GENERATING COMPLETE THREE-DIMENSIONAL SCENE GEOMETRIES USING MACHINE LEARNING

    公开(公告)号:US20240185523A1

    公开(公告)日:2024-06-06

    申请号:US18339936

    申请日:2023-06-22

    CPC classification number: G06T17/10

    Abstract: In various examples, a technique for performing three-dimensional (3D) scene completion includes determining an initial representation of a first 3D scene. The technique also includes executing a machine learning model to generate a first update to the initial representation at a previous time step and a second update to the initial representation at a current time step, wherein the second update is generated based at least on a threshold applied to a set of predictions corresponding to the first update. The technique also includes generating a 3D model of the 3D scene based at least on the second update to the initial representation.

    VIRTUAL AGENT TRAJECTORY PREDICTION AND TRAFFIC MODELING FOR MACHINE SIMULATION SYSTEMS AND APPLICATIONS

    公开(公告)号:US20240092390A1

    公开(公告)日:2024-03-21

    申请号:US17949991

    申请日:2022-09-21

    Abstract: In various examples, systems and methods are presented for model-based trajectory simulation of agents in a simulated environment. Traffic simulators mimic reality so that autonomous or semi-autonomous vehicle design teams can validate driving models in environments that have diversity and complexity. In some embodiments, for a model-controlled agent of a simulation environment, a plurality of navigation probability distributions are generated, each of the plurality of navigation probability distributions defining a candidate trajectory for the agent to follow. A trajectory is selected for the agent based at least on at least one of the plurality of navigation probability distributions, and the agent is moved within the simulation environment based at least on the selected trajectory. In some embodiments, a search algorithm may be applied across multiple time-steps of a simulation, for example, to identify the occurrence of collision-free sequences of navigation probability distributions.

    MODELING EQUIVARIANCE IN POINT CLOUDS USING NEURAL NETWORKS FOR THREE-DIMENSIONAL OBJECT DETECTION AND RECOGNITION

    公开(公告)号:US20250131700A1

    公开(公告)日:2025-04-24

    申请号:US18674666

    申请日:2024-05-24

    Abstract: In various examples, a technique for modeling equivariance in point neural networks includes determining a first partition prediction associated with partitioning of a plurality of points included in a scene into a first set of parts. The technique also includes generating, using a neural network, a second partition prediction associated with partitioning of the plurality of points into a second set of parts based at least on one or more aggregations associated with the first set of parts. The technique further includes determining a plurality of piecewise equivariant regions included in the scene based on the second partition prediction and generating an object recognition result associated with the plurality of points based on the plurality of piecewise equivariant regions.

    GENERATING MOTION TOKENS FOR SIMULATING TRAFFIC USING MACHINE LEARNING MODELS

    公开(公告)号:US20250111109A1

    公开(公告)日:2025-04-03

    申请号:US18664597

    申请日:2024-05-15

    Abstract: In various examples, systems and methods are disclosed relating to generating tokens for traffic modeling. One or more circuits can identify trajectories in a dataset, and generate actions from the identified trajectories. The one or more circuits can generate, based at least on the plurality of actions and at least one trajectory of the plurality of trajectories, a set of tokens representing actions to generate trajectories of one or more agents in a simulation. The one or more circuits may update a transformer model to generate simulated actions for simulated agents based at least on tokens generated from the trajectories in the dataset.

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