GRAPHICS SERVER AND METHOD FOR MANAGING STREAMING PARAMETERS
    3.
    发明申请
    GRAPHICS SERVER AND METHOD FOR MANAGING STREAMING PARAMETERS 审中-公开
    用于管理流动参数的图形服务器和方法

    公开(公告)号:US20140347376A1

    公开(公告)日:2014-11-27

    申请号:US13911907

    申请日:2013-06-06

    CPC classification number: G06T1/20 H04L65/4084 H04L65/602 H04L65/80 H04L67/10

    Abstract: A graphics server and method for managing streaming parameters. One embodiment of the graphics server includes: (1) a real-time bandwidth estimator (RBE) configured to generate a bandwidth estimate for a network over which a rendered scene is transmittable, (2) a quality-of-service (QoS) manager configured to generate streaming parameters based on the bandwidth estimate, and (3) a graphics processing unit (GPU) configured to employ the streaming parameters to at least partially prepare the rendered scene for transmission.

    Abstract translation: 用于管理流参数的图形服务器和方法。 该图形服务器的一个实施例包括:(1)被配置为生成渲染场景可以透过的网络的带宽估计的实时带宽估计器(RBE),(2)服务质量(QoS)管理器 被配置为基于所述带宽估计来生成流参数,以及(3)被配置为使用所述流参数来至少部分地准备所述被渲染场景进行传输的图形处理单元(GPU)。

    SYSTEM AND METHOD FOR JITTER-AWARE BANDWIDTH ESTIMATION
    5.
    发明申请
    SYSTEM AND METHOD FOR JITTER-AWARE BANDWIDTH ESTIMATION 审中-公开
    用于抖动波段估计的系统和方法

    公开(公告)号:US20170026259A1

    公开(公告)日:2017-01-26

    申请号:US14808520

    申请日:2015-07-24

    CPC classification number: H04L43/0858 H04L43/0888 H04L43/0894

    Abstract: A receiver and method for estimating an available bandwidth of a data channel streaming video data are provided. In one embodiment, the receiver includes: (1) a physical interface configured to receive the video data from a network, (2) a packet memory configured to store frames of the video data, (3) a dispersed packet time calculator configured to calculate a total time for one of the frames to go through the data channel, and (4) a bandwidth estimator configured to determine the available bandwidth of the data channel based on a number of data units received for the one frame and the total time.

    Abstract translation: 提供了一种用于估计数据信道流视频数据的可用带宽的接收机和方法。 在一个实施例中,接收机包括:(1)被配置为从网络接收视频数据的物理接口,(2)被配置为存储视频数据的帧的分组存储器,(3)分散的分组时间计算器, 一个帧的总时间经过数据信道,以及(4)带宽估计器,被配置为基于为一帧接收的数据单元的数量和总时间来确定数据信道的可用带宽。

    SYSTEM AND METHOD OF FORWARD ERROR CORRECTION FOR STREAMING MEDIA
    7.
    发明申请
    SYSTEM AND METHOD OF FORWARD ERROR CORRECTION FOR STREAMING MEDIA 审中-公开
    用于流媒体的前向纠错的系统和方法

    公开(公告)号:US20170063487A1

    公开(公告)日:2017-03-02

    申请号:US14836348

    申请日:2015-08-26

    Abstract: A receiver, transmitter, and method for a dynamic forward error correction (FEC) are provided. In one embodiment, the method includes: 1) transmitting frames of data during a streaming session according to a FEC repair rate, each frame being contained in a plurality of source packets and having at least one repair packet; and 2) changing the FEC repair rate at least once during the streaming session based on at least one of a number of unrecovered source packets and a number of unused repair packets.

    Abstract translation: 提供了用于动态前向纠错(FEC)的接收机,发射机和方法。 在一个实施例中,该方法包括:1)根据FEC修复率在流媒体会话期间发送数据帧,每个帧包含在多个源分组中并具有至少一个修复分组; 以及2)基于多个未恢复的源分组和多个未使用的修复分组中的至少一个,在流传输会话期间改变FEC修复率至少一次。

    System and method for jitter-aware bandwidth estimation

    公开(公告)号:US10298475B2

    公开(公告)日:2019-05-21

    申请号:US14808520

    申请日:2015-07-24

    Abstract: A receiver and method for estimating an available bandwidth of a data channel streaming video data are provided. In one embodiment, the receiver includes: (1) a physical interface configured to receive the video data from a network, (2) a packet memory configured to store frames of the video data, (3) a dispersed packet time calculator configured to calculate a total time for one of the frames to go through the data channel, and (4) a bandwidth estimator configured to determine the available bandwidth of the data channel based on a number of data units received for the one frame and the total time.

    GRAPHICS SERVER AND METHOD FOR STREAMING RENDERED CONTENT VIA A REMOTE GRAPHICS PROCESSING SERVICE
    9.
    发明申请
    GRAPHICS SERVER AND METHOD FOR STREAMING RENDERED CONTENT VIA A REMOTE GRAPHICS PROCESSING SERVICE 审中-公开
    用于通过远程图形处理服务流式渲染内容的图形服务器和方法

    公开(公告)号:US20140376606A1

    公开(公告)日:2014-12-25

    申请号:US13923482

    申请日:2013-06-21

    CPC classification number: H04N19/137 H04N19/12 H04N19/132 H04N19/176

    Abstract: A graphics server and method for streaming rendered content via a remote graphics rendering service. One embodiment of the graphics server includes: (1) a frame capturer configured to capture frames of rendered content at a frame rate, (2) an encoder configured to encode captured frames at the frame rate, and (3) a processor configured to cause encoded frames to be transmitted if the rendered content is at least partially changed, and cause a skip-frame message to be transmitted, the skip-frame message configured to cause the frame capturer to forgo capturing and the encoder to forgo encoding if the rendered content is unchanged.

    Abstract translation: 用于通过远程图形呈现服务流式呈现内容的图形服务器和方法。 图形服务器的一个实施例包括:(1)帧捕获器,被配置为以帧速率捕获渲染内容的帧;(2)编码器,被配置为以帧速率对捕获的帧进行编码;以及(3)处理器, 如果所呈现的内容被至少部分地改变,则要发送的编码帧,并且引起跳过帧消息被发送,所述跳过帧消息被配置为使得帧捕获器放弃捕获,并且如果所呈现的内容 没有变化

    Graphics server and method for streaming rendered content via a remote graphics processing service

    公开(公告)号:US10560698B2

    公开(公告)日:2020-02-11

    申请号:US16181696

    申请日:2018-11-06

    Abstract: A graphics server and method for streaming rendered content via a remote graphics rendering service is provided. In one embodiment, the server includes a memory, a graphics renderer, a frame capturer, an encoder, and a processor. The memory is configured to store a pre-computed skip-frame message indicative to a client to re-use a previously transmitted frame of the video stream. The graphics renderer is configured to identify when rendered content has not changed. When the graphics renderer identifies that the rendered content has not changed, the processor is configured to cause: (1) the frame capturer to not capture the frames of the rendered content; (2) the encoder to not encode the frames of the rendered content; and (3) the pre-encoded skip-frame message to be transmitted without requiring any pixel processing.

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