摘要:
Systems and methods for teaching in a virtual learning environment. In one example method comprises displaying a problem on a graphical user interface (GUI) of a computing system, receiving a user input of one or more potential solutions to the problem, animating, via the GUI, one or more graphical representations of the one or more potential solutions, receiving a user input selecting a first one of the one or more potential solutions, and displaying, on the GUI, an animation that illustrates a workability or accuracy of the one or more potential solutions.
摘要:
Method and system for presenting a lesson plan having a plurality of keyframes is provided. The method includes initializing a fixed variable for a first keyframe; detecting an input from a user at an interactive display device; correlating the input with a gesture from a gesture set and one or more of database domains from among a plurality of database domains; displaying an image at the interactive display device when all mutable variables for the first keyframe content are determined based on the input; manipulating the image using a gesture associated with the displayed image and any associated database domains; and transitioning to a next keyframe using animation.
摘要:
Method and system for presenting a lesson plan having a plurality of keyframes is provided. The method includes initializing a fixed variable for a first keyframe; detecting an input from a user at an interactive display device; correlating the input with a gesture from a gesture set and one or more of database domains from among a plurality of database domains; displaying an image at the interactive display device when all mutable variables for the first keyframe content are determined based on the input; manipulating the image using a gesture associated with the displayed image and any associated database domains; and transitioning to a next keyframe using animation.
摘要:
Systems and methods for teaching in a virtual learning environment. In one example method comprises displaying a problem on a graphical user interface (GUI) of a computing system, receiving a user input of one or more potential solutions to the problem, animating, via the GUI, one or more graphical representations of the one or more potential solutions, receiving a user input selecting a first one of the one or more potential solutions, and displaying, on the GUI, an animation that illustrates a workability or accuracy of the one or more potential solutions.