AVATAR PROTECTION WITHIN A VIRTUAL UNIVERSE
    1.
    发明申请
    AVATAR PROTECTION WITHIN A VIRTUAL UNIVERSE 有权
    虚拟大学中的空中保护

    公开(公告)号:US20100081508A1

    公开(公告)日:2010-04-01

    申请号:US12238541

    申请日:2008-09-26

    IPC分类号: A63F9/24

    摘要: Methods, program products, services and devices are provided for protecting a protected avatar from actions of a second avatar within a virtual universe. Protection is implemented for a protected avatar from a second avatar within a virtual universe, including identifying an activity of the second avatar and disqualifying the second avatar from engaging in the identified activity within the virtual universe as a function of a relation of the identified activity to the protected avatar. A protective action is defined, associated with the identified activity and executable against the protected avatar or the second avatar. Activity of the protected avatar or the second avatar is monitored within the virtual universe for an occurrence of the identified activity, and the protective action is executed against the protected avatar or the second avatar in response to detecting the occurrence of the identified activity.

    摘要翻译: 提供了方法,程序产品,服务和设备,用于保护受保护的头像免受虚拟世界内的第二化身的动作。 针对来自虚拟世界内的第二化身的受保护的头像实施保护,包括识别第二化身的活动并取消使第二化身不符合虚拟世界内所识别的活动的资格,作为所识别的活动与 受保护的头像。 定义保护动作,与所识别的活动相关联,并且针对受保护的头像或第二化身可执行。 受保护的头像或第二化身的活动在虚拟宇宙内被监视以发现所识别的活动,并且响应于检测到所识别的活动的发生而针对受保护的头像或第二化身执行保护动作。

    METHOD, SYSTEM, AND PROGRAM PRODUCT FOR VARIABLE RENDERING OF VIRTUAL UNIVERSE AVATARS
    2.
    发明申请
    METHOD, SYSTEM, AND PROGRAM PRODUCT FOR VARIABLE RENDERING OF VIRTUAL UNIVERSE AVATARS 失效
    虚拟大学可变性渲染方法,系统和程序产品

    公开(公告)号:US20100083140A1

    公开(公告)日:2010-04-01

    申请号:US12238560

    申请日:2008-09-26

    IPC分类号: G06F3/048

    摘要: Avatar appearance attributes for use in rendering a first avatar within a virtual universe are associated with keys, wherein the first avatar is rendered to a second user in a virtual universe graphic user interface display with the defined appearance attribute as a function of a second avatar of the second user possessing the key. The first avatar may be rendered simultaneously to other users with an appearance attribute distinct from the defined appearance attribute rendered to the second user as a function of the other user's avatars not possessing the key. A key may be recognized as a function of an identity characteristic, and appearance attributes selected manually or as a function of a preference. Pluralities of avatar appearance attributes may be broadcast by an avatar for selection by key possession, and keys may be assigned as a function of a unique identity, a trait and an inventory asset.

    摘要翻译: 用于渲染虚拟宇宙中的第一化身的头像外观属性与键相关联,其中第一头像在虚拟宇宙图形用户界面显示中呈现给第二用户,其具有作为第二化身的第二化身的函数的定义的外观属性 第二个用户拥有密钥。 第一化身可以与其他用户同时呈现,其外观属性与根据另一用户的不具有密钥的头像的功能不同于向第二用户呈现的定义的外观属性。 可以将密钥识别为身份特征的函数,以及手动选择或作为偏好的函数选择的外观属性。 化身外观属性的多个可以由用于通过密钥占有进行选择的头像广播,并且密钥可以被分配为独特身份,特征和库存资产的函数。

    SYSTEM AND METHOD FOR VIRTUAL UNIVERSE RELOCATION THROUGH AN ADVERTISING OFFER
    3.
    发明申请
    SYSTEM AND METHOD FOR VIRTUAL UNIVERSE RELOCATION THROUGH AN ADVERTISING OFFER 审中-公开
    通过广告提供虚拟大都会的系统和方法

    公开(公告)号:US20100145797A1

    公开(公告)日:2010-06-10

    申请号:US12330697

    申请日:2008-12-09

    IPC分类号: G06Q30/00

    CPC分类号: G06Q30/02 G06Q30/0251

    摘要: The present invention is directed to a system and method for providing an advertising offer that is configured to relocate an avatar within the virtual environment. The system is configured to ascertain one or more advertisements for display based on at least one of: an inventory analysis of an avatar, a historical teleportation analysis of the avatar, a motion analysis of the avatar, a social network analysis of the avatar, and a ratings analysis of the one or more advertisements within a virtual universe. The system also includes an advertisement display system structured to display the one or more advertisements to the avatar.

    摘要翻译: 本发明涉及一种用于提供广告提供的系统和方法,其被配置为在虚拟环境内重新定位化身。 该系统被配置为基于以下至少一个来确定用于显示的一个或多个广告:身份的库存分析,化身的历史传送分析,化身的运动分析,化身的社交网络分析,以及 虚拟宇宙内的一个或多个广告的评级分析。 该系统还包括一个广告显示系统,该广告显示系统被构造成向该化身显示一个或多个广告。

    PREVENTING FRAUD IN A VIRTUAL UNIVERSE
    4.
    发明申请
    PREVENTING FRAUD IN A VIRTUAL UNIVERSE 审中-公开
    在虚拟大学预防欺诈

    公开(公告)号:US20090222274A1

    公开(公告)日:2009-09-03

    申请号:US12039215

    申请日:2008-02-28

    IPC分类号: G06Q99/00

    CPC分类号: G06Q99/00 G06Q30/0185

    摘要: A solution for preventing frauds in a virtual universe is disclosed. A user interface may be deployed to a user of the virtual universe which enables the user to report a fraudulent activity of a virtual entity. Such a report is processed by an administration center, and the fraudulent virtual entity may be publically tagged such that further frauds can be prevented.

    摘要翻译: 公开了一种用于防止虚拟宇宙中的欺诈的解决方案。 可以将用户界面部署到虚拟宇宙的用户,使得用户能够报告虚拟实体的欺诈活动。 这样的报告由管理中心处理,并且欺诈性虚拟实体可以被公开地标记,使得可以防止进一步的欺诈。

    AVATAR APPEARANCE TRANSFORMATION IN A VIRTUAL UNIVERSE
    5.
    发明申请
    AVATAR APPEARANCE TRANSFORMATION IN A VIRTUAL UNIVERSE 有权
    虚拟大学中的外观变形

    公开(公告)号:US20100083148A1

    公开(公告)日:2010-04-01

    申请号:US12238580

    申请日:2008-09-26

    IPC分类号: G06F3/048

    摘要: Methods, articles of manufacture, systems, articles and programmable devices are provided for configuring a chameleon avatar in response to data associated with a target avatar within a virtual universe. In response to determining that an engagement of a chameleon avatar with a target avatar is indicated, it is determined whether the chameleon avatar should maintain an initial appearance or be auto-morphed for engagement with the target avatar. Auto-morphing may be accomplished by reading an attribute from metadata associated with the target avatar, selecting a baseline avatar template and auto-morphing the baseline template to incorporate the read attribute. Target avatar attributes include gender, interests, outfits attribute, ethnic data, language and preferences, as well as others. The chameleon may mimic an appearance of the target avatar.

    摘要翻译: 提供方法,制品,系统,物品和可编程设备用于响应于与虚拟宇宙内的目标化身相关联的数据来配置变色龙头像。 响应于确定变色龙头像与目标化身的接合被指示,确定变色龙头像是否应该保持初始外观或自动变形以与目标头像进行接合。 可以通过从与目标化身相关联的元数据读取属性来完成自动变形,选择基线化身模板并自动变形基准模板以合并读取属性。 目标头像属性包括性别,兴趣,服装属性,种族数据,语言和偏好以及其他。 变色龙可能会模仿目标头像的外观。