Short segment generation for user engagement in vocal capture applications

    公开(公告)号:US11693616B2

    公开(公告)日:2023-07-04

    申请号:US16947943

    申请日:2020-08-25

    Applicant: SMULE, INC.

    Abstract: User interface techniques provide user vocalists with mechanisms for solo audiovisual capture and for seeding subsequent performances by other users (e.g., joiners). Audiovisual capture may be against a full-length work or seed spanning much or all of a pre-existing audio (or audiovisual) work and in some cases may mix, to seed further contributions of one or more joiners, a user's captured media content for at least some portions of the audio (or audiovisual) work. A short seed or short segment may span less than all (and in some cases, much less than all) of the audio (or audiovisual) work. For example, a verse, chorus, refrain, hook or other limited “chunk” of an audio (or audiovisual) work may constitute a short seed or short segment. Computational techniques are described that allow a system to automatically identify suitable short seeds or short segments. After audiovisual capture against the short seed or short segment, a resulting, solo or group, full-length or short-form performance may be posted, livestreamed, or otherwise disseminated in a social network.

    AUDIOVISUAL COLLABORATION METHOD WITH LATENCY MANAGEMENT FOR WIDE-AREA BROADCAST

    公开(公告)号:US20220030056A1

    公开(公告)日:2022-01-27

    申请号:US17303769

    申请日:2021-06-07

    Applicant: SMULE, INC.

    Abstract: Techniques have been developed to facilitate the livestreaming of group audiovisual performances. Audiovisual performances including vocal music are captured and coordinated with performances of other users in ways that can create compelling user and listener experiences. For example, in some cases or embodiments, duets with a host performer may be supported in a sing-with-the-artist style audiovisual livestream in which aspiring vocalists request or queue particular songs for a live radio show entertainment format. The developed techniques provide a communications latency-tolerant mechanism for synchronizing vocal performances captured at geographically-separated devices (e.g., at globally-distributed, but network-connected mobile phones or tablets or at audiovisual capture devices geographically separated from a live studio).

    Synthetic musical instrument with performance-and/or skill-adaptive score tempo
    10.
    发明授权
    Synthetic musical instrument with performance-and/or skill-adaptive score tempo 有权
    具有演奏和/或技能自适应乐谱的合成乐器

    公开(公告)号:US09082380B1

    公开(公告)日:2015-07-14

    申请号:US13664939

    申请日:2012-10-31

    Applicant: Smule, Inc.

    Abstract: Notwithstanding practical limitations imposed by mobile device platforms and applications, truly captivating musical instruments may be synthesized in ways that allow musically expressive performances to be captured and rendered in real-time. In some cases, synthetic musical instruments can provide a game, grading or instructional mode in which one or more qualities of a user's performance are assessed relative to a musical score. By constantly adapting to such modes to actual performance characteristics and, in some cases, to the level of a given user musician's skill, user interactions with synthetic musical instruments can be made more engaging and may capture user interest and economic opportunities (e.g., for in-app purchase and/or social networking) over generally longer periods of time.

    Abstract translation: 尽管移动设备平台和应用程序的实际限制,真正迷人的乐器可能会以允许音乐表现性能被实时捕获和渲染的方式进行合成。 在某些情况下,合成乐器可以提供游戏,分级或教学模式,其中相对于乐谱评估用户表现的一个或多个质量。 通过不断适应这种模式,实际的演奏特征,在某些情况下,对于给定用户音乐家的技能水平,用户与合成乐器的交互可以更具吸引力,并且可以捕获用户的兴趣和经济机会(例如, -app购买和/或社交网络)在一般较长的时间段内。

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