摘要:
Disclosed are methods and apparatus for obtaining the shape of an object by observing silhouettes of the object. At least one point light source is placed in front of the object, thereby casting a shadow of the object on a translucent panel that is placed behind the object. A camera, or other imaging device, captures an image of the shadow from behind the translucent panel. The object's full silhouette is obtained from the image of the shadow as the region of the shadow is substantially darker than the region outside of the shadow. The full silhouette thus obtained may be processed by any suitable shape from silhouette algorithm, and thus objects are not limited in topological type. A color image of the object can optionally be obtained simultaneously with the shadow image using a camera placed on the same side of the object as the light source. Multiple silhouettes can be captured for one object position, reducing the number of rotations needed on a turntable system, and reducing the post-processing needed to register geometries obtained from multiple different positions.
摘要:
A method and apparatus are disclosed for finding a triangle mesh that interpolates a set of points obtained from a scanning system. A ball-pivoting algorithm computes a triangle mesh interpolating a given point cloud. The disclosed ball-pivoting algorithm triangulates a set of points by “rolling” a ball of radius r on the point cloud. The points are surface samples acquired with multiple range scans of an object. The ball-pivoting algorithm starts with a seed triangle, and pivots the ball of a given radius, r, around an edge of the triangle. During the pivoting operation, the ball revolves around the edge while keeping in contact with the edge's endpoints. The ball pivots until it touches another scan point, forming another triangle. The ball-pivoting operation continues until all reachable edges have been tried, and then starts from another seed triangle, until all scan points have been considered.
摘要:
Disclosed is an improved computer system, method, and program product that has one or more input devices for receiving one or more input meshes representing a three dimensional model. The three dimensional model is capable of being represented as a 2-manifold triangular mesh. A conversion process automatically converts the input mesh to a multiresolution quadrilateral-based subdivision surface (MQSS) representation.
摘要:
A system and method is disclosed for constructing a digital model of an object. The system includes an imaging system for generating object surface scan data from a plurality of surface scans, the surface scan data having a first resolution and representing the object from a plurality of viewpoints. The imaging system further generates image data having a second, higher resolution than the surface scan data for representing the object from the plurality of viewpoints. The system further includes a data processor for iteratively registering the surface scan data for the plurality of surface scans, using the image data, and for reconstructing substantially seamless surface texture data for the model using weights that reflect a level of confidence in the data at a plurality of surface points.
摘要:
A method, system and computer program for obtaining a digital model of an object. The method includes steps of (a) generating a low spatial resolution numerical representation of an object, such as a triangular mesh representation; (b) generating higher spatial resolution images of the object using a photometric subsystem, having a camera and a lighting source; and (c) computing normals maps using the low resolution numerical representation to estimate a distance from the camera to points on the object and to adjust relative light source intensities so as to correct for uncertainties in distances and light source intensities. A feature of this method is that the computed normals maps are made consistent over the object.
摘要:
A method and system for deriving colors from photometric calculations with adjustment by a global color registration process. Information from a low spatial resolution mesh representation of the object is combined with higher resolution color images from a photometric system. The colors computed using the low spatial resolution mesh representation are made consistent from image to image such that, when the images are combined, the resultant image of the object exhibits substantially seamless, artifact-free surface color characteristics.
摘要:
Disclosed are an image editing user interface system and method. The system includes one or more computers with one or more graphical user interfaces, and a receiving process for receiving one or more rendered two dimensional images on the computer graphical user interface. Each two dimensional image represents reflected light from a lit three dimensional object model, and the reflective light at each point of the two dimensional image corresponds to an object point on the three dimensional object model. The system further includes a changing process for changing a portion of the two dimensional image by changing the light intensity at a set of one or more points on the two dimensional image. The change in light intensity at the set of points causes a change in the three dimensional model to correspond to the change in the light intensity.
摘要:
Disclosed are an image editing user interface system and method. The system includes one or more computers with one or more graphical user interfaces, and a receiving process for receiving one or more rendered two dimensional images on the computer graphical user interface. Each two dimensional image represents reflected light from a lit three dimensional object model, and the reflective light at each point of the two dimensional image corresponds to an object point on the three dimensional object model. The system further includes a changing process for changing a portion of the two dimensional image by changing the light intensity at a set of one or more points on the two dimensional image. The change in light intensity at the set of points causes a change in the three dimensional model to correspond to the change in the light intensity.
摘要:
Methods and apparatus solving problems of polygonal approximations of isosurfaces extracted from uniformly sampled volumes increasing in size due to the availability of higher resolution imaging techniques. The large number of primitives represented hinders the interactive exploration of the dataset. Examples of methods are provided for adaptive isosurface extraction that are generally easy to implement and allows the user to decide the degree of adaptivity as well as the choice of isosurface extraction algorithm. The extraction of the isosurface is optimized by warping the volume. In a warped volume, areas of importance (e.g. containing significant details) are inflated while unimportant ones are contracted. Once the volume is warped, any extraction algorithm can be applied. The extracted mesh is subsequently unwarped such that the warped areas are rescaled to their initial proportions. The resulting isosurface is represented by a mesh that is more densely sampled in regions decided as important.
摘要:
A method, system, and computer program product for adjusting a unit image area within an input image according to information importance within the unit area. An image receiver configured to receive the input image. An image warper is coupled to an importance map as is configured to generate a warped image such that regions of higher importance in the input image are expanded in the warped image and regions of lower importance in the input image are compressed in the warped image. The importance map is configured to delineate the regions of higher importance and the regions of lower importance in the input image. Texture coordinates may also be warped in a similar manner. Thus, the image is unwarped automatically by modern graphics adapters having texture mapping capabilities.