SPOILER MITIGATION METHODS AND SYSTEMS
    2.
    发明申请
    SPOILER MITIGATION METHODS AND SYSTEMS 审中-公开
    SPOILER减缓方法和系统

    公开(公告)号:US20150382061A1

    公开(公告)日:2015-12-31

    申请号:US14319543

    申请日:2014-06-30

    Abstract: Methods and systems are provided for mitigating spoilers when placeshifting content. One exemplary method involves identifying a filtering criterion based on a media program available for viewing on a client device via a network, obtaining, via the network, content for presentation on the client device, identifying a portion of the content corresponding to the media program using the filtering criterion, and inhibiting presentation of the identified portion of the content on the client device.

    Abstract translation: 提供了方法和系统,用于在放置内容时减轻扰流板。 一种示例性方法包括基于可用于经由网络在客户端设备上观看的媒体程序来识别过滤标准,经由网络获得用于在客户端设备上呈现的内容,使用 过滤标准,以及禁止在客户端设备上呈现所识别出的内容部分。

    SYSTEMS AND METHODS FOR GENERATING AND STREAMING GAME DATA TO A GROUP MEDIA CLIENT AND A PLURALITY OF PERSONAL MEDIA CLIENTS
    5.
    发明申请
    SYSTEMS AND METHODS FOR GENERATING AND STREAMING GAME DATA TO A GROUP MEDIA CLIENT AND A PLURALITY OF PERSONAL MEDIA CLIENTS 审中-公开
    用于生成和流动游戏数据到集团媒体客户端和个人媒体客户群的系统和方法

    公开(公告)号:US20160189474A1

    公开(公告)日:2016-06-30

    申请号:US14983917

    申请日:2015-12-30

    CPC classification number: G07F17/3227 G07F17/3225 G07F17/3241 G07F17/3293

    Abstract: Systems and processes for streaming a game to a group media client and a plurality of personal media clients are disclosed. In various embodiments, a media streaming device and game processor may execute game software or game logic to generate game data. This game data may be streamed for display to each game player as a group to a group media client as well as over a network to a personal media client of each individual player. Each player may select game data (e.g., a card or cards in the case of the game of poker), and this selection may be communicated to the media streaming device and game processor over the network. The media streaming device and game processor may, in response, continue to execute the game logic to generate updated game data.

    Abstract translation: 公开了将游戏流式传输到组媒体客户端和多个个人媒体客户端的系统和过程。 在各种实施例中,媒体流设备和游戏处理器可执行游戏软件或游戏逻辑以产生游戏数据。 该游戏数据可以被流式传输到每个游戏玩家作为一组到组媒体客户端,以及通过网络传送到每个单独玩家的个人媒体客户端。 每个玩家可以选择游戏数据(例如在扑克游戏的情况下是卡片或卡片),并且该选择可以通过网络传送到媒体流设备和游戏处理器。 作为响应,媒体流设备和游戏处理器可以继续执行游戏逻辑以生成更新的游戏数据。

    "> MANAGING DELIVERY OF VIDEO CONTENT TO PROVIDE A
    6.
    发明申请
    MANAGING DELIVERY OF VIDEO CONTENT TO PROVIDE A "RETURN TO PROGRAM" NOTIFICATION 审中-公开
    管理提供视频内容以提供“返回程序”通知

    公开(公告)号:US20150312637A1

    公开(公告)日:2015-10-29

    申请号:US14264422

    申请日:2014-04-29

    CPC classification number: H04N21/47214 H04N21/44008 H04N21/442 H04N21/812

    Abstract: A system and methods of managing delivery of video content are presented here. In accordance with one exemplary operating method, a channel switching action is detected in association with presentation of interstitial video content corresponding to a first video event on a first video service. The method continues by providing a second video event on a second video service for presentation to a user, wherein the providing is performed after detecting the channel switching action. During presentation of the second video event, the method communicates a program return notification. The program return notification is intended for the user, and the program return notification indicates completion of the interstitial video content.

    Abstract translation: 这里介绍了管理视频内容传送的系统和方法。 根据一个示例性操作方法,与第一视频服务上的与第一视频事件相对应的间隔视频内容的呈现相关联地检测频道切换动作。 该方法继续通过在第二视频服务上提供第二视频事件来呈现给用户,其中在检测到频道切换动作之后执行提供。 在呈现第二视频事件期间,该方法传送节目返回通知。 程序返回通知是针对用户的,程序返回通知指示插页式视频内容的完成。

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