Input device, data processing device, data processing method, game device and medium
    1.
    发明授权
    Input device, data processing device, data processing method, game device and medium 失效
    输入设备,数据处理设备,数据处理方法,游戏设备和媒体

    公开(公告)号:US06368217B2

    公开(公告)日:2002-04-09

    申请号:US09022760

    申请日:1998-02-12

    IPC分类号: A63F1300

    摘要: An input device includes a board whereon a player stands with both feet, and supporting mechanisms for supporting the board such that it can oscillate. The input device supplies oscillatory information when the player causes the board to oscillate with respect to the game machine. In the supporting mechanism, the central axis of oscillation is positioned on the lower portion of, or below, the board. The center of rotation of swinging movement in the supporting mechanism is positioned below the board.

    摘要翻译: 输入装置包括玩家双脚撑住的板,以及用于支撑板的支撑机构,使其能够摆动。 当玩家使棋盘相对于游戏机振荡时,输入装置提供振荡信息。 在支撑机构中,振动的中心轴位于板的下部或下方。 支撑机构中摆动运动的中心位于板的下方。

    Input device, data processing device, data processing method, game device and medium
    2.
    发明授权
    Input device, data processing device, data processing method, game device and medium 失效
    输入设备,数据处理设备,数据处理方法,游戏设备和媒体

    公开(公告)号:US06739974B2

    公开(公告)日:2004-05-25

    申请号:US09996401

    申请日:2001-11-23

    IPC分类号: A63F1300

    摘要: An input device comprises a board 14B whereon a player stands with both feet, and supporting the board such that it can oscillate, and it supplies oscillatory information when the player causes the board to oscillate to the game machine. In the supporting mechanism, the central axis of oscillation is positioned on the lower portion of, or below the board. The center of rotation of swinging movement in the supporting mechanism is positioned below the board 14B. The object is to make the swinging movement of the board, when the player is standing on the board, such as skis, skateboard, or the like, and playing the game, as close as possible to a swinging movement in real life, thereby increasing realism and improving the player's interest in the game.

    摘要翻译: 一个输入装置包括一个板14B,玩家站在两脚之间,并且支撑板,使得它可以摆动,并且当玩家引起板向摆放机器提供振荡信息时,它提供振荡信息。 在支撑机构中,振动的中心轴位于板的下部或下方。 支撑机构中的摆动运动的中心位于板14B的下方。当玩家站在板上时,例如滑板,滑板等,目的是使板的摆动,以及 玩游戏,尽可能接近现实生活中的摇摆运动,从而增加现实主义,提高玩家对游戏的兴趣。

    Game display method, moving direction indicating method, game apparatus and drive simulating apparatus
    9.
    发明授权
    Game display method, moving direction indicating method, game apparatus and drive simulating apparatus 有权
    游戏显示方法,移动方向指示方法,游戏装置和驱动模拟装置

    公开(公告)号:US06200138B1

    公开(公告)日:2001-03-13

    申请号:US09182989

    申请日:1998-10-30

    IPC分类号: G09B1916

    摘要: A game display method displays a driving game which permits characters to be present in a city and can prevent cruel images of collisions with characters. Characters in a dangerous area are intentionally moved away from a motorbike B. Those H1, H2 of the characters behind the motorbike B as viewed in a moving direction of the motorbike B are intentionally moved away from a current position 01 of the motorbike B, a position of the center of the motorbike B. Those H3, H4, H5 of the characters in front of the motorbike B as viewed in the moving direction of the motorbike B are intentionally moved toward the back of the motorbike B, i.e., directions normal to a straight line interconnecting the position 01 of the center of the motorbike B and the characters H3, H4, H5. The characters H3, H4, who are forward left of the motorbike B, are moved left, and the character Hr, who is forward right, is moved right.

    摘要翻译: 游戏显示方法显示允许在城市中存在字符的驾驶游戏,并且可以防止与人物碰撞的残酷图像。 危险区域中的人物被有意地从摩托车B移开。摩托车B的运动方向上观察到的摩托车B后面的字符H1,H2有意地离开摩托车B的当前位置01, 摩托车B的中心的位置。摩托车B的移动方向上观察到的摩托车B前方的字符的H3,H4,H5有意地朝向摩托车B的背面移动,即正交于 连接摩托车B的中心的位置01和字符H3,H4,H5的直线。 向左移动摩托车B前方的字符H3,H4向右移动,向右移动的角色Hr向右移动。

    Video game system with auxiliary display
    10.
    发明授权
    Video game system with auxiliary display 失效
    带辅助显示器的视频游戏系统

    公开(公告)号:US5762553A

    公开(公告)日:1998-06-09

    申请号:US602443

    申请日:1996-02-16

    IPC分类号: A63F13/12 A63F9/00

    CPC分类号: A63F13/26 A63F13/12 A63F13/42

    摘要: A video game cabinet has an identical configuration on opposite sides. That is, each side has a video monitor display for displaying the contents of a game and an operation panel for entering player instructions for operating the game. Each side also has a speaker for generating effect sounds for the game play as well as a coin slot. Each side has a second display for showing a winner indication that is displayed when the player has continuously won the game, a third display for displaying the current number of wins, and a fourth display for maintaining/updating and displaying the maximum number of wins over a specified time period. A removable game processing circuit can execute the game play and drive the first display. A display control circuit can independently drive the second, third, and fourth display.

    摘要翻译: 视频游戏机在相对侧具有相同的配置。 也就是说,每一侧都具有用于显示游戏内容的视频监视器显示器和用于输入用于操作游戏的玩家指令的操作面板。 每边还有一个扬声器,用于产生游戏的效果声音以及一个硬币插槽。 每侧具有第二显示器,用于显示当玩家连续赢得游戏时显示的优胜者指示,用于显示当前胜利数的第三显示器,以及用于维护/更新并显示最大胜利数的第四显示器 指定的时间段 可移动游戏处理电路可执行游戏并驱动第一显示。 显示控制电路可以独立地驱动第二,第三和第四显示器。