Interactive memory archive
    1.
    发明授权
    Interactive memory archive 有权
    交互式内存存档

    公开(公告)号:US06760884B1

    公开(公告)日:2004-07-06

    申请号:US09468691

    申请日:1999-12-21

    IPC分类号: G06F1700

    摘要: An authoring system and procedure for organizing photos (and other physical object types) are provided. Using the authoring system, an author organizes a set of physical objects into a particular story through an interface. Each physical object is associated with a specific identifier, such as a barcode, and the author uses an input device to scan identifiers of selected physical objects that are to be included within the particular story. The authoring process is performed off-line. Using the input device, the author adds her own commentary as part of building the story. For example, she can associate an audio clip with a particular physical object that makes up the story or with the entire story itself. In one embodiment, the input device includes a microphone for receiving voice input, as well as a barcode reader for scanning a particular barcode of a selected physical object. The author also selects one or more presentation styles that will be used to display the entire story. In one embodiment, each story and its related components are stored within the input device. After the author generates one or more stories via the input device, the author's input is transformed into one or more stories that are displayed on a computer (e.g., via a world wide web page) such that others may view the authored stories. Each story may include reproductions of the physical objects that were included in the particular story. For example, digitized copies of several related photos are displayed sequentially. The authors annotations (e.g., audio clips) are also displayed or played along with the physical object reproductions.

    摘要翻译: 提供了组织照片(和其他物理对象类型)的创作系统和程序。 使用创作系统,作者通过界面将一组物理对象组织到特定的故事中。 每个物理对象与诸如条形码的特定标识符相关联,并且作者使用输入设备来扫描将被包括在特定故事内的所选物理对象的标识符。 创作过程是离线执行的。 使用输入设备,作者添加了自己的评论作为构建故事的一部分。 例如,她可以将音频剪辑与构成故事的特定物理对象或整个故事本身相关联。 在一个实施例中,输入设备包括用于接收语音输入的麦克风,以及用于扫描所选择的物理对象的特定条形码的条形码读取器。 作者还选择一种或多种将用于显示整个故事的演示风格。 在一个实施例中,每个故事及其相关组件被存储在输入设备内。 在作者通过输入设备生成一个或多个故事之后,作者的输入被转换成在计算机上显示的一个或多个故事(例如,通过万维网页面),使得其他人可以查看创作的故事。 每个故事可能包括特定故事中包含的物理对象的复制品。 例如,几个相关照片的数字化副本依次显示。 作者注释(例如,音频剪辑)也与物理对象重现一起显示或播放。

    Interface Strategies for Creating and Invoking Marks
    3.
    发明申请
    Interface Strategies for Creating and Invoking Marks 有权
    创建和调用标记的接口策略

    公开(公告)号:US20110047574A1

    公开(公告)日:2011-02-24

    申请号:US12916243

    申请日:2010-10-29

    IPC分类号: H04N5/445

    摘要: Strategies are described for adding a mark to media content at a source location in response to the activation of a marking mechanism, and then resuming the presentation of the media content at a second location based on the mark. The source location may be the same as the destination location, or the source location may differ from the destination location. In the latter case, the source location can correspond to a first room in a home that provides a first media processing mechanism, and the destination location can correspond to a second room in the home that provides a second media processing mechanism. The marking mechanism can correspond to a mark button provided by a remote control. Various user interface displays facilitate the adding of the mark and the resuming of the presentation, including various timelines displays, mark panel displays, thumbnail displays, etc.

    摘要翻译: 描述了用于响应于标记机制的激活在源位置向媒体内容添加标记的策略,然后基于标记在第二位置恢复媒体内容的呈现。 源位置可以与目的地位置相同,或者源位置可能与目的地位置不同。 在后一种情况下,源位置可以对应于提供第一媒体处理机构的家庭中的第一房间,并且目的地位置可以对应于提供第二媒体处理机制的家庭中的第二房间。 标记机构可以对应于由遥控器提供的标记按钮。 各种用户界面显示便于添加标记和恢复演示,包括各种时间线显示,标记面板显示,缩略图显示等。

    User interface system having programmable user interface elements
    4.
    发明授权
    User interface system having programmable user interface elements 失效
    具有可编程用户界面元素的用户界面系统

    公开(公告)号:US5202828A

    公开(公告)日:1993-04-13

    申请号:US700729

    申请日:1991-05-15

    摘要: A user interface element having a plurality of user interface elements for marking, finding, organizing, and processing data within documents stored in an associated computer system are described. Each element typically has an appearance which is uniquely related to the data or the function the element is designed to represent or perform, respectively. In their simplest form, these elements are only used to mark data within a document. Each element, however, can also be programmed to cause the computer to perform some function in association with the marked data, such as printing the data or mailing the data to someone. A user can select particular data within a document using an element and have that data associated with the element in memory. Data marked with common elements can be found by searching for a particular representative element in memory. Users can create their own elements, program elements with their own desired functionality, and modify existing elements. Elements can also be compounded together so as to cause a combination of tasks to be performed by simply activating one element.

    摘要翻译: 描述了具有用于在存储在相关联的计算机系统中的文档内标记,查找,组织和处理数据的多个用户界面元素的用户界面元素。 每个元素通常具有与数据或元素被设计为表示或执行的功能唯一相关的外观。 在最简单的形式中,这些元素仅用于标记文档中的数据。 然而,每个元件也可以被编程为使计算机与标记的数据相关联地执行某些功能,例如打印数据或将数据发送给某人。 用户可以使用元素选择文档内的特定数据,并将该数据与元素相关联在存储器中。 标有公共元素的数据可以通过在内存中搜索特定的代表元素来找到。 用户可以使用自己想要的功能创建自己的元素,程序元素,并修改现有元素。 元素也可以组合在一起,以便通过简单地激活一个元素来执行任务的组合。

    Interface strategies for creating and invoking marks
    5.
    发明授权
    Interface strategies for creating and invoking marks 有权
    用于创建和调用标记的接口策略

    公开(公告)号:US07836473B2

    公开(公告)日:2010-11-16

    申请号:US10779450

    申请日:2004-02-12

    摘要: Strategies are described for adding a mark to media content at a source location in response to the activation of a marking mechanism, and then resuming the presentation of the media content at a second location based on the mark. The source location may be the same as the destination location, or the source location may differ from the destination location. In the latter case, the source location can correspond to a first room in a home that provides a first media processing mechanism, and the destination location can correspond to a second room in the home that provides a second media processing mechanism. The marking mechanism can correspond to a mark button provided by a remote control. Various user interface displays facilitate the adding of the mark and the resuming of the presentation, including various timelines displays, mark panel displays, thumbnail displays, etc.

    摘要翻译: 描述了用于响应于标记机制的激活在源位置向媒体内容添加标记的策略,然后基于标记在第二位置恢复媒体内容的呈现。 源位置可以与目的地位置相同,或者源位置可能与目的地位置不同。 在后一种情况下,源位置可以对应于提供第一媒体处理机构的家庭中的第一房间,并且目的地位置可以对应于提供第二媒体处理机制的家庭中的第二房间。 标记机构可以对应于由遥控器提供的标记按钮。 各种用户界面显示便于添加标记和恢复演示,包括各种时间线显示,标记面板显示,缩略图显示等。

    User interface system having programmable user interface elements
    6.
    发明授权
    User interface system having programmable user interface elements 失效
    用户界面系统具有可编程的用户界面元素

    公开(公告)号:US5898434A

    公开(公告)日:1999-04-27

    申请号:US294242

    申请日:1994-08-22

    摘要: A user interface having a plurality of user interface elements for marking, finding, organizing, and processing data stored in a computer system. Each element typically has an appearance which is related to the data or function the element is designed to represent or perform. The elements may simply mark data within the document, or may be programmed to cause the computer to perform some function in association with the marked data. Methods of marking data and searching the memory for marked data by use of switches or buttons is disclosed. Further, useful elements for systems such as computerized camera systems, portable multimedia systems, and remote controls are also described. Some of the user interface elements of the present invention may have an appearance and/or functionality dependent upon the context in which the element is used, and/or dependent upon the user's identity. Methods for arranging the elements in stacks, and for providing for automatic application of elements to captured image data are also disclosed.

    摘要翻译: 一种用户接口,具有用于标记,发现,组织和处理存储在计算机系统中的数据的多个用户界面元素。 每个元素通常具有与元素被设计为表示或执行的数据或功能相关的外观。 元素可以简单地标记文档内的数据,或者可以被编程为使计算机与标记的数据相关联地执行一些功能。 公开了通过使用开关或按钮来标记数据和搜索存储器以标记数据的方法。 此外,还描述了诸如计算机化相机系统,便携式多媒体系统和遥控器之类的系统的有用元件。 本发明的一些用户界面元素可以具有取决于使用元素的上下文和/或取决于用户身份的外观和/或功能。 还公开了用于将元件布置在堆叠中并且用于将元件自动应用于捕获的图像数据的方法。

    User interface system having programmable user interface elements
    7.
    发明授权
    User interface system having programmable user interface elements 失效
    用户界面系统具有可编程的用户界面元素

    公开(公告)号:US5341293A

    公开(公告)日:1994-08-23

    申请号:US940237

    申请日:1992-09-03

    摘要: A user interface element having a plurality of user interface elements for marking, finding, organizing, and processing data within documents stored in an associated computer system are described. Each element typically has an appearance which is uniquely related to the data or the function the element is designed to represent or perform, respectively. In their simplest form, these elements are only used to mark data within a document. Each element, however, can also be programmed to cause the computer to perform some function in association with the marked data, such as printing the data or mailing the data to someone. A user can select particular data within a document using an element and have that data associated with the element in memory. Data marked with common elements can be found by searching for a particular representative element in memory. Users can create their own elements, program elements with their own desired functionality, and modify existing elements. Elements can also be compounded together so as to cause a combination of tasks to be performed by simply activating one element.

    摘要翻译: 描述了具有用于在存储在相关联的计算机系统中的文档内标记,查找,组织和处理数据的多个用户界面元素的用户界面元素。 每个元素通常具有与数据或元素被设计为表示或执行的功能唯一相关的外观。 在最简单的形式中,这些元素仅用于标记文档中的数据。 然而,每个元件也可以被编程为使计算机与标记的数据相关联地执行某些功能,例如打印数据或将数据发送给某人。 用户可以使用元素选择文档内的特定数据,并将该数据与元素相关联在存储器中。 标有公共元素的数据可以通过在内存中搜索特定的代表元素来找到。 用户可以使用自己想要的功能创建自己的元素,程序元素,并修改现有元素。 元素也可以组合在一起,以便通过简单地激活一个元素来执行任务的组合。