摘要:
The managed system and methods of the present invention are segmented into 3 main areas: Clouds, Registrations, and Resolvers. The cloud object provides information about the clouds that are available. If a could is available, the Registration object can be used to register endpoints with the P2P name resolution protocol. Finally, if an application developer wishes to resolve a peer name to an IP address, they simply use the resolver object. The clouds may be monitored for state changes in one embodiment of the present invention through a CloudWatcher object.
摘要:
Systems and methods are described for facilitiating collaboration and/or communication in a peer-to-peer serverless system. The system may transmit to other computing systems associated with other entities information regarding presence information associated with a user entity. Also, the system may request of other computing systems associated with other entities information regarding presence information associated with the other entities. Presence information may generally indicate the willingness and/or ability of an entity to communicate and/or collaborate with other entities, for example.
摘要:
A method of converting a peer name to a PNRP DNS is disclosed. The method may take a peer name and encode it into a common DNS name. The method may also take a PNRP DNS name and convert it to a peer name.
摘要:
Collaboration between collaborative endpoints may be facilitated by a serverless publication service of a collaborative services platform. The serverless publication service may be configured to accept communicative connections from the collaborative endpoints. Users of the collaborative services platform may publish their associated collaborative presences with the serverless publication service. For example, the collaborative presence of a user may include information with respect to valid collaborative endpoints for the user and collaborative capabilities at those endpoints. Subscriptions to published collaborative presences may be placed through the serverless publication service. A collaborative presence subscribe message may specify a subscription to a collaborative presence of a user. Upon receipt of a presence subscribe message, if there is no subscription policy with respect to the sender, the recipient may be queried for a subscription policy with respect to the sender. The subscription may be accepted in accordance with the subscription policy.
摘要:
A set of managed application programming interfaces (APIs) are presented to allow management of a user's name and identity within a peer to peer networking environment. These managed APIs enable a user to successfully create and manage their peer names and identities within this environment. The creation of peer names for the purpose of resolving to a third party is also provided through the managed APIs of the invention. Importing and exporting of peer identities is also provided, as is the ability to delete a peer identity.
摘要:
A collaborative services platform may include a connectivity service, an activity service and a contact management service. The connectivity service may provide communicative connectivity between users of the collaborative services platform. The activity service may provide one or more collaborative activities supporting various modes of communication. The contact management service may maintain contact information for each of the users of the collaborative service platform. It may be that not every user is capable of participating in every collaborative activity. The contact information maintained by the contact management service may indicate the collaborative activities in which each user is capable of participating. A set of programmatic objects utilized to implement the collaborative services platform may include contact objects, conference objects, MeContact objects, endpoint objects, published objects and presence objects. The presence object may represent a presence of a particular user in a networked computing environment and may reference multiple collaborative endpoints.
摘要:
Architecture for exposing a virtual private network of peer devices into the public domain via an overlay network. Computing devices, peripheral devices, as well as mobile devices can be physically distributed, but appear to belong to the same virtual private (or home) network, and be accessible from anywhere. Benefits include access to user media/documents from anywhere, searching of all connected devices from one location, multicast and broadcast connectivity, management of the private network and the associated policies, and device discovery on the private network from across public networks. P2P networks and ad-hoc networks can be exposed as a virtual interface, as well as the utilization of client operating systems to create the virtual network, grouping, graphing, the integration with relay services and other NAT/firewall traversal schemes, and the creation of a P2P overlay manager on a physical NIC (network interface card) address rather than a virtual address.
摘要:
An application and its associated user interface provide a meeting window for use in organizing and holding meetings using peer-to-peer network facilities. The meeting window offers menu selections for choosing a network over which to hold the meeting and for discovering and inviting meeting participants. The meeting window includes three main panes, one each for managing attendees, for distributing files to attendees, and for streaming presentation materials real-time to attendees. Data streaming is also supported to network devices such as projectors. Control of the presentation may be delegated by the presentation owner to another attendee, and may also be revoked by the presentation owner. The real-time streaming of the presentation may be paused and resumed to accommodate meeting dynamics or real-time changes.
摘要:
A computer implemented method and system enable users to create a social network providing access to other users. By providing access to such networks via a visual presentation, the system renders content available for access by other network members. Access is sometimes provided through propagation of metadata or other uniquely identifying indicia associated with the social network to all or at least certain other network members.
摘要:
Automatic file replication and scanning for malware in a sharing environment is based on detection of file system changes. Only one client of the multi-client environment needs to include malware protection software for all clients to benefit. A file replication service for each client monitors a shared directory, and synchronizes files across clients at the file system driver level. When a new file appears in the shared directory of a client system, through this driver, the new file automatically gets replicated. A malware protection component operates by monitoring the directory for new or modified files. File replication causes automatic malware scanning on the client that has protection. When the file has been cleaned and re-written to the directory, the replication service senses that the file has changed and replicates the cleaned file to the other clients. Thus, the replication behavior produces a multiparty file scanning and cleansing protection scheme.