摘要:
If a stereoscopic display mode is selected, the angle of view of each of a pair of perspective-projection virtual cameras and a distance between the perspective-projection virtual cameras are determined based on an output signal from a 3D adjustment switch. Based on these perspective-projection virtual cameras, an image for right eye and an image for left eye are rendered, and a stereoscopically visible image is generated based on these images. If a planar display mode is selected, a single orthogonal-projection virtual camera is used to generate a planarly visible image.
摘要:
A game apparatus includes a CPU core. The CPU core firstly displays a field defined by a first side and a second side and shows a fixed block in the field. Then, the CPU core executes a player game process using the fixed block in response to a player's input operation, and displaces the fixed block in a direction of moving from the first side toward the second side based on result of the execution. The CPU core also executes an opponent game process and displaces the fixed block in a direction of moving from the second side toward the first side based on result of the execution. In addition, the CPU core determines whether the fixed block has reached the first section or not, and if result of the determination is affirmative, it executes a player defeat process. Moreover, the CPU core determines whether the fixed block has reached the second section or not, and if result of the determination is affirmative, it executes a player victory process.
摘要:
A game apparatus includes a CPU core. The CPU core firstly displays a field defined by a first side and a second side and shows a fixed block in the field. Then, the CPU core executes a player game process using the fixed block in response to a player's input operation, and displaces the fixed block in a direction of moving from the first side toward the second side based on result of the execution. The CPU core also executes an opponent game process and displaces the fixed block in a direction of moving from the second side toward the first side based on result of the execution. In addition, the CPU core determines whether the fixed block has reached the first section or not, and if result of the determination is affirmative, it executes a player defeat process. Moreover, the CPU core determines whether the fixed block has reached the second section or not, and if result of the determination is affirmative, it executes a player victory process.
摘要:
A player character appearing in a virtual game world is caused to perform actions in accordance with operation data. Based on the actions performed by the player character, operation tendency data, which indicates a tendency in operations performed by a player operating the player character, is generated, and a group of image data and the operation tendency data of the player character is stored. Then, an image of a non-player character indicated by the stored image data is displayed on a display device in accordance with the image data. An action of the non-player character in a virtual game world is controlled in accordance with the stored operation tendency data.
摘要:
For operating an operation target object displayed on a screen using a pointing device, a first input coordinate value indicating a position on the screen designated by the pointing device and a second input coordinate value detected discretely from, and before, the first input coordinate value are detected. A changing direction is calculated based on the first input coordinate value and the second input coordinate value, and a rotation direction is determined based on the changing direction. The operation target object is rotated in the rotation direction.
摘要:
A player character appearing in a virtual game world is caused to perform actions in accordance with operation data. Based on the actions performed by the player character, operation tendency data, which indicates a tendency in operations performed by a player operating the player character, is generated, and a group of image data and the operation tendency data of the player character is stored. Then, an image of a non-player character indicated by the stored image data is displayed on a display device in accordance with the image data. An action of the non-player character in a virtual game world is controlled in accordance with the stored operation tendency data.
摘要:
For operating an operation target object displayed on a screen using a pointing device, a first input coordinate value indicating a position on the screen designated by the pointing device and a second input coordinate value detected discretely from, and before, the first input coordinate value are detected. A changing direction is calculated based on the first input coordinate value and the second input coordinate value, and a rotation direction is determined based on the changing direction. The operation target object is rotated in the rotation direction.
摘要:
An information processing apparatus has a pointing device for designating a position of an arbitrary point with respect to a reference point O, and a processor of the information processing apparatus detects a position of the point designated by the pointing device with respect to the reference point O at every unit of time, and calculates an operation vector AB respectively regarding a point A and a point B detected before and after as a starting point and an ending point. The calculated operation vector AB is orthogonally-projected onto a strait line vertical to a vector OA respectively regarding the reference point O and the point A as a starting point and an ending point. Information processing is performed on the basis of a component vector thus obtained from the operation vector AB.
摘要:
An information processing apparatus has a pointing device for designating a position of an arbitrary point with respect to a reference point O, and a processor of the information processing apparatus detects a position of the point designated by the pointing device with respect to the reference point O at every unit of time, and calculates an operation vector AB respectively regarding a point A and a point B detected before and after as a starting point and an ending point. The calculated operation vector AB is orthogonally-projected onto a strait line vertical to a vector OA respectively regarding the reference point O and the point A as a starting point and an ending point. Information processing is performed on the basis of a component vector thus obtained from the operation vector AB.