多步骤事件或持续游戏体验中的某些成就,奖励给玩家。

    Gaming machine with high volatility index
    4.
    发明授权
    Gaming machine with high volatility index 有权
    博彩机具有较高的波动指数

    公开(公告)号:US06302791B1

    公开(公告)日:2001-10-16

    申请号:US09500857

    申请日:2000-02-09

    IPC分类号: A63F922

    CPC分类号: G07F17/3244

    摘要: A gaming machine comprises a spinning reel display showing a plurality of symbols on each of a plurality of rotatable reels. The reels are rotated and stopped to place the symbols of each reel in visual association with a pay line. A winning combination of displayed symbols triggers a payoff. The distribution of payoff values and probabilities results in a high volatility index, so that the distribution is similar to a state-run lottery.

    摘要翻译: 游戏机包括在多个可旋转卷轴中的每一个上显示多个符号的旋转卷轴显示器。 卷轴旋转和停止,将每个卷轴的符号与付费线路视觉关联。 显示符号的获胜组合触发回报。 收益值和概率的分布导致高波动指数,使得分布类似于国营彩票。

    Gaming machine with pattern-driven bonus array
    5.
    发明授权
    Gaming machine with pattern-driven bonus array 失效
    游戏机带有图案驱动的奖金阵列

    公开(公告)号:US06881146B2

    公开(公告)日:2005-04-19

    申请号:US09928116

    申请日:2001-08-10

    CPC分类号: A63F9/183

    摘要: A game of chance is played on a gaming machine controlled by a processor in response to a wager. The game includes an array of locations displayed on a video display and individually selectable by a player and the processor. The player and the processor make alternating selections of unoccupied ones of the locations in the array for placement of respective first and second symbol types. The probability of using a winning strategy for the selections by the processor increases with successive ones of the selections by the processor so that the processor appears to become more intelligent as the game progresses. A payout is awarded to the player based on an outcome of the game.

    摘要翻译: 响应于下注,由处理器控制的游戏机上玩机会。 游戏包括显示在视频显示器上并由玩家和处理器单独选择的位置的阵列。 播放器和处理器交替选择阵列中未占用的位置,以放置相应的第一和第二符号类型。 使用处理器的选择的获胜策​​略的可能性随着处理器的连续选择而增加,使得随着游戏的进行,处理器变得更加智能。 基于游戏的结果向玩家授予奖励。

    Video gaming device having multiple stacking features
    6.
    发明授权
    Video gaming device having multiple stacking features 有权
    具有多个堆叠特征的视频游戏设备

    公开(公告)号:US06203428B1

    公开(公告)日:2001-03-20

    申请号:US09392980

    申请日:1999-09-09

    IPC分类号: A63F1300

    摘要: An electronic video gaming machine for playing multiple games substantially at the same time is set forth. The gaming machine includes a plurality of game boards arranged in a stack and displayed on a touch screen. The stack includes a top end and a bottom end and each game board has a face on which a single game is displayed. A plurality of game control buttons and game control indicators are provided for operating the game and selecting game elements, such as lucky numbers, random numbers, and bingo patterns, to be applied to each game board in the stack. A number of game boards to be played in the stack is selectable by the player and a winning game board is indicated to the player such that the winning game board appears to pop-up from the stack in cash-register-like fashion such that the face of the winning game board is more visible relative to prior said game board popping up. The face of any game board is viewable by the player by touching the touch screen at a location of the game board to be viewed. After touching the game board, the game board slides out from the stack to expose its face.

    摘要翻译: 阐述了用于同时播放多个游戏的电子游戏机。 游戏机包括以堆叠方式布置并显示在触摸屏上的多个游戏板。 堆叠包括顶端和底端,并且每个游戏板具有显示单个游戏的面部。 提供多个游戏控制按钮和游戏控制指示器,用于操作游戏并选择要应用于堆叠中的每个游戏板的诸如幸运号码,随机数字和宾果游戏模式的游戏元素。 玩家可以选择要在该堆叠中玩的多个游戏板,并且向玩家指示获胜的游戏板,使得获胜游戏板似乎以现金注册方式从堆栈弹出,使得 相对于以前的游戏板弹出来,获胜的游戏板的面貌更加明显。 任何游戏板的面部都可以通过在游戏板的位置触摸触摸屏来观看。 触摸游戏板后,游戏板从堆叠中滑出来露出脸部。

    Bonus game for gaming machine with payout percentage varying as function
of wager
    7.
    发明授权
    Bonus game for gaming machine with payout percentage varying as function of wager 有权
    游戏机的奖金游戏,支付百分比随着赌注的功能而变化

    公开(公告)号:US6155925A

    公开(公告)日:2000-12-05

    申请号:US373151

    申请日:1999-08-12

    IPC分类号: G07F17/32 A63F13/00

    CPC分类号: G07F17/3244

    摘要: A gaming machine for playing a basic game and bonus game is set forth. The basic game is generated by a processor in response to a wager amount selected in multiples, called credits, of a minimum wager up to a maximum wager. The basic game includes a basic game pay schedule and at least one start-bonus outcome. The bonus game is entered upon the occurrence of a start-bonus outcome in the basic game. The bonus game has a bonus game payout percentage that is variable with the wager amount such that the bonus game payout percentage changes in response to variations in the wager amount.

    摘要翻译: 阐述了一款玩基本游戏和奖金游戏的游戏机。 基本游戏由处理器响应于多次被选择的赌注量(称为积分)而产生,最小赌注最大为最大赌注。 基本游戏包括基本的游戏付费时间表和至少一个开始奖励结果。 在基本游戏中发生启动奖励结果时输入奖金游戏。 奖金游戏具有奖金游戏支付百分比,其与赌注金额可变,使得奖金游戏支付百分比响应于赌注金额的变化而变化。

    Proximity-based system for object tracking
    8.
    发明授权
    Proximity-based system for object tracking 有权
    用于对象跟踪的接近系统

    公开(公告)号:US09322974B1

    公开(公告)日:2016-04-26

    申请号:US13183420

    申请日:2011-07-14

    申请人: John J. Giobbi

    发明人: John J. Giobbi

    IPC分类号: G08B21/00 F21V8/00

    摘要: A system and method provides for tracking of an object. A personal digital key (PDK) includes a profile uniquely associated with the object. A reader is configured to wirelessly communicate with the PDK. The reader receives profile information from the PDK. A tracking server is configured to communicate with the reader. The tracking server is configured to track and log location information of the PDK associated with the object. The location information is received from the reader. A computing device is configured to communicate with the reader and the tracking server, the computing device configured to display data on a display device responsive to receiving the location information from the reader.

    摘要翻译: 系统和方法提供对象的跟踪。 个人数字密钥(PDK)包括与对象唯一相关联的简档。 阅读器被配置为与PDK无线通信。 读者从PDK接收简档信息。 跟踪服务器被配置为与读取器通信。 跟踪服务器被配置为跟踪和记录与对象相关联的PDK的位置信息。 从阅读器接收位置信息。 计算设备被配置为与读取器和跟踪服务器通信,所述计算设备被配置为响应于从读取器接收到位置信息而在显示设备上显示数据。

    Personal Digital Key Initialization And Registration For Secure Transactions
    9.
    发明申请
    Personal Digital Key Initialization And Registration For Secure Transactions 有权
    个人数字密钥初始化和注册用于安全交易

    公开(公告)号:US20150026480A1

    公开(公告)日:2015-01-22

    申请号:US14448891

    申请日:2014-07-31

    摘要: A system and method provide efficient, secure, and highly reliable authentication for transaction processing and/or access control applications. A personal digital key (PDK) is programmed using a trusted programming device to initialize and/or register the PDK for use. In one embodiment, the initialization and registration processes are administered by a specialized trusted Notary to ensure the processes follow defined security procedures. In a biometric initialization, the programming device acquires a biometric input from a user and writes the biometric data to a tamperproof memory in the PDK. In registration, the Programmer communicates to one or more remote registries to create or update entries associated with the user PDK. Once initialized and registered, the PDK can be used for various levels of secure authentication processes.

    摘要翻译: 系统和方法为交易处理和/或访问控制应用提供高效,安全和高度可靠的认证。 使用可信编程设备对个人数字键(PDK)进行编程,以初始化和/或注册PDK以供使用。 在一个实施例中,初始化和注册过程由专门的可信公证人管理,以确保过程遵循定义的安全程序。 在生物识别初始化中,编程设备从用户获取生物特征输入,并将生物特征数据写入PDK中的防篡改存储器。 在注册中,程序员与一个或多个远程注册表通信以创建或更新与用户PDK相关联的条目。 一旦初始化和注册,PDK可以用于各种级别的安全认证过程。

    Proximity-based system for automatic application initialization
    10.
    发明授权
    Proximity-based system for automatic application initialization 有权
    用于自动应用程序初始化的基于接近系统

    公开(公告)号:US08918854B1

    公开(公告)日:2014-12-23

    申请号:US13183354

    申请日:2011-07-14

    申请人: John J. Giobbi

    发明人: John J. Giobbi

    IPC分类号: G06F17/00 G06F17/30

    摘要: A system and method provide automatic access to applications or data. A portable physical device, referred to herein as a Personal Digital Key or “PDK”, stores one or more profiles in memory. In one embodiment, a biometric profile is acquired in a secure trusted process and uniquely associated with a user that is authorized to use and associated with the PDK. The PDK wirelessly transmits identification information including a unique PDK identification number, and optionally the biometric profile and a profile over a secure wireless channel to a reader. A computing device is coupled to the reader. An auto login server is coupled to the reader and the computing device and launches one or more applications associated with a user name identified by the received profile.

    摘要翻译: 系统和方法提供对应用程序或数据的自动访问。 本文中称为个人数字密钥或“PDK”的便携式物理设备将一个或多个配置文件存储在存储器中。 在一个实施例中,在安全可信过程中获取生物特征,并且与被授权使用并与PDK相关联的用户唯一地相关联。 PDK将识别信息无线传输到包括唯一的PDK标识号,以及可选的生物特征和安全无线信道上的简档。 计算设备耦合到读取器。 自动登录服务器耦合到读取器和计算设备,并且启动与由所接收的简档标识的用户名相关联的一个或多个应用。