摘要:
The present invention relates to a method of creating an animatable digital clone includes receiving input multi-view images of an actor captured by at least two cameras and reconstructing a three-dimensional appearance therefrom, accepting shape information selectively based on a probability of photo-consistency in the input multi-view images obtained from the reconstruction and transferring a mesh topology of a reference human body model onto a shape of the actor obtained from the reconstruction. The method further includes generating an initial human body model of the actor via transfer of the mesh topology utilizing sectional shape information of the actor's joints, and generating a genuine human body model of the actor from learning genuine behavioral characteristics of the actor by applying the initial human body model to multi-view posture learning images where performance of a predefined motion by the actor is recorded.
摘要:
The present invention relates to a method of creating an animatable digital clone includes receiving input multi-view images of an actor captured by at least two cameras and reconstructing a three-dimensional appearance therefrom, accepting shape information selectively based on a probability of photo-consistency in the input multi-view images obtained from the reconstruction and transferring a mesh topology of a reference human body model onto a shape of the actor obtained from the reconstruction. The method further includes generating an initial human body model of the actor via transfer of the mesh topology utilizing sectional shape information of the actor's joints, and generating a genuine human body model of the actor from learning genuine behavioral characteristics of the actor by applying the initial human body model to multi-view posture learning images where performance of a predefined motion by the actor is recorded.
摘要:
An apparatus for 3D mesh compression based on quantization, includes a data analyzing unit (510) for decomposing data of an input 3D mesh model into vertices information (511) property information (512) representing property of the 3D mesh model, and connectivity information (515) between vertices constituting the 3D mesh model: and a mesh model quantizing unit (520) for producing quantized vertices and property information of the 3D mesh model by using the vertices, property and connectivity information (511, 512, 513). Further, the apparatus for 3D mesh compression based on quantization includes a decision bit encoding unit (535) for calculating a decision bit by using the quantized connectivity information and then encoding the quantized vertex information, property information and connectivity information (511, 512, 513) by using the decision bit.
摘要:
An apparatus for 3D mesh compression based on quantization, includes a data analyzing unit (510) for decomposing data of an input 3D mesh model into vertices information (511) property information (512) representing property of the 3D mesh model, and connectivity information (515) between vertices constituting the 3D mesh model: and a mesh model quantizing unit (520) for producing quantized vertices and property information of the 3D mesh model by using the vertices, property and connectivity information (511, 512, 513). Further, the apparatus for 3D mesh compression based on quantization includes a decision bit encoding unit (535) for calculating a decision bit by using the quantized connectivity information and then encoding the quantized vertex information, property information and connectivity information (511, 512, 513) by using the decision bit.
摘要:
An apparatus for compressing low-complexity 3D mesh, includes: a data analyzing unit for decomposing data of an input 3D mesh model into vertices information, property information representing property of the 3D mesh model, and connectivity information between vertices constituting the 3D mesh model; a mesh model quantizing unit for producing quantized vertices, property and connectivity information of the 3D mesh model by using the vertices, property and connectivity information; and a sharable vertex analysis unit for analyzing sharing information between shared vertices of the 3D mesh model. Further, the apparatus includes a data modulation unit for performing a circular DPCM prediction by using quantized values of the consecutive connectivity information of the 3D mesh model; and an entropy encoding unit for outputting coded data of the quantized vertices and property information, and differential pulse-code modulated connectivity information as a bitstream.
摘要:
A method of deforming a shape of a human body model includes the steps of reorganizing human body model data into a joint-skeleton structure-based Non-Uniform Rational B-spline (NURBS) surface model, generating statistical deformation information about control parameters of the NURBS surface model based on parameters of joints and key section curves for specific motions, and deforming the shape of the human body model based on the NURBS surface model and the statistical deformation information. The human body model data includes three-dimensional (3D) human body scan data and a 3D polygon mesh.
摘要:
A method of deforming a shape of a human body model includes the steps of reorganizing human body model data into a joint-skeleton structure-based Non-Uniform Rational B-spline (NURBS) surface model, generating statistical deformation information about control parameters of the NURBS surface model based on parameters of joints and key section curves for specific motions, and deforming the shape of the human body model based on the NURBS surface model and the statistical deformation information. The human body model data includes three-dimensional (3D) human body scan data and a 3D polygon mesh.
摘要:
A method of reconstructing a 3D model includes reconstructing a 3D voxel-based visual hull model using input images of an object captured by a multi view camera; converting the 3D voxel-based visual hull model into a mesh model; and generating a result of view-dependent rendering of a 3D model by performing the view-dependent texture mapping on the mesh model obtained through the conversion. Further, the reconstructing includes defining a 3D voxel space to be reconstructed; and excluding voxels not belonging to the object from the defined 3D voxel space.
摘要:
An apparatus for processing an effect using style lines, includes a contour line creation unit for creating contour lines using polygons of a three-dimensional (3D) object and location information of a camera; a style line creation unit for putting edge lists, extracted at the time of creating the contour lines, into groups, and creating one or more style lines for each of the groups; and an effect processing unit for representing a line style by inserting the created style lines inside and outside a contour line corresponding to the group. Therefore, representation to appear to have been drawn by a human hand is enabled by adding style lines to existing contour lines in order to represent a line style that belongs to various styles of non-photo realistic rendering.
摘要:
An apparatus for transforming an image in a mobile device is disclosed. The apparatus comprises a pen style transformation unit for transforming an original image to a pen style image using a separated Gaussian filter and outputting pen style image, a cartoon style transformation unit for transforming the original image to a cartoon style image and outputting the cartoon style image, a mosaic creation unit for creating a photomosaic to which the original image is applied based on an optimum photo image set and outputting the created photo mosaic by applying the created photo mosaic to the original image, and an image output unit for outputting the images output from the pen style transformation unit, the cartoon style transformation unit, and the mosaic creation unit to an output unit.