METHOD, MEDIUM AND SYSTEM RENDERING 3-D GRAPHICS DATA HAVING AN OBJECT TO WHICH A MOTION BLUR EFFECT IS TO BE APPLIED
    1.
    发明申请
    METHOD, MEDIUM AND SYSTEM RENDERING 3-D GRAPHICS DATA HAVING AN OBJECT TO WHICH A MOTION BLUR EFFECT IS TO BE APPLIED 有权
    方法,介质和系统渲染具有运动效果的对象的三维图形数据应用于

    公开(公告)号:US20140168209A1

    公开(公告)日:2014-06-19

    申请号:US14187884

    申请日:2014-02-24

    Inventor: Sang-oak WOO

    CPC classification number: G06T15/005 G06T5/002 G06T13/20

    Abstract: A 3D graphics rendering method, medium and system that provide a motion blur effect. Clone objects of an object are generated based on animation information of the object to which a motion blur effect is to be applied and 3D graphics data including the generated clone objects is rendered, thereby providing a motion blur effect without using accumulation buffers.

    Abstract translation: 3D图形渲染方法,提供运动模糊效果的中等和系统。 基于要应用运动模糊效果的对象的动画信息生成对象的克隆对象,并且渲染包括生成的克隆对象的3D图形数据,从而在不使用累加缓冲器的情况下提供运动模糊效果。

    RENDERING APPARATUS AND METHOD
    3.
    发明申请
    RENDERING APPARATUS AND METHOD 审中-公开
    渲染设备和方法

    公开(公告)号:US20130229410A1

    公开(公告)日:2013-09-05

    申请号:US13862654

    申请日:2013-04-15

    CPC classification number: G06T19/00 G06F9/451 G06T11/60 G06T13/20

    Abstract: A rendering apparatus and method are provided. A plurality of nodes of interface data are described using the plurality of nodes connected hierarchically and indicate a plurality of selectable items that are analyzed, and the interface data is rendered based on a result of the analysis. Consequently, a creator of interface data to be rendered can expect a time-to-market reduction when creating interface data described in a standardized format.

    Abstract translation: 提供了一种渲染装置和方法。 使用分层连接的多个节点来描述接口数据的多个节点,并且指示被分析的多个可选项目,并且基于分析结果呈现接口数据。 因此,当创建以标准格式描述的接口数据时,要呈现的接口数据的创建者可以期望上市时间缩短。

    METHOD AND APPARATUS FOR RENDERING GRAPHICS DATA
    5.
    发明申请
    METHOD AND APPARATUS FOR RENDERING GRAPHICS DATA 审中-公开
    用于渲染图形数据的方法和装置

    公开(公告)号:US20150221122A1

    公开(公告)日:2015-08-06

    申请号:US14329210

    申请日:2014-07-11

    CPC classification number: G06T15/205 G06T2200/16 G06T2210/08

    Abstract: Methods and apparatuses of rendering graphics data are disclosed to reduce the amount of computation to be performed in rendering the graphics data. The method of rendering graphics data includes extracting, at an extractor for rendering graphics data, an object existing at a first frame and a second frame on the basis of attribute information of the object in the first frame and attribute information the object in the second frame, comparing first viewpoint information of the object in the first frame with second viewpoint information of the object in the second frame, and acquiring geometric data of the object in a second viewpoint on the basis of geometric data of the object in a first viewpoint and the viewpoint comparison information.

    Abstract translation: 公开了渲染图形数据的方法和装置,以减少在渲染图形数据时要执行的计算量。 渲染图形数据的方法包括:在用于渲染图形数据的提取器处,基于第一帧中的对象的属性信息和在第二帧中的对象的属性信息提取存在于第一帧和第二帧的对象 将第一帧中的对象的第一视点信息与第二帧中的对象的第二视点信息进行比较,并且基于第一视点中的对象的几何数据,在第二视点中获取对象的几何数据,并且 观点比较信息。

    GRAPHICS PROCESSING METHOD AND SYSTEM
    6.
    发明申请

    公开(公告)号:US20180189925A1

    公开(公告)日:2018-07-05

    申请号:US15698010

    申请日:2017-09-07

    Abstract: A graphics processing method and a graphics processing system are provided. A graphics processing method including: estimating a depth complexity of a tile generated by dividing a frame; visibility calculations are selectively performed with respect to at least one primitive included in the tile based on the estimated depth complexity of the tile; and performing rendering on the tile. A graphics processing apparatus includes one or more processors which determine a depth complexity of primitives input to a current tile and whether translucent primitives exist. The graphics processing apparatus may operate adaptively in a Tile Based Rendering (TBR) mode or a Tile Based Deferred Rendering (TBDR) mode according to the determination of depth complexity and a presence of translucent primitives.

    METHOD AND APPARATUS FOR CONVERTING PROGRAMS
    8.
    发明申请
    METHOD AND APPARATUS FOR CONVERTING PROGRAMS 有权
    用于转换程序的方法和装置

    公开(公告)号:US20150095897A1

    公开(公告)日:2015-04-02

    申请号:US14204067

    申请日:2014-03-11

    CPC classification number: G06F8/4441 G06F8/4443

    Abstract: Methods and apparatuses of converting a program, which may enhance an execution speed of a computer program, are provided. The method may include receiving a program, detecting at least one loop statement including at least one branch statement within the program, determining whether the loop statement may be split into at one or more sub-loop statements which perform the same function as a function of the loop statement and from which the branch statement has been removed, splitting the loop statement into the sub-loop statements and removing the branch statement included in the loop statement if it is determined that the loop statement may be split as a result of the determination, and outputting a result of removing the branch statement.

    Abstract translation: 提供了可以提高计算机程序的执行速度的转换程序的方法和装置。 该方法可以包括接收程序,检测至少一个循环语句,其包括程序内的至少一个分支语句,确定循环语句是否可以被分割成一个或多个子循环语句,其执行与函数相同的函数 循环语句和分支语句已被删除,将循环语句分解为子循环语句并删除循环语句中包含的分支语句,如果确定循环语句可能由于确定而被拆分 ,并输出删除分支语句的结果。

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