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公开(公告)号:US20240082704A1
公开(公告)日:2024-03-14
申请号:US18502264
申请日:2023-11-06
Applicant: Nvidia Corporation
Inventor: Jonathan White , Dave Clark , Nathan Otterness , Travis Muhlestein , Prabindh Sundareson , Jim van Welzen , Jack van Welzen
IPC: A63F13/30 , A63F13/426 , A63F13/428 , A63F13/44 , A63F13/79 , A63F13/86 , G07F17/32 , H04N21/234 , H04N21/44
CPC classification number: A63F13/30 , A63F13/426 , A63F13/428 , A63F13/44 , A63F13/79 , A63F13/86 , G07F17/3209 , H04N21/23418 , H04N21/44008
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
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公开(公告)号:US11657627B2
公开(公告)日:2023-05-23
申请号:US17365179
申请日:2021-07-01
Applicant: NVIDIA Corporation
Inventor: James Van Welzen , Jonathan White , David Clark , Nathan Otterness , Jack Van Welzen , Prakash Yadav
CPC classification number: G06V20/62 , G06V20/635 , G06V30/10
Abstract: In various examples, frames of a video may include a first visual object that may appear relative to a second visual object within a region of the frames. Once a relationship between the first visual object and the region is known, one or more operations may be performed on the relative region. For example, optical character recognition may be performed on the relative region where the relative region is known to contain textual information. As a result, the identification of the first visual object may serve as an anchor for determining the location of the relative region including the second visual object—thereby increasing accuracy and efficiency of the system while reducing run-time.
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公开(公告)号:US20220005156A1
公开(公告)日:2022-01-06
申请号:US17476251
申请日:2021-09-15
Applicant: Nvidia Corporation
Inventor: Nathan Otterness , Jonathan White , Dave Clark , Jim van Welzen
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
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公开(公告)号:US11087162B2
公开(公告)日:2021-08-10
申请号:US16528891
申请日:2019-08-01
Applicant: NVIDIA Corporation
Inventor: James Van Welzen , Jonathan White , David Clark , Nathan Otterness , Jack Van Welzen , Prakash Yadav
IPC: G06K9/32
Abstract: In various examples, frames of a video may include a first visual object that may appear relative to a second visual object within a region of the frames. Once a relationship between the first visual object and the region is known, one or more operations may be performed on the relative region. For example, optical character recognition may be performed on the relative region where the relative region is known to contain textual information. As a result, the identification of the first visual object may serve as an anchor for determining the location of the relative region including the second visual object—thereby increasing accuracy and efficiency of the system while reducing run-time.
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公开(公告)号:US11170471B2
公开(公告)日:2021-11-09
申请号:US16747143
申请日:2020-01-20
Applicant: Nvidia Corporation
Inventor: Nathan Otterness , Jonathan White , Dave Clark , Jim van Welzen
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
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公开(公告)号:US20210129017A1
公开(公告)日:2021-05-06
申请号:US16669939
申请日:2019-10-31
Applicant: Nvidia Corporation
Inventor: Jonathan White , Dave Clark , Nathan Otterness , Travis Muhlestein , Prabindh Sundareson , Jim van Welzen , Jack van Welzen
IPC: A63F13/30 , A63F13/86 , G07F17/32 , A63F13/79 , A63F13/426 , A63F13/428 , A63F13/44
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
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公开(公告)号:US12288404B2
公开(公告)日:2025-04-29
申请号:US17476251
申请日:2021-09-15
Applicant: Nvidia Corporation
Inventor: Nathan Otterness , Jonathan White , Dave Clark , Jim van Welzen
IPC: G06V20/62 , A63F13/53 , G06T3/4007 , G06V20/40 , G06V30/148
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
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公开(公告)号:US11154773B2
公开(公告)日:2021-10-26
申请号:US16669939
申请日:2019-10-31
Applicant: Nvidia Corporation
Inventor: Jonathan White , Dave Clark , Nathan Otterness , Travis Muhlestein , Prabindh Sundareson , Jim van Welzen , Jack van Welzen
IPC: A63F13/30 , A63F13/86 , G07F17/32 , A63F13/44 , A63F13/426 , A63F13/428 , A63F13/79 , H04N21/234 , H04N21/44
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
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公开(公告)号:US20210224950A1
公开(公告)日:2021-07-22
申请号:US16747143
申请日:2020-01-20
Applicant: Nvidia Corporation
Inventor: Nathan Otterness , Jonathan White , Dave Clark , Jim van Welzen
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
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公开(公告)号:US11806616B2
公开(公告)日:2023-11-07
申请号:US17495643
申请日:2021-10-06
Applicant: Nvidia Corporation
Inventor: Jonathan White , Dave Clark , Nathan Otterness , Travis Muhlestein , Prabindh Sundareson , Jim van Welzen , Jack van Welzen
IPC: A63F13/30 , A63F13/86 , G07F17/32 , A63F13/44 , A63F13/426 , A63F13/428 , A63F13/79 , H04N21/234 , H04N21/44
CPC classification number: A63F13/30 , A63F13/426 , A63F13/428 , A63F13/44 , A63F13/79 , A63F13/86 , G07F17/3209 , H04N21/23418 , H04N21/44008
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
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