System and method for regulating incoming traffic to a server farm
    1.
    发明授权
    System and method for regulating incoming traffic to a server farm 失效
    用于调节到服务器场的进入流量的系统和方法

    公开(公告)号:US06883033B2

    公开(公告)日:2005-04-19

    申请号:US09921989

    申请日:2001-02-20

    摘要: A system and method for controlling the rates at which application workload, e.g., TCP connection requests, is admitted to a collection of servers, such as a server farm of an application service provider (ASP) that hosts Internet World Wide Web (WWW) sites of various owners. The system and method are intended to operate in an environment in which each customer has a workload-based SLA for each type of application hosted by the provider and used by the customer. The system and method achieve support (minimum, maximum) TCP connection requests for multiple customers and applications. According to one aspect, the system and method guarantee, control and deliver TCP connection-based workload SLA's to customers whose applications are hosted by the server farm with the use of a workload regulator that operates by regulating only new TCP connection request packets while transparently passing existing TCP connection packets and other request packets received for customers. The regulator further operates by regulating the flow of incoming TCP connection requests to each customer business activity application so as to guarantee a level of service previously agreed to each customer (per their respective SLA's) by applying rate admittance to requests and by dropping (or rejecting) requests to guarantee the agreed service levels to the customer's application.

    摘要翻译: 用于控制应用工作负载(例如,TCP连接请求)被允许进入诸如承载互联网万维网(WWW)站点的应用服务提供商(ASP)的服务器场的服务器集合的速率的系统和方法 的各种业主。 该系统和方法旨在在每个客户具有由供应商托管并由客户使用的每种类型的应用的基于工作负载的SLA的环境中操作。 系统和方法为多个客户和应用程序实现支持(最小,最大)TCP连接请求。 根据一方面,系统和方法保证,控制和传送基于TCP连接的工作负载SLA到其应用程序由服务器场托管的客户,使用工作负载调节器,该工作负载调节器通过仅通过调整新的TCP连接请求数据包进行操作,同时透明地传递 现有TCP连接数据包和其他请求数据包接收给客户。 监管机构进一步通过调整到每个客户业务活动应用程序的传入TCP连接请求的流程来进行操作,以便通过对请求进行速率准入并通过丢弃(或拒绝)来保证先前已经同意每个客户的服务水平(通过其各自的SLA) )要求保证客户的应用程序达成一致的服务水平。

    Packet network telephone interface system for POTS
    2.
    发明授权
    Packet network telephone interface system for POTS 失效
    POTS分组网电话接口系统

    公开(公告)号:US06711160B2

    公开(公告)日:2004-03-23

    申请号:US09052722

    申请日:1998-03-31

    IPC分类号: H04L1264

    摘要: The packet network phone unit is an interface between a telephone instrument and a packet network for enabling voice data to be communicated over the packet network. The unit also functions as a gateway between a packet network and a public switched telephone network, thereby interconnecting the networks and providing a public switched telephone network gateway to a packet network. When power is not supplied to the unit, a fallback switch automatically links the telephone instrument directly to the public switched network, bypassing the circuitry in the unit. The unit includes links to a plurality of external serial communications lines as well as an interface for connecting to a personal computer. The unit also includes an LCD driver and a display for displaying information such as a caller identification. The packet network phone unit also may function an answering machine/messaging system.

    摘要翻译: 分组网络电话单元是电话乐器和分组网络之间的接口,用于使语音数据能够通过分组网络进行通信。 该单元还用作分组网络和公共交换电话网络之间的网关,从而互连网络并且向分组网络提供公共交换电话网络网关。 当电源未提供给本机时,后备开关会自动将电话仪器直接连接到公共交换网络,从而绕过本机中的电路。 该单元包括到多个外部串行通信线路的链接以及用于连接到个人计算机的接口。 该单元还包括LCD驱动器和用于显示诸如呼叫者识别之类的信息的显示器。 分组网络电话单元也可以运行应答机/消息系统。

    Wireless message courier
    3.
    发明授权
    Wireless message courier 失效
    无线消息快递

    公开(公告)号:US06721305B1

    公开(公告)日:2004-04-13

    申请号:US09169354

    申请日:1998-10-09

    IPC分类号: H04J324

    摘要: A system and method for delivering electronic messages over a wireless cellular communications network when the sender of a message is out of the coverage area of any cell within the network. With this method the message is broadcast repeatedly until a mobile wireless courier receives the message when it is range and stores the message. When the courier is within range of a base station of the cellular communication network, it then transmits the stored message to the base station for transmission to a requested destination.

    摘要翻译: 当消息的发送者超出网络内的任何小区的覆盖区域时,通过无线蜂窝通信网络递送电子消息的系统和方法。 使用这种方法,消息被重复广播,直到移动无线快递在其范围内接收到消息并存储消息时。 当快递员在蜂窝通信网络的基站的范围内时,它将所存储的消息发送到基站以传送到所请求的目的地。

    DYNAMICALLY RECONFIGURABLE DISTRIBUTED INTERACTIVE VOICE RESPONSE SYSTEM

    公开(公告)号:US20080192909A1

    公开(公告)日:2008-08-14

    申请号:US12102969

    申请日:2008-04-15

    IPC分类号: H04M11/00

    CPC分类号: H04M3/4938 H04M3/42068

    摘要: The present invention is a computer system and method that manages connections between one or more data network interfaces and one or more phone interfaces. A manager process, running on a computer system having both data and phone network interfaces, receives one or more telephone calls from one or more users over one of the phone interfaces and than accesses one or more profiles associated with each of the users. These profiles have one or more service identifiers and one or more interactive response agent (IRA) identifiers associated with the respective user. A menu of the service identifiers is presented to the user. The system then looks up an agent address of one of the IRAs that is associated with the service identifier selected by the user from the menu and establishes a session with the associated IRA. Having done this a two-way communication with the associated IRA occurs during the session. In this communication, the IRA is capable of passing information to the system from one or more application servers to which the IRA is connected over one or more data networks.

    Networking video games over telephone network
    10.
    发明授权
    Networking video games over telephone network 失效
    通过电话网络联网视频游戏

    公开(公告)号:US5685775A

    公开(公告)日:1997-11-11

    申请号:US330875

    申请日:1994-10-28

    摘要: A method and apparatus for playing the same video game by a number of players at remote locations over a telephone network. More specifically, a video representation of the game played by a number of video game players stored at each of the player locations. The control signals representing the actions of the players are then transmitted to a single one of the locations where the control signals are sequenced. The sequence control signals are then stored in a queue wherein the video game is played at each of the locations by synchronously reading the control signals from each queue at each of the locations and sending them to corresponding ports of each video game at each location.

    摘要翻译: 一种用于通过电话网络在远程位置播放相同视频游戏的方法和装置。 更具体地,是存储在每个玩家位置的多个视频游戏玩家玩的游戏的视频表示。 然后,将表示玩家的动作的控制信号发送到控制信号被排序的单个位置。 然后将序列控制信号存储在队列中,其中通过在每个位置同时读取来自每个队列的控制信号,并且将它们发送到每个位置处的每个视频游戏的相应端口,在每个位置播放视频游戏。