3D video control system to adjust 3D video rendering based on user preferences
    1.
    发明授权
    3D video control system to adjust 3D video rendering based on user preferences 有权
    3D视频控制系统根据用户喜好调整3D视频呈现

    公开(公告)号:US09035939B2

    公开(公告)日:2015-05-19

    申请号:US12983649

    申请日:2011-01-03

    IPC分类号: G06T19/00 H04N13/00 H04N13/04

    摘要: 3D image data can be modified based on user preference data received from a user. The user preference data may be received at a first device and used to adjust 3D image data generated by the first device for presentation by a display device, or the first device may receive the user preference data and transmit it to a display device such that the display device may adjust the 3D image data based on the user preference data. The 3D image data may be adjusted based on user preference data to support presentation of 3D imagery on the display device in a manner desired by a user. 3D user viewing preferences may include an amount of pop-out effect in images, a stereo baseline of images, a depth range of images, a spatial distribution of images, a degree of depth sharpness in images, or specification of a user's dominant eye.

    摘要翻译: 可以基于从用户接收的用户偏好数据来修改3D图像数据。 可以在第一设备处接收用户偏好数据,并且用于调整由第一设备生成的用于由显示设备呈现的3D图像数据,或者第一设备可以接收用户偏好数据并将其发送到显示设备,使得 显示装置可以基于用户偏好数据来调整3D图像数据。 可以基于用户偏好数据来调整3D图像数据,以支持以用户期望的方式在显示设备上呈现3D图像。 3D用户观看偏好可以包括图像中的弹出效果,图像的立体基线,图像的深度范围,图像的空间分布,图像中的深度清晰度或用户的主导眼睛的规格。

    3D VIDEO CONTROL SYSTEM TO ADJUST 3D VIDEO RENDERING BASED ON USER PREFERNCES
    2.
    发明申请
    3D VIDEO CONTROL SYSTEM TO ADJUST 3D VIDEO RENDERING BASED ON USER PREFERNCES 有权
    3D视频控制系统根据用户偏好调整3D视频渲染

    公开(公告)号:US20120084652A1

    公开(公告)日:2012-04-05

    申请号:US12983649

    申请日:2011-01-03

    IPC分类号: G06F3/00 H04N13/00

    摘要: 3D image data can be modified based on user preference data received from a user. The user preference data may be received at a first device and used to adjust 3D image data generated by the first device for presentation by a display device, or the first device may receive the user preference data and transmit it to a display device such that the display device may adjust the 3D image data based on the user preference data. The 3D image data may be adjusted based on user preference data to support presentation of 3D imagery on the display device in a manner desired by a user. 3D user viewing preferences may include an amount of pop-out effect in images, a stereo baseline of images, a depth range of images, a spatial distribution of images, a degree of depth sharpness in images, or specification of a user's dominant eye.

    摘要翻译: 可以基于从用户接收的用户偏好数据来修改3D图像数据。 可以在第一设备处接收用户偏好数据,并且用于调整由第一设备生成的用于由显示设备呈现的3D图像数据,或者第一设备可以接收用户偏好数据并将其发送到显示设备,使得 显示装置可以基于用户偏好数据来调整3D图像数据。 可以基于用户偏好数据来调整3D图像数据,以支持以用户期望的方式在显示设备上呈现3D图像。 3D用户观看偏好可以包括图像中的弹出效果,图像的立体基线,图像的深度范围,图像的空间分布,图像中的深度清晰度或用户的主导眼睛的规格。

    MULTIPATH MANAGEMENT ARCHITECTURE AND PROTOCOLS FOR MOBILE MULTIMEDIA SERVICE WITH MULTIPLE DESCRIPTION CODING
    5.
    发明申请
    MULTIPATH MANAGEMENT ARCHITECTURE AND PROTOCOLS FOR MOBILE MULTIMEDIA SERVICE WITH MULTIPLE DESCRIPTION CODING 审中-公开
    移动多媒体服务的多路径管理架构和协议多描述编码

    公开(公告)号:US20120311072A1

    公开(公告)日:2012-12-06

    申请号:US13150708

    申请日:2011-06-01

    IPC分类号: G06F15/16

    摘要: A wireless communication method includes an aggregator requesting a first description substream of a multimedia service from a source over a first path, receiving confirmation that the source is available, and receiving a first substream of the service. The method includes determining if a quality of the first substream is satisfactory, and requesting to receive the multimedia service over at least one additional path from the same source. A wireless method of communication by a source device includes receiving a multimedia service request from an end device aggregator over a first path, sending an confirmation that the source is available and sending a first substream over the first path in response to the request. The method includes receiving a request to send the multimedia service over at least one additional path to the end device aggregator from the same source.

    摘要翻译: 无线通信方法包括聚合器,其通过第一路径从源请求多媒体服务的第一描述子流,接收到所述源可用的确认以及接收所述服务的第一子流。 该方法包括确定第一子流的质量是否令人满意,并且通过来自相同源的至少一个附加路径请求接收多媒体服务。 源设备的无线通信方法包括:通过第一路径从终端设备聚合器接收多媒体服务请求,发送源可用的确认,并响应于该请求在第一路径上发送第一子流。 该方法包括从相同的源接收通过至少一个额外路径发送多媒体服务的请求到终端设备聚合器。

    MOBILE MEDIA SERVER
    6.
    发明申请
    MOBILE MEDIA SERVER 审中-公开
    移动媒体服务器

    公开(公告)号:US20110138018A1

    公开(公告)日:2011-06-09

    申请号:US12960220

    申请日:2010-12-03

    IPC分类号: G06F15/16

    摘要: Mobile media server (MMS) includes MMS hosts and an MMS clients utilized for ubiquitous sharing of media content. An MMS host, which may be deployed on a mobile terminal such as a cellular telephone, can establish a logical link with an MMS client over an IP interface and initiate a streaming session with the MMS client. The MMS host may further retrieve media content from any source, such as a network source, locally stored content, or a camera and/or microphone on the MMS host, and serve the media content to the MMS client over the logical link.

    摘要翻译: 移动媒体服务器(MMS)包括MMS主机和用于媒体内容无处不在共享的MMS客户端。 可以部署在诸如蜂窝电话的移动终端上的MMS主机可以通过IP接口建立与MMS客户端的逻辑链路,并发起与MMS客户端的流式传输会话。 MMS主机可以进一步从诸如网络源,本地存储的内容或MMS主机上的相机和/或麦克风之类的任何来源检索媒体内容,并通过逻辑链路将媒体内容提供给MMS客户端。

    MULTIPATH RATE ADAPTATION
    8.
    发明申请
    MULTIPATH RATE ADAPTATION 有权
    多速率适应

    公开(公告)号:US20120317300A1

    公开(公告)日:2012-12-13

    申请号:US13155762

    申请日:2011-06-08

    IPC分类号: G06F15/16

    摘要: An end-to-end multimedia streaming system can include a streaming server and a destination. The streaming server includes a content source, which sends multiple description coding-encoded content over a plurality of paths to the destination. The destination includes an aggregator for aggregating the descriptions from the multiple paths, decoding and recombining them to recover the content. A feedback sender at the destination generates traffic performance variables based on the channel conditions of the multiple paths, and sends these variables to a feedback receiver at the streaming server. The feedback receiver utilizes the feedback information to make adjustments to the transmissions of the content, and to synchronize the transmissions over the multiple paths.

    摘要翻译: 端到端多媒体流系统可以包括流服务器和目的地。 流服务器包括内容源,其在多个路径上向目的地发送多个描述编码编码的内容。 目的地包括用于从多个路径聚合描述的聚合器,解码并重组它们以恢复内容。 目的地的反馈发送者根据多个路径的信道条件生成流量性能变量,并将这些变量发送到流服务器的反馈接收器。 反馈接收机利用反馈信息来调整内容的传输,并且通过多个路径来同步传输。