摘要:
A method and apparatus for recursively optimizing the rate control of a hierarchical subband coding system that offers spatial, quality and/or complexity scalabilities. The rate control method recursively adjusts the quantizer scale for each layer of a subband tree, i.e., a subband decomposed image.
摘要:
A method and apparatus for selecting a quantizer scale for each macroblock within a frame to optimize the coding rate is presented. A quantizer scale is selected for each macroblock within each frame such that the target bit rate for the frame is achieved while maintaining a uniform visual quality over the entire frame.
摘要:
Apparatus and method for encoding zerotrees in a wavelet-based coding technique. The method uses a depth-first pattern for traversing the zerotree, i.e., each branch of the tree, from parent to child to grandchild and so on, is fully traversed before a next branch is traversed. The depth-first tree traversal pattern is used to quantize the coefficients of the tree as well as to assign symbols to the quantized coefficients. The method assigns one of three symbols to each node: ZEROTREE ROOT, VALUED ZEROTREE ROOT, and VALUE. By using three symbols and the efficient tree traversal pattern, the method is substantially more efficient at encoding a zerotree than the prior art. Additionally, this concept is applied to the encoding of “vector” zerotrees.
摘要:
Apparatus and method for encoding zerotrees in a wavelet-based coding technique. The method uses a depth-first pattern for traversing the zerotree, i.e., each branch of the tree, from parent to child to grandchild and so on, is fully traversed before a next branch is traversed. The depth-first tree traversal pattern is used to quantize the coefficients of the tree as well as to assign symbols to the quantized coefficients. The method assigns one of three symbols to each node: ZEROTREE ROOT, VALUED ZEROTREE ROOT, and VALUE. By using three symbols and the efficient tree traversal pattern, the method is substantially more efficient at encoding a zerotree than the prior art. Additionally, this concept is applied to the encoding of “vector” zerotrees.
摘要:
An apparatus and a concomitant method for encoding video frame sequences (input images) using overlapping block motion compensation in conjunction with zerotree wavelet coding. The method partitions each input image into a plurality of overlapping blocks and applies wavelet transform on the partitioned input image. Various optional quantization processes can be selectively applied to determine an optimal quantizer scale for each wavelet coefficient. Zerotree coding is then optionally applied to selectively prune the wavelet coefficients. Finally, the quantized coefficients are encoded into a bitstream.
摘要:
An apparatus and a concomitant method for using M-ary pyramid decomposition to reduce the computational complexity in determining motion vectors for block-based motion estimation is disclosed.
摘要:
An apparatus and a concomitant method for performing hierarchial block-based motion estimation with a high degree of scalability is disclosed. The present invention decomposes each of the image frames within an image sequence into an M-ary pyramid. Different dynamic ranges for representing the pixel values are used for different levels of the M-ary pyramid, thereby generating a plurality of different “P-bit” levels, i.e., a plurality of different M-ary pyramid architectures. The present scalable hierarchical motion estimation provides the flexibility of switching from one M-ary pyramid architecture to another M-ary pyramid architecture according to the available platform resources and/or user's choice.
摘要:
An apparatus and method for dynamically varying the frame rate of an image sequence is disclosed. In one embodiment, the image sequence is encoded and stored at different frame rates (e.g., 30, 25, 20 fps and so on). Alternatively, only the motion information, e.g., motion vectors, for the other frame rates are stored.
摘要:
A method and apparatus for encoding, illustratively, a video information stream to produce an encoded information stream according to a group of frames (GOF) information structure where the GOF structure and, optionally, a bit budget are modified in response to, respectively, information discontinuities and the presence of redundant information in the video information stream (due to, e.g., 3:2 pull-down processing).