Method and apparatus for autonomous train control system

    公开(公告)号:US11021178B2

    公开(公告)日:2021-06-01

    申请号:US15330632

    申请日:2016-10-20

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    Abstract: A method and a structure for an Autonomous Train Control System (ATCS) are disclosed, and are based on a plurality of autonomous train control elements that operate independent of each other. An autonomous train control element operates within an allocated track space, and based on predefined rules. Further, autonomous train control elements are paired together to exchange operational data. Pursuant to the predefined rules, an autonomous train control element acquires needed track space from a paired element, and relinquishes track space that is not required for its autonomous operation to a paired element. Further, an autonomous train control element is assigned a priority level with respect to the acquisition/relinquishment of track space.

    Method and apparatus for a train control system

    公开(公告)号:US10232866B2

    公开(公告)日:2019-03-19

    申请号:US15731443

    申请日:2017-06-10

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    Abstract: A method and an apparatus for a train control system are disclosed, and are based on virtualization of train control logic and the use of cloud computing resources. A train control system is configured into two main parts. The first part includes physical elements of the train control system, and the second part includes a virtual train control system that provides the computing resources for the required train control application platforms. The disclosed architecture can be used with various train control technologies, including communications based train control, cab-signaling and fixed block, wayside signal technology. Further, the disclosure describes methodologies to convert cab-signaling and manual operations into distance to go operation.

    Interactive play set
    3.
    发明授权
    Interactive play set 有权
    互动游戏集

    公开(公告)号:US08845384B2

    公开(公告)日:2014-09-30

    申请号:US13507717

    申请日:2012-07-23

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    CPC classification number: A63H3/52 A63H2200/00

    Abstract: An interactive intelligent play set, method and apparatus, is disclosed which includes a principle toy, a plurality of action figures, and/or play accessories. An intelligent play set identifies and tracks action figures and/or play accessories used by a player during a play session, provides interactions based on the specific action figures, accessories, or combinations thereof, used by a player during game play, provides interactions based on the history of how a player has interacted with the set during previous play sessions, and/or enables a player to construct new interactions between the various play pieces of the play set, using basic interactions as building blocks.

    Abstract translation: 公开了一种交互式智能游戏机,方法和装置,其包括原理玩具,多个动作人物和/或玩具配件。 一个智能游戏集识别和跟踪玩家在玩游戏期间使用的动作人物和/或播放配件,根据玩家在游戏过程中使用的特定动作人物,配件或其组合提供交互,提供基于 游戏者在以前的游戏过程中如何与集合进行交互的历史,和/或使玩家能够使用基本的交互作为构建块来构建游戏集的各种游戏片段之间的新的交互。

    Interactive slot machine method and apparatus

    公开(公告)号:US08540563B2

    公开(公告)日:2013-09-24

    申请号:US11903417

    申请日:2007-09-21

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    CPC classification number: G07F17/32 G07F17/3202

    Abstract: A gaming device that does not employ pay lines is provided, and has a playfield that is subdivided into a plurality of groups. The configuration of the groups could be done manually by the player, or at random, and changes for each game. At least one key group is used to define key symbols that must be repeated at other groups for a winning combination of symbols to occur.

    Interactive play set
    5.
    发明授权
    Interactive play set 有权
    互动游戏集

    公开(公告)号:US08287327B1

    公开(公告)日:2012-10-16

    申请号:US11888466

    申请日:2007-08-01

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    CPC classification number: A63H3/52 A63H2200/00

    Abstract: An interactive intelligent play set, method and apparatus, is provided which includes a principle toy, a plurality of action figures, and/or play accessories. An intelligent play set identifies and tracks action figures and/or play accessories used by a player during a play session, provides interactions based on the specific action figures, accessories, or combinations thereof, used by a player during game play, provides interactions based on the history of how a player has interacted with the set during previous play sessions, and/or enables a player to construct new interactions between the various play pieces of the play set, using basic interactions as building blocks.

    Abstract translation: 提供了一种交互式智能游戏机,方法和装置,其包括原理玩具,多个动作人物和/或玩具配件。 一个智能游戏集识别和跟踪玩家在玩游戏期间使用的动作人物和/或播放配件,根据玩家在游戏过程中使用的特定动作人物,配件或其组合提供交互,提供基于 游戏者在以前的游戏过程中如何与集合进行交互的历史,和/或使玩家能够使用基本的交互作为构建块来构建游戏集的各种游戏片段之间的新的交互。

    Slot machine and method for a game relocating symbols to final symbol positions on a display area
    6.
    发明授权
    Slot machine and method for a game relocating symbols to final symbol positions on a display area 有权
    用于游戏的插槽机器和方法将符号重新定位到显示区域上的最终符号位置

    公开(公告)号:US08246438B2

    公开(公告)日:2012-08-21

    申请号:US11899946

    申请日:2007-09-10

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    Abstract: A gaming device method and apparatus are disclosed, and are accomplished by a slot machine that provides the result of a spin, or a game, to the player in two steps. In the first step, the machine provides partial, or incomplete information related to the occurring symbols during a game. The player is permitted to place, or change, his or her wager after said partial or incomplete information is made visible to the player. Upon depositing, or increasing a wager, the machine provides the complete result of a spin to the player, and a win determination is made.

    Abstract translation: 公开了一种游戏装置方法和装置,并且通过两台步骤向玩家提供旋转或游戏的结果的老虎机来实现。 在第一步中,机器在游戏过程中提供与发生的符号有关的部分或不完整的信息。 在玩家可以看到部分或不完整的信息之后,玩家被允许放置或更改他的下注。 在存放或增加下注时,机器提供旋转到玩家的完整结果,并且获得胜利确定。

    Electronic hand held logic game
    7.
    再颁专利
    Electronic hand held logic game 失效
    电子手持逻辑游戏

    公开(公告)号:USRE40340E1

    公开(公告)日:2008-05-27

    申请号:US08962971

    申请日:1997-10-27

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    Abstract: An electronic game, method and apparatus, is disclosed which includes individually operable electric switches to control the device, and electric light emitting means to provide multi-color displays. The object of the game is for the player to manipulate the switches until all multi-color displays indicate the same color. The device functions by matching electrical operating codes, transmitted from its left and bottom edges, with electrical operating codes stored at its top and right edges, to generate electrical color codes. The electric switches control the routing of the operating codes within the device, and the distribution of the color codes to the multi-color displays. In the preferred embodiment, the device utilizes a microprocessor to control the progress of the game, monitor the position of electric switches, and control the display of multi-color indications. The microprocessor also controls the generation of operating codes, the routing of operating codes from the left and bottom edges to the top and right edges, the determination of color codes at the top and right edges, and the distribution of those color codes from the top and right edges to the multi-color displays. The preferred embodiment also includes multi-color lighted switches to implement the electric control switches and the multi-color displays. The device also comprises an electric control means to select a new game, provisions to varry the level of difficulty of any particular game, and means to generate audible signals.

    Abstract translation: 公开了一种电子游戏,方法和装置,其包括单独操作的电开关以控制该装置,以及电发光装置以提供多色显示器。 游戏的目的是使玩家操纵开关,直到所有多色显示器显示相同的颜色。 该设备通过将从其左下边缘传输的电气操作代码与其顶部和右边缘上存储的电气操作代码相匹配来产生电色条码。 电气开关控制设备内的操作代码的路由,并将颜色代码分配到多色显示器。 在优选实施例中,该装置利用微处理器来控制游戏进度,监视电开关的位置,并控制多色指示的显示。 微处理器还控制生成操作代码,将操作代码从左边缘和下边缘路由到顶部和右边缘,确定顶部和右边缘上的颜色代码以及从顶部分配那些颜色代码 和右边缘到多色显示器。 优选实施例还包括实现电控开关和多色显示器的多色点亮开关。 该装置还包括用于选择新游戏的电气控制装置,用于改变任何特定游戏的难度级别,以及产生可听信号的装置。

    Interactive play device and method
    8.
    发明授权
    Interactive play device and method 有权
    交互式播放设备和方法

    公开(公告)号:US06663393B1

    公开(公告)日:2003-12-16

    申请号:US09611059

    申请日:2000-07-06

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    Abstract: An interactive play device, method and apparatus, is disclosed which includes means to generate a plurality of interactions, entry control means, means to store responses to interactions and control means to select the next interaction based on memorized responses. One object of this invention is to provide a new class of interactive play devices which is founded on personalizing a play device so that its current functionality is based on past interactions with a player rather than providing an identical operation or a randomly activated function each time the device is turned “on.” The invention also provides a plurality of toy devices which operate in a plurality of states that mimic human behavior. A preferred embodiment discloses an interactive doll device which generates interactions that require responses from the player. The responses are memorized by the doll device and are used to select the next interaction. An alternate embodiment discloses an interactive toy car device which uses the same concept of memorizing responses to interactions to generate the next interaction. Both the doll and car play devices are controlled by a generic flow diagram disclosed in the specification.

    Abstract translation: 公开了一种交互式播放装置,方法和装置,其包括产生多个交互的手段,输入控制装置,存储对交互作用的响应的装置以及基于存储的响应选择下一个交互的控制装置。 本发明的一个目的是提供一种新的交互式播放设备,其基于个性化播放设备而建立,使得其当前功能基于与玩家的过去交互,而不是每次提供相同的操作或随机激活的功能 设备已打开。“ 本发明还提供了以模仿人类行为的多种状态操作的多个玩具装置。 优选实施例公开了一种产生需要来自玩家的响应的交互的交互式娃娃装置。 响应由玩偶装置记忆并用于选择下一个交互。 替代实施例公开了一种交互式玩具车装置,其使用相同的概念来记忆对交互的响应以产生下一个交互。 娃娃和汽车玩具都由本说明书中公开的通用流程图来控制。

    METHOD & APPARATUS FOR A TRAIN CONTROL SYSTEM

    公开(公告)号:US20250162627A1

    公开(公告)日:2025-05-22

    申请号:US18831333

    申请日:2024-11-20

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    Abstract: A method and an apparatus for a train control system are disclosed, and are based on virtualization of train control logic and the use of cloud computing resources. A train control system is configured into two main parts. The first part includes physical elements of the train control system, and the second part includes a virtual train control system that provides the computing resources for the required train control application platforms. The disclosed architecture can be used with various train control technologies, including communications based train control, cab-signaling and fixed block, wayside signal technology. Further, the disclosure describes methodologies to convert cab-signaling and manual operations into distance to go operation.

    Method and apparatus for autonomous train control system

    公开(公告)号:US12187330B2

    公开(公告)日:2025-01-07

    申请号:US17300250

    申请日:2021-04-28

    Applicant: Nabil N. Ghaly

    Inventor: Nabil N. Ghaly

    Abstract: A method and a structure for an Autonomous Train Control System (ATCS) are disclosed, and are based on a plurality of autonomous train control elements that operate independent of each other. An autonomous train control element operates within an allocated track space, and based on predefined rules. Further, autonomous train control elements are paired together to exchange operational data. Pursuant to the predefined rules, an autonomous train control element acquires needed track space from a paired element, and relinquishes track space that is not required for its autonomous operation to a paired element. Further, an autonomous train control element is assigned a priority level with respect to the acquisition/relinquishment of track space.

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