摘要:
In a method for controlling a data processor (2) with a group of audio commands, information is presented on a display device (16) of the data processor, and at least one control field, to which a predetermined function is assigned is formed on the display device (16). In the method, one audio command from said group of audio commands is assigned to said control field, and an audio command assigned to said control field is presented on the display device, wherein when the user gives an audio command assigned to the control field, the recognition of the audio command as well as a function corresponding to the recognized audio command is conducted.
摘要:
A terminal for a communication network, the terminal being capable of supporting a plurality of applications and communicating user messages. The terminal is configured to receive user messages having data and a header relating to one of the applications and address the data to a respective application according to the header. In an embodiment the user messages are short messages and the data includes characters in the short message.
摘要:
The present invention relates to a terminal (1) for a communication network, the terminal being capable of supporting a plurality of applications (17, 18) and having means of communicating user messages. The terminal comprises means for receiving user messages having data and a header relating to one of the applications (17, 18) and means (8) for addressing the data to a respective application according to the header. In an embodiment the user messages are short messages and the data comprises characters in the short message.
摘要:
A swashplate-type pivot bearing, or an axial piston machine that has the swashplate-type pivot bearing, which ensure reliable operation. The swashplate-type pivot bearing for a hydraulic axial piston machine has a housing section, a swashplate section and a multiplicity of rolling bodies. The swashplate section is pivotably mounted in the housing section by the rolling bodies and the rolling bodies are arranged in a full-roller configuration and/or without a cage in at least one rolling body row. The swashplate-type pivot bearing also has at least one follow-up device for follow-up adjustment and/or synchronization of the rolling bodies, which is arranged and/or formed at an end of the rolling body row. The follow-up device is controlled by a slotted guide.
摘要:
A segment rolling bearing for an axial hydraulic pump, which can be integrated in a simple way. The segment rolling bearing has an outer raceway carrier, an inner raceway carrier, a plurality of rolling bodies, and a cage. The rolling bodies are arranged in the cage such that they roll between the outer raceway carrier and the inner raceway carrier in such a way that the outer raceway carrier can be pivoted about a common pivot axis with respect to the inner raceway carrier. The cage is connected to the inner and/or to the outer raceway carrier directly and captively in at least one connecting region, at least in the radial direction with respect to the common pivot axis.
摘要:
The present invention relates to game applications on cellular phone devices. It also relates to a new possibility to reduce the communication load of mobile communication networks for downloading high quality game software to game-enabled cellular phone devices. The present invention further relates to a method and a download device and a game enabled cellular telephone device for downloading game software for a game-enabled cellular phone from a server to said game-enabled cellular phone via a download module and an internet connection. The method of the invention is based on establishing a local connection between said game-enabled cellular phone and said download module, establishing an internet connection between said server and said download module, and starting a game download from said server, via said internet connection and said local connection through said download module to said game-enabled cellular phone.
摘要:
A system for providing interoperability of electronic games independently-operable from one another includes a network entity and a client. The client can interact with the network entity to play a master electronic game using shared attributes otherwise configured for use in a subordinate electronic game, where the client can interpret the respective shared attributes for use during play of the master electronic game. During play of the master electronic game, the client can receive a selection of at least one subordinate game from within the master electronic game. In response, the client can initiate the selected subordinate game for play using shared attributes otherwise configured for use in the master electronic game and/or another subordinate electronic game. Similarly, the client can interpret the respective shared attributes for use during play of the selected subordinate game.
摘要:
A method and a device for simplifying the forming of game parties in wireless communication networks is provided. A game directory is generated comprising all available (multi-player) games on a mobile device and exchanging said information between different gaming devices. Said game directory is generated by querying a memory accessible by said electronic gaming device for electronic games available for execution on, and generating a game directory having entries for each electronic game which is determined. Said game directory is then exchanged to visualize all available games to all potential game partners.
摘要:
The invention relates to wireless multi-player gaming with mobile game devices. It also relates to a method and a device capable of reducing the communication load of mobile game devices in wireless multi-player gaming. Methods are provided to support wireless multi-player gaming with a multi-player game hub, wherein the hub is setting up wireless connections to at least two mobile game devices by performing an initialization procedure according to an initialization protocol. These connections form a hub-to all wireless network, wherein each connected game device is wirelessly connected as a slave device in the wireless network. The hub may further control the transfer of game execution data between the game devices. Thereby a method and a game system is provided to separate the communication load from the game execution load keeping the processing resources of the gaming devices clear for executing the game software in wireless multi-player gaming.
摘要:
A terminal for a communication network, the terminal being capable of supporting a plurality of applications and communicating user messages. The terminal is configured to receive user messages having data and a header relating to one of the applications and address the data to a respective application according to the header. In an embodiment the user messages are short messages and the data includes characters in the short message.