Physical reproduction of reflectance fields
    1.
    发明授权
    Physical reproduction of reflectance fields 有权
    反射场的物理再现

    公开(公告)号:US09202310B2

    公开(公告)日:2015-12-01

    申请号:US13608819

    申请日:2012-09-10

    IPC分类号: G06T17/00

    CPC分类号: G06T17/00 B33Y50/00

    摘要: A three-dimensional relief can be produced from one or more two-dimensional digital (2D) images. A height field is computed from the 2D images and illumination direction information. The height field comprises a multiplicity of geometric surface elements arrayed in a 2D field corresponding to the pixels of the one or more 2D images. Each geometric surface element corresponds to a pixel of each of the digital images and has at least one height parameter representing a displacement from a surface floor. Once the height field is computed, optimizations can be made to the height field including adding and adjusting albedo and glossy surface finishing. The height field can be used to fabricate relief elements in a material, such that each relief element corresponds in shape, position in the height field, and height above the surface floor, to one of the geometric surface elements in the height field.

    摘要翻译: 可以从一个或多个二维数字(2D)图像产生三维浮雕。 根据2D图像和照明方向信息计算高度场。 高度场包括排列在对应于一个或多个2D图像的像素的2D场中的多个几何表面元素。 每个几何表面元素对应于每个数字图像的像素,并且具有至少一个表示来自表层的位移的高度参数。 一旦计算了高度场,就可以对高度场进行优化,包括添加和调整反照率和光泽表面光洁度。 高度场可用于制造材料中的浮雕元件,使得每个浮雕元件在高度场中的形状,位置和表面地板上方的高度对应于高度场中的几何表面元件之一。

    EMBEDDING IMAGES INTO A SURFACE USING OCCLUSION
    2.
    发明申请
    EMBEDDING IMAGES INTO A SURFACE USING OCCLUSION 有权
    将图像嵌入使用OCCLUSION的表面

    公开(公告)号:US20110248996A1

    公开(公告)日:2011-10-13

    申请号:US13086303

    申请日:2011-04-13

    IPC分类号: G06T17/00

    CPC分类号: G06T17/00

    摘要: A three-dimensional relief can be produced from one or more two-dimensional digital (2D) images. A height field is computed from the one or more 2D images and illumination direction information. The height field comprises a multiplicity of geometric surface elements arrayed in a 2D field corresponding to the pixels of the one or more 2D images. Each geometric surface element corresponds to a pixel of each of the digital images and has at least one height parameter representing a displacement from a surface floor. Once the height field is computed, optimizations or adjustments can optionally be made to the height field. The height field can be used to fabricate relief elements in a material, such that each relief element corresponds in shape, position in the height field, and height above the surface floor, to one of the geometric surface elements in the height field.

    摘要翻译: 可以从一个或多个二维数字(2D)图像产生三维浮雕。 从一个或多个2D图像和照明方向信息计算高度场。 高度场包括排列在对应于一个或多个2D图像的像素的2D场中的多个几何表面元素。 每个几何表面元素对应于每个数字图像的像素,并且具有至少一个表示来自表层的位移的高度参数。 一旦计算了高度场,就可以选择对高度域进行优化或调整。 高度场可用于制造材料中的浮雕元件,使得每个浮雕元件在高度场中的形状,位置和表面地板上方的高度对应于高度场中的几何表面元件之一。

    Embedding images into a surface using occlusion
    3.
    发明授权
    Embedding images into a surface using occlusion 有权
    使用遮挡将图像嵌入表面

    公开(公告)号:US08952959B2

    公开(公告)日:2015-02-10

    申请号:US13086303

    申请日:2011-04-13

    IPC分类号: G06T17/00

    CPC分类号: G06T17/00

    摘要: A three-dimensional relief can be produced from one or more two-dimensional digital (2D) images. A height field is computed from the one or more 2D images and illumination direction information. The height field comprises a multiplicity of geometric surface elements arrayed in a 2D field corresponding to the pixels of the one or more 2D images. Each geometric surface element corresponds to a pixel of each of the digital images and has at least one height parameter representing a displacement from a surface floor. Once the height field is computed, optimizations or adjustments can optionally be made to the height field. The height field can be used to fabricate relief elements in a material, such that each relief element corresponds in shape, position in the height field, and height above the surface floor, to one of the geometric surface elements in the height field.

    摘要翻译: 可以从一个或多个二维数字(2D)图像产生三维浮雕。 从一个或多个2D图像和照明方向信息计算高度场。 高度场包括排列在对应于一个或多个2D图像的像素的2D场中的多个几何表面元素。 每个几何表面元素对应于每个数字图像的像素,并且具有至少一个表示来自表层的位移的高度参数。 一旦计算了高度场,就可以选择对高度域进行优化或调整。 高度场可用于制造材料中的浮雕元件,使得每个浮雕元件在高度场中的形状,位置和表面地板上方的高度对应于高度场中的几何表面元件之一。

    Images from self-occlusion
    4.
    发明授权
    Images from self-occlusion 有权
    来自自闭塞的图像

    公开(公告)号:US08669981B1

    公开(公告)日:2014-03-11

    申请号:US12968026

    申请日:2010-12-14

    IPC分类号: G06T15/00

    摘要: A method for generating a self-occlusion surface for an image. The method includes receiving the image, receiving a selection of a material with which to construct the self-occlusion surface, and receiving calibration data associated with the material. A plurality of pits is determined, based on the image and calibration data, to define within the self-occlusion surface. A preview of the self-occlusion surface is rendered based on the plurality of pits and the material.

    摘要翻译: 一种用于产生图像的自遮挡表面的方法。 该方法包括接收图像,接收用于构建自遮挡表面的材料的选择,以及接收与该材料相关联的校准数据。 基于图像和校准数据确定多个凹坑以在自遮挡表面内限定。 基于多个凹坑和材料渲染自遮挡表面的预览。

    PHYSICAL REPRODUCTION OF REFLECTANCE FIELDS
    5.
    发明申请
    PHYSICAL REPRODUCTION OF REFLECTANCE FIELDS 有权
    反射场的物理再现

    公开(公告)号:US20130016100A1

    公开(公告)日:2013-01-17

    申请号:US13608819

    申请日:2012-09-10

    IPC分类号: G06T17/00

    CPC分类号: G06T17/00 B33Y50/00

    摘要: A three-dimensional relief can be produced from one or more two-dimensional digital (2D) images. A height field is computed from the 2D images and illumination direction information. The height field comprises a multiplicity of geometric surface elements arrayed in a 2D field corresponding to the pixels of the one or more 2D images. Each geometric surface element corresponds to a pixel of each of the digital images and has at least one height parameter representing a displacement from a surface floor. Once the height field is computed, optimizations can be made to the height field including adding and adjusting albedo and glossy surface finishing. The height field can be used to fabricate relief elements in a material, such that each relief element corresponds in shape, position in the height field, and height above the surface floor, to one of the geometric surface elements in the height field.

    摘要翻译: 可以从一个或多个二维数字(2D)图像产生三维浮雕。 根据2D图像和照明方向信息计算高度场。 高度场包括排列在对应于一个或多个2D图像的像素的2D场中的多个几何表面元素。 每个几何表面元素对应于每个数字图像的像素,并且具有至少一个表示来自表层的位移的高度参数。 一旦计算了高度场,就可以对高度场进行优化,包括添加和调整反照率和光泽表面光洁度。 高度场可用于制造材料中的浮雕元件,使得每个浮雕元件在高度场中的形状,位置和表面地板上方的高度对应于高度场中的几何表面元件之一。

    Partitioning models into 3D-printable components

    公开(公告)号:US10025882B2

    公开(公告)日:2018-07-17

    申请号:US13585383

    申请日:2012-08-14

    摘要: The disclosure provides a technique for recursively partitioning a 3D model of an object into two or more components such that each component fits within a predefined printing volume. The technique includes determining a set of planar cuts each of which partitions the 3D model into at least two components, evaluating one or more objective functions for each cut in the set of planar cuts, and selecting a cut from the set of planar cuts based on the evaluations of the objective functions. In addition, the technique includes, upon determining that a component resulting from the selected cut does not fit within the predefined printing volume, further partitioning that component.

    System and method for tracking objects with a synthetic aperture
    10.
    发明授权
    System and method for tracking objects with a synthetic aperture 有权
    用合成孔径跟踪物体的系统和方法

    公开(公告)号:US07929804B2

    公开(公告)日:2011-04-19

    申请号:US11866645

    申请日:2007-10-03

    IPC分类号: G06K9/32

    摘要: A computer implemented method tracks 3D positions of an object moving in a scene. A sequence of images is acquired of the scene with a set of cameras such that each time instant a set of images are acquired of the scene, in which each image includes pixels. Each set of images is aggregated into a synthetic aperture image including the pixels, and the pixels in each the set of images are matched corresponding to multiple locations and multiple depths of a target window with an appearance model to determine scores for the multiple locations and multiple depths. A particular location and a particular depth having a maximal score is selected as the 3D position of the moving object.

    摘要翻译: 计算机实现的方法跟踪在场景中移动的对象的3D位置。 利用一组摄像机获取场景序列,使得每个时间瞬间获取场景的一组图像,其中每个图像包括像素。 每组图像被聚合成包括像素的合成孔径图像,并且每个图像集合中的像素对应于具有外观模型的目标窗口的多个位置和多个深度来匹配,以确定多个位置和多个位置的分数 深度。 选择具有最大分数的特定位置和特定深度作为移动物体的3D位置。