摘要:
A personalized entertainment and information platform (Sphere) which provides personalized content delivery across different platforms and modes of delivery. A personal media device (e.g., PC, television, and so forth) interacts with a control server configured for accessing media content and metadata over the Internet. In response to input from the user and the history of user media selection and viewing, a prioritized recommendation list is generated and queued for downloading. The associated content is then downloaded automatically to the personal media device, without the need of user interaction. At this time the user can access the downloaded content immediately without a lengthy delay in waiting for content downloading. It will be appreciated that content such as shows and movies in HD format are of significant size (e.g., up to 50 GB) which would require significant download time, and tie up network and system resources.
摘要:
A system and method for supporting content distribution in an electronic network includes a peer-to-peer network of electronic devices. The electronic devices are initially preloaded in a distributed manner with various content segments from corresponding content items. When a system user selects a particular content item on a corresponding electronic device, a download manager of the electronic device may automatically generate content segment requests to other appropriate electronic devices in the peer-to-peer network. The download manager may then download and automatically reassemble the content segments to produce the selected content item for utilization by the system user.
摘要:
A system and method for optimizing content distribution in an electronic network includes a peer-to-peer network of client devices. The client devices are initially preloaded in a distributed manner with various content segments from corresponding content items. An optimization module from a tracking server iteratively redistributes said content segments among the client devices to seek an optimal content segment configuration of said content segments for optimizing performance characteristics of content reassembly procedures. When a system user selects a particular content item on a corresponding electronic device, a download manager of the electronic device may automatically generate content segment requests to other appropriate electronic devices in the peer-to-peer network. The download manager may then download and automatically reassemble the content segments to produce the selected content item for utilization by the system user.
摘要:
A system and method for effectively performing a network simulation procedure for an electronic network includes a group of client devices that are configured to locally store content items in a distributed manner. Certain of the client devices periodically access required content items directly from other client devices. A simulation model on a tracking server is provided to accurately represent the various client devices and their corresponding transfer links in the electronic network. A simulation manager of the tracking server compiles various types of simulation parameters corresponding to the electronic network. The simulation manager then utilizes the simulation model and the simulation parameters for performing the network simulation procedure to identify and correct various types of network performance problems.
摘要:
A system and method for supporting content distribution in an electronic network includes a peer-to-peer network of electronic devices. The electronic devices are initially preloaded in a distributed manner with various content segments from corresponding content items. When a system user selects a particular content item on a corresponding electronic device, a download manager of the electronic device may automatically generate content segment requests to other appropriate electronic devices in the peer-to-peer network. The download manager may then download and automatically reassemble the content segments to produce the selected content item for utilization by the system user.
摘要:
A system and method for optimizing content distribution in an electronic network includes a peer-to-peer network of client devices. The client devices are initially preloaded in a distributed manner with various content segments from corresponding content items. An optimization module from a tracking server iteratively redistributes said content segments among the client devices to seek an optimal content segment configuration of said content segments for optimizing performance characteristics of content reassembly procedures. When a system user selects a particular content item on a corresponding electronic device, a download manager of the electronic device may automatically generate content segment requests to other appropriate electronic devices in the peer-to-peer network. The download manager may then download and automatically reassemble the content segments to produce the selected content item for utilization by the system user.
摘要:
A Wireless Connection Utility (WCU) provides a unified user experience for managing various types of wireless connections, including Wireless WANs, Wireless LANs, and Bluetooth networks. The WCU functions as a gateway for a user of a computer to monitor the computer's wireless network status, to switch wireless connections, to configure wireless connection settings, and to diagnose wireless connection problems through a Wireless Helper Utility (WHU). The WCU thus provides a unified U/I layer on the top of the existing operating system components for case of use.
摘要:
A Wireless Connection Utility (WCU) provides a unified user experience for managing various types of wireless connections, including Wireless WANs, Wireless LANs, and Bluetooth networks. The WCU functions as a gateway for a user of a computer to monitor the computer's wireless network status, to switch wireless connections, to configure wireless connection settings, and to diagnose wireless connection problems through a Wireless Helper Utility (WHU). The WCU thus provides a unified U/I layer on the top of the existing operating system components for ease of use.
摘要:
A Wireless Connection Utility (WCU) provides a unified user experience for managing various types of wireless connections, including Wireless WANs, Wireless LANs, and Bluetooth networks. The WCU functions as a gateway for a user of a computer to monitor the computer's wireless network status, to switch wireless connections, to configure wireless connection settings, and to diagnose wireless connection problems through a Wireless Helper Utility (WHU). The WCU thus provides a unified U/I layer on the top of the existing operating system components for case of use.
摘要:
A Wireless Connection Utility (WCU) provides a unified user experience for managing various types of wireless connections, including Wireless WANs, Wireless LANs, and Bluetooth networks. The WCU functions as a gateway for a user of a computer to monitor the computer's wireless network status, to switch wireless connections, to configure wireless connection settings, and to diagnose wireless connection problems through a Wireless Helper Utility (WHU). The WCU thus provides a unified U/I layer on the top of the existing operating system components for ease of use.