Video gaming equipments with alternative purchasable bonus events
    1.
    发明授权
    Video gaming equipments with alternative purchasable bonus events 有权
    具有替代购买奖励活动的视频游戏设备

    公开(公告)号:US08851965B2

    公开(公告)日:2014-10-07

    申请号:US13453728

    申请日:2012-04-23

    CPC classification number: G07F17/3244

    Abstract: A wagering game is played on processor-based gaming apparatus including: providing a gaming apparatus of processor, video display and gaming input system; after a wager, the processor executes code to play a first wagering game and display images associated with the first wagering game on the video display; when the processor recognizes a predefined trigger outcome, bonus play of a second game different from the first wagering game begins; the processor identifies bonus points accumulated during bonus play distinct from any wagering credits; the processor displays at least two distinct bonus events of a first bonus event played on the first wagering game and a second bonus event played on the first wagering game. The first bonus event and the second bonus event being activated by the processor diminishing accumulated bonus points. An amount of bonus points needed to activate the first bonus event is different from an amount of points needed to activate the second bonus event.

    Abstract translation: 在基于处理器的游戏设备上播放投注游戏,包括:提供处理器,视频显示和游戏输入系统的游戏设备; 在下注之后,处理器执行代码以播放第一投注游戏并在视频显示器上显示与第一投注游戏相关联的图像; 当处理器识别预定义的触发结果时,开始与第一投注游戏不同的第二游戏的奖励游戏; 处理器确定奖金游戏积累的奖励积分与任何投注信用不同; 处理器显示在第一投注游戏上玩的第一奖励事件和在第一投注游戏上玩的第二奖金事件的至少两个不同的奖励事件。 处理器激活的第一个红利事件和第二个红利事件减少累积的积分。 激活第一奖励事件所需的奖励积分不同于激活第二奖励事件所需的积分数量。

    VIDEO GAMING EQUIPMENTS WITH ALTERNATIVE PURCHASEABLE BONUS EVENTS
    2.
    发明申请
    VIDEO GAMING EQUIPMENTS WITH ALTERNATIVE PURCHASEABLE BONUS EVENTS 有权
    视频游戏设备与替代性可购买奖金活动

    公开(公告)号:US20130281170A1

    公开(公告)日:2013-10-24

    申请号:US13453728

    申请日:2012-04-23

    CPC classification number: G07F17/3244

    Abstract: A wagering game is played on processor-based gaming apparatus including: providing a gaming apparatus of processor, video display and gaming input system; after a wager, the processor executes code to play a first wagering game and display images associated with the first wagering game on the video display;when the processor recognizes a predefined trigger outcome, bonus play of a second game different from the first wagering game begins;the processor identifies bonus points accumulated during bonus play distinct from any wagering credits; the processor displays at least two distinct bonus events of a first bonus event played on the first wagering game and a second bonus event played on the first wagering game. The first bonus event and the second bonus event being activated by the processor diminishing accumulated bonus points. An amount of bonus points needed to activate the first bonus event is different from an amount of points needed to activate the second bonus event.

    Abstract translation: 在基于处理器的游戏设备上播放投注游戏,包括:提供处理器,视频显示和游戏输入系统的游戏设备; 在下注之后,处理器执行代码以播放第一投注游戏并在视频显示器上显示与第一投注游戏相关联的图像; 当处理器识别预定义的触发结果时,开始与第一投注游戏不同的第二游戏的奖励游戏; 处理器确定奖金游戏积累的奖励积分与任何投注信用不同; 处理器显示在第一投注游戏上玩的第一奖励事件和在第一投注游戏上玩的第二奖金事件的至少两个不同的奖励事件。 处理器激活的第一个红利事件和第二个红利事件减少累积的积分。 激活第一奖励事件所需的奖励积分不同于激活第二奖励事件所需的积分数量。

    CASHLESS GAMING SYSTEM: APPARATUS AND METHOD
    3.
    发明申请
    CASHLESS GAMING SYSTEM: APPARATUS AND METHOD 审中-公开
    无缝游戏系统:装置和方法

    公开(公告)号:US20070225068A1

    公开(公告)日:2007-09-27

    申请号:US11753372

    申请日:2007-05-24

    Applicant: Steven Weiss

    Inventor: Steven Weiss

    Abstract: An apparatus and method for cashless gaming wherein a player can access credits via a pin activated keypad located on the gaming machine. Real-time accounting allows the player to redeem credits and secure perquisites as a function of patronage.

    Abstract translation: 一种用于无现金游戏的装置和方法,其中玩家可以经由位于游戏机上的销钉激活的小键盘来访问积分。 实时会计允许玩家兑换积分并确保作为顾客的功能的条件。

    Electronic gaming machine providing winning outcomes after losing events

    公开(公告)号:US10529179B2

    公开(公告)日:2020-01-07

    申请号:US15490899

    申请日:2017-04-19

    Applicant: Steven Weiss

    Inventor: Steven Weiss

    Abstract: An electronic gaining system moderates payout rates by the processor randomly providing a first random outcome which determines whether the wager is initially resolved by the processor as a winning outcome, tie outcome or losing outcome. The processor recognizes specific ones of, but less than all of the tie outcomes and/or the losing outcomes as belonging to a provisional subset of the outcomes and/or losing outcomes. The processor recognizes a random outcome as within the provisional subset, the processor randomly selecting from among multiple additional outcomes stored in memory for at least individual ones of random outcomes within the provisional subset, and randomly selecting a final random outcome for the at least individual one of the random outcomes within the provisional subset from a second set of random outcomes that includes at least one winning outcome, and resolving the wager on the basis of the final random outcome.

    Automatic polarization control system for TVRO receivers
    6.
    发明授权
    Automatic polarization control system for TVRO receivers 失效
    TVRO接收机的自动偏振控制系统

    公开(公告)号:US4785302A

    公开(公告)日:1988-11-15

    申请号:US792780

    申请日:1985-10-30

    CPC classification number: H01Q1/1257 H01Q21/245

    Abstract: In a TVRO earth station having an antenna for receiving incoming satellite signals and polarizing means associated with the antenna for adjusting the relative alignment of the antenna orientation and the polarization of the incoming signals, an automatic polarization control system comprising means for producing an electrical control signal for controlling the polarizing means to adjust the relative alignment, means for detecting the noise level in the satellite signals received by the antenna, and means responsive to the detected noise level for adjusting the control signal, and thereby adjusting the polarizing means, to minimize the detected noise level.

    Abstract translation: 在具有用于接收传入卫星信号的天线的TVRO地球站和与天线相关联的偏振装置,用于调整天线方向和入射信号的极化的相对对准,自动偏振控制系统包括用于产生电控信号 用于控制偏振装置调节相对对准的装置,用于检测由天线接收的卫星信号中的噪声电平的装置,以及响应于检测到的噪声电平的装置,用于调节控制信号,从而调节偏振装置,以最小化 检测到噪声水平。

    LOSS-REDUCTION INSURANCE IN ELECTRONIC GAMING
    7.
    发明申请
    LOSS-REDUCTION INSURANCE IN ELECTRONIC GAMING 有权
    电子游戏中的减免保险

    公开(公告)号:US20150080086A1

    公开(公告)日:2015-03-19

    申请号:US14027794

    申请日:2013-09-16

    CPC classification number: G07F17/3265

    Abstract: An apparatus enables play of a wagering game in which winning outcomes are determined by random appearance of specific predetermined symbols in which: a player places a wager worth monetary value on a single gaming event in the wagering game; the player purchases with monetary value a safeguard action useful only in the single gaming event; the player receives a first complete set of symbols; if one symbol in the first complete set of symbols prevents or limits an amount of award in the single gaming event, the player exercises the safeguard action to discard the one symbol and have that one symbol replaced with one randomly provided symbol to form a second complete set of symbols; and the wager is resolved against a paytable using the second set of complete symbols.

    Abstract translation: 一种装置能够进行投注游戏,其中获胜结果通过特定预定符号的随机出现来确定,其中:玩家将投注金额值放在投注游戏中的单个游戏事件上; 玩家以货币价值购买仅在单个游戏活动中有用的保障措施; 播放器接收第一个完整的符号集合; 如果第一完整符号集合中的一个符号阻止或限制单个游戏事件中的奖励数量,则玩家行使保护动作以丢弃该一个符号,并将该一个符号替换为一个随机提供的符号,以形成第二个完整的 一组符号; 并且使用第二组完整符号来解决反对付款的赌注。

    Gaming award notice system and method
    9.
    发明申请
    Gaming award notice system and method 审中-公开
    游戏奖励通知系统和方法

    公开(公告)号:US20070060381A1

    公开(公告)日:2007-03-15

    申请号:US11595812

    申请日:2006-11-10

    Applicant: Steven Weiss

    Inventor: Steven Weiss

    CPC classification number: G07F17/32

    Abstract: A wide area network that provides information with respect to casino properties and manufacturers including information with respect to awards, prizes, promotions, tournaments and the like to enable a player an independent source of information with respect to both different modes of entertainment that are available once one attends a casino property and the means by which an award, prize, etc. is to be pursued.

    Abstract translation: 一个广泛的网络,提供有关赌场财产和制造商的信息,包括关于奖励,奖品,促销活动,比赛等的信息,以使玩家能够获得关于可用一次的两种不同娱乐模式的独立信息源 一人出席赌场财产,追究奖金等的手段。

    Lotto type game having multiple chance cards and multiple tier play
    10.
    发明申请
    Lotto type game having multiple chance cards and multiple tier play 审中-公开
    乐透型游戏具有多次机会卡和多层游戏

    公开(公告)号:US20050227752A1

    公开(公告)日:2005-10-13

    申请号:US10967517

    申请日:2004-10-18

    Applicant: Steven Weiss

    Inventor: Steven Weiss

    CPC classification number: G07F17/3244 G07F17/3262

    Abstract: A game play device supports a video display and processor control unit together with a plurality of user inputs. The control unit operates and plays a lotto type game having six cards arranged in pairs each of which defines a three-by-five number matrix. A plurality of ball spaces are positioned across the upper display and correspond to the numbered balls selected in game play. A second plurality of ball spaces corresponding to the colored and letter bearing balls of the game play are also positioned upon the display. During game play, a random number generator provides three-by-five number sets for each card and selects a random group of numbers from a number pool. The game play also selects a random number of colored letter bearing balls to be inserted during game play. Thereafter, numbered balls and letter bearing colored balls are presented and fill the spaces within the display. As each numbered ball is presented, the corresponding numbers on any of the three-by-five cards is illuminated. At the completion of game play, winning is determined based upon a pay table corresponding to the number of illuminated number matches on each card.

    Abstract translation: 游戏装置与多个用户输入一起支持视频显示和处理器控制单元。 控制单元操作并播放具有成对布置的六个卡的乐透型游戏,每个卡定义三分之一数字矩阵。 多个球形空间位于上部显示器的两侧,对应于在游戏中选择的编号的球。 对应于游戏的彩色和字母轴承球的第二组多个球空间也位于显示器上。 在游戏过程中,随机数生成器为每个卡提供三位五位数字,并从数字池中选择一组随机数字。 游戏中还会选择一个随机数的彩色字母轴承球,以在游戏过程中插入。 此后,显示编号的球和带有彩色球的字母,并填充显示器内的空间。 当出现每个编号的球时,任何三张卡上的对应数字被照亮。 在游戏完成时,基于与每张卡上的照亮数量匹配的数量对应的支付表来确定获胜。

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