ULTRASONIC ESTIMATION OF STRAIN INDUCED BY IN VIVO COMPRESSION
    1.
    发明申请
    ULTRASONIC ESTIMATION OF STRAIN INDUCED BY IN VIVO COMPRESSION 有权
    超声压缩诱发的菌株超声估计

    公开(公告)号:US20100094131A1

    公开(公告)日:2010-04-15

    申请号:US12444122

    申请日:2007-10-02

    IPC分类号: A61B8/14 A61B8/00 G06K9/00

    CPC分类号: A61B8/08 A61B8/0825 A61B8/485

    摘要: An in vivo source of compression is used to cause a bodily structure of interest to expand and contract. Ultrasound signals are incident and their echoes are processed by a strain processor. Resulting strain images are freed from noise caused external sources of compression. A tissue stiffness index is calculated to obtain quantitative measure of stiffness.

    摘要翻译: 使用体内压缩源来引起感兴趣的身体结构的扩张和收缩。 超声信号是入射的,其回波由应变处理器处理。 所得到的应变图像不受噪声引起的外部压缩源的影响。 计算组织刚度指数以获得刚度的定量测量。

    Ultrasonic estimation of strain induced by in vivo compression
    2.
    发明授权
    Ultrasonic estimation of strain induced by in vivo compression 有权
    超声估计体内压缩引起的应变

    公开(公告)号:US08491477B2

    公开(公告)日:2013-07-23

    申请号:US12444122

    申请日:2007-10-02

    IPC分类号: A61B8/00 G06K9/00

    CPC分类号: A61B8/08 A61B8/0825 A61B8/485

    摘要: An in vivo source of compression is used to cause a bodily structure of interest to expand and contract. Ultrasound signals are incident and their echoes are processed by a strain processor. Resulting strain images are freed from noise caused by external sources of compression. A tissue stiffness index is calculated to obtain quantitative measure of stiffness.

    摘要翻译: 使用体内压缩源来引起感兴趣的身体结构的扩张和收缩。 超声信号是入射的,其回波由应变处理器处理。 所得到的应变图像不受外部压缩源引起的噪声影响。 计算组织刚度指数以获得刚度的定量测量。

    Ultrasonic direct strain estimation using temporal and spatial correlation
    3.
    发明授权
    Ultrasonic direct strain estimation using temporal and spatial correlation 有权
    超声波直接应变估计采用时空相关

    公开(公告)号:US08235898B2

    公开(公告)日:2012-08-07

    申请号:US11574394

    申请日:2005-08-29

    申请人: Unmin Bae Yongmin Kim

    发明人: Unmin Bae Yongmin Kim

    IPC分类号: A61B8/00

    CPC分类号: A61B8/485 A61B8/00

    摘要: Strain is directly estimated in ultrasound elasticity imaging without computing displacement or resorting to spectral analysis. Conventional ultrasound elasticity imaging relies on calculating displacement and strain is computed from a derivative of the displacement. However, for typical parameter values used in ultrasound elasticity imaging, the displacement can be as large as a hundred times or displacement differences. If a tiny error in the calculation of displacement occurs, this could drastically affect the calculation of strain. By directly estimating strain, image quality is enhanced and the reduction in computational effort facilitates commercialization to aid in diagnosing disease or cancerous conditions.

    摘要翻译: 在超声弹性成像中直接估计应变,无需计算位移​​或进行光谱分析。 常规超声弹性成像依赖于计算位移,应变由位移的导数计算。 然而,对于在超声弹性成像中使用的典型参数值,位移可以大至百倍或位移差异。 如果计算位移发生微小误差,则可能会严重影响应变的计算。 通过直接估计应变,提高图像质量,减少计算工作量有助于商业化,有助于诊断疾病或癌症状况。

    Ultrasonic Direct Strain Estimation Using Temporal and Spatial Correlation
    4.
    发明申请
    Ultrasonic Direct Strain Estimation Using Temporal and Spatial Correlation 有权
    使用时间和空间相关的超声波直接应变估计

    公开(公告)号:US20080287792A1

    公开(公告)日:2008-11-20

    申请号:US11574394

    申请日:2005-08-29

    申请人: Unmin Bae Yongmin Kim

    发明人: Unmin Bae Yongmin Kim

    IPC分类号: A61B8/00

    CPC分类号: A61B8/485 A61B8/00

    摘要: Strain is directly estimated in ultrasound elasticity imaging without computing displacement or resorting to spectral analysis. Conventional ultrasound elasticity imaging relies on calculating displacement and strain is computed from a derivative of the displacement. However, for typical parameter values used in ultrasound elasticity imaging, the displacement can be as large as a hundred times or displacement differences. If a tiny error in the calculation of displacement occurs, this could drastically affect the calculation of strain. By directly estimating strain, image quality is enhanced and the reduction in computational effort facilitates commercialization to aid in diagnosing disease or cancerous conditions.

    摘要翻译: 在超声弹性成像中直接估计应变,无需计算位移​​或进行光谱分析。 常规超声弹性成像依赖于计算位移,应变由位移的导数计算。 然而,对于在超声弹性成像中使用的典型参数值,位移可以大至百倍或位移差异。 如果计算位移发生微小误差,则可能会严重影响应变的计算。 通过直接估计应变,提高图像质量,减少计算工作量有助于商业化,有助于诊断疾病或癌症状况。

    ULTRASONIC TECHNIQUE FOR ASSESSING WALL VIBRATIONS IN STENOSED BLOOD VESSELS
    5.
    发明申请
    ULTRASONIC TECHNIQUE FOR ASSESSING WALL VIBRATIONS IN STENOSED BLOOD VESSELS 有权
    用于评估静脉血管内壁壁振动的超声波技术

    公开(公告)号:US20100286522A1

    公开(公告)日:2010-11-11

    申请号:US12815310

    申请日:2010-06-14

    IPC分类号: A61B8/14

    摘要: A real-time signal processing technique for ultrasonic imaging of tissue vibrations for localizing the source of a bruit in a 2D image with respect to the anatomy and/or for obtaining simultaneous information about vibrations and the underlying blood flow. The bruit can be quantitatively assessed using an ensemble of ultrasound echoes. Signal processing enables estimation of wall displacement and the display of time-resolved vibration spectrum. Vibrations are detected and color-coded according to their amplitude and frequency and overlaid on the B-mode and/or color-flow image in real time. Proposed vibration imaging algorithms use data acquired during conventional ultrasonic color-flow imaging and the clutter signal, normally suppressed in color-flow imaging, to detect and characterize tissue vibrations. Three vibration imaging algorithms based on parametric modeling of vibrations and other criteria distinguish between clutter, blood flow, and vibrations. The techniques are usable to detect, locate, image, and quantitatively grade stenoses in blood vessels.

    摘要翻译: 一种实时信号处理技术,用于组织振动的超声成像,用于相对于解剖结构定位2D图像中的血管源,和/或用于获得关于振动和潜在血流的同时信息。 可以使用超声回波的整体来定量评估。 信号处理使得能够估计壁位移和时间分辨振动谱的显示。 根据振幅和频率对振动进行检测和颜色编码,并实时覆盖在B模式和/或彩色流动图像上。 建议的振动成像算法使用在常规超声彩色流动成像期间获取的数据和通常在彩色流动成像中抑制的杂波信号来检测和表征组织振动。 基于振动参数建模和其他标准的三种振动成像算法区分了杂波,血流和振动。 该技术可用于检测,定位,成像和定量评估血管狭窄。

    Processor employing loadable configuration parameters to reduce or eliminate setup and pipeline delays in a pipeline system
    6.
    发明授权
    Processor employing loadable configuration parameters to reduce or eliminate setup and pipeline delays in a pipeline system 有权
    处理器采用可加载配置参数来减少或消除管道系统中的设置和流水线延迟

    公开(公告)号:US07694111B2

    公开(公告)日:2010-04-06

    申请号:US12033785

    申请日:2008-02-19

    IPC分类号: G06F9/00

    CPC分类号: G06F15/8053 G06F9/3851

    摘要: A deep-pipeline system substantially reduces the overhead of setup delays and pipeline delays by dynamically controlling access of a plurality of configuration register sets by both a host central processing unit (CPU) and the stages of the pipelines. A master configuration register set is loaded with configuration parameters by the host CPU in response to an index count provided by a setup-index counter. A plurality of other counters are employed to track timing events in the system. In one embodiment, a run-index counter provides a run-index count to the first stage of the pipeline that is propagated along the stages, enabling configuration register sets to transfer configuration parameters to the stages of the pipeline when required to enable processing of a task. In an alternative embodiment, a plurality of D flip-flops sequentially propagates a state for successive registers, so that the setup-index counter is not required.

    摘要翻译: 深管道系统通过动态地控制主机中央处理单元(CPU)和管线的级的多个配置寄存器集的访问,大大减少了设置延迟和流水线延迟的开销。 主机配置寄存器集合由主机CPU加载配置参数,以响应由设置索引计数器提供的索引计数。 采用多个其他计数器来跟踪系统中的定时事件。 在一个实施例中,运行索引计数器向沿着级传播的流水线的第一级提供运行索引计数,使得配置寄存器组能够在需要时将配置参数传送到流水线的各个级,以便能够处理 任务。 在替代实施例中,多个D触发器顺序地传播用于连续寄存器的状态,使得不需要建立索引计数器。

    Method and apparatus for compressing VLIW instruction and sharing subinstructions
    7.
    发明授权
    Method and apparatus for compressing VLIW instruction and sharing subinstructions 有权
    用于压缩VLIW指令和共享子指令的方法和装置

    公开(公告)号:US07409530B2

    公开(公告)日:2008-08-05

    申请号:US11015717

    申请日:2004-12-17

    IPC分类号: G06F9/00

    摘要: A VLIW instruction format is introduced having a set of control bits which identify subinstruction sharing conditions. At compilation the VLIW instruction is analyzed to identify subinstruction sharing opportunities. Such opportunities are encoded in the control bits of the instruction. Before the instruction is moved into the instruction cache, the instruction is compressed into the new format to delete select redundant occurrences of a subinstruction. Specifically, where a subinstruction is to be shared by corresponding functional processing units of respective clusters, the subinstruction need only appear in the instruction once. The redundant appearance is deleted. The control bits are decoded at instruction parsing time to route a shared subinstruction to the associated functional processing units.

    摘要翻译: 引入VLIW指令格式,其具有识别子指令共享条件的一组控制位。 在编译时,分析VLIW指令以识别子建议共享机会。 这样的机会被编码在指令的控制位中。 在指令移入指令高速缓存之前,指令被压缩成新格式,以删除选择冗余的子指令。 具体地说,在相应簇的相应功能处理单元要共享子指令的情况下,子指令只需要在指令中出现一次。 冗余外观被删除。 控制位在指令解析时被解码,以将共享子指令路由到相关联的功能处理单元。

    Interactive frame segmentation with dynamic programming
    8.
    发明授权
    Interactive frame segmentation with dynamic programming 失效
    交互式帧分割与动态规划

    公开(公告)号:US06937760B2

    公开(公告)日:2005-08-30

    申请号:US09751147

    申请日:2000-12-28

    摘要: Control points used in deriving an object boundary for a prior frame are overlaid onto a current frame. An initial estimate of an object boundary are derived from the control points and edge energy data. The operator adjusts the control points to better model the boundary for the current frame. For each updated control point, the object boundary is rederived.A restricted area is defined encompassing the initial control points. When a control point is moved outside the restricted area, the restricted area is redefined to accommodate it. The boundary between control points is derived by finding a best path. Only points within the restricted area are considered. A first set of rules is used to find the best path when the distance between the two points is less than threshold value. A second set of rules is used when the distance between the two points exceeds the threshold value.

    摘要翻译: 用于导出先前帧的对象边界的控制点被覆盖在当前帧上。 对象边界的初始估计是从控制点和边缘能量数据导出的。 操作员调整控制点以更好地建模当前帧的边界。 对于每个更新的控制点,对象边界被重新归类。 定义包含初始控制点的限制区域。 当控制点移动到限制区域之外时,限制区域被重新定义以适应它。 控制点之间的边界是通过找到最佳路径得出的。 只有限制区域内的点被考虑。 当两点之间的距离小于阈值时,第一组规则用于找到最佳路径。 当两点之间的距离超过阈值时,使用第二组规则。

    Interactive video object processing environment which visually distinguishes segmented video object
    9.
    发明授权
    Interactive video object processing environment which visually distinguishes segmented video object 有权
    视觉区分视频对象的交互式视频对象处理环境

    公开(公告)号:US06681043B1

    公开(公告)日:2004-01-20

    申请号:US09375825

    申请日:1999-08-16

    IPC分类号: G06K934

    摘要: A video processing environment includes a user interface and processing shell from which various video processing ‘plug-in’ programs are accessed. The shell insulates the plug-ins from the intricacies of reading various file formats. The user interface allows an operator to load a video sequence, define and view one or more video objects on any one or more frames of the video sequence, edit existing video object segmentations, view video objects across a series of video frames, and encode video objects among a video sequence in a desired format. Various encoding parameters can be adjusted allowing the operator to view the video sequence encoded at the various parameter settings. The user interface includes a video window, a time-line window, a zoom window, a set of menus including a menu of plug-in programs, and a set of dialogue boxes, including encoding parameter dialogue boxes.

    摘要翻译: 视频处理环境包括用户界面和处理外壳,从中可以访问各种视频处理“插件”程序。 shell将插件从读取各种文件格式的复杂性中隔离开来。 用户界面允许操作者加载视频序列,定义和查看视频序列的任何一个或多个帧上的一个或多个视频对象,编辑现有的视频对象分割,在一系列视频帧中查看视频对象,以及编码视频 视频序列中的所需格式的对象。 可以调整各种编码参数,允许操作者观看以各种参数设置编码的视频序列。 用户界面包括视频窗口,时间线窗口,缩放窗口,包括插件程序的菜单的一组菜单,以及包括编码参数对话框的一组对话框。

    Interactive video object processing environment having concurrently active subordinate windows
    10.
    发明授权
    Interactive video object processing environment having concurrently active subordinate windows 有权
    交互式视频对象处理环境同时具有活动的下属窗口

    公开(公告)号:US06633309B2

    公开(公告)日:2003-10-14

    申请号:US09375822

    申请日:1999-08-16

    IPC分类号: G09G500

    摘要: A video processing environment includes a user interface and processing shell from which various video processing ‘plug-in’ programs are accessed. The shell insulates the plug-ins from the intricacies of reading various file formats. The user interface allows an operator to load a video sequence, define and view one or more video objects on any one or more frames of the video sequence, edit existing video object segmentations, view video objects across a series of video frames, and encode video objects among a video sequence in a desired format. Various encoding parameters can be adjusted allowing the operator to view the video sequence encoded at the various parameter settings. The user interface includes a video window, a time-line window, a zoom window, a set of menus including a menu of plug-in programs, and a set of dialogue boxes, including encoding parameter dialogue boxes.

    摘要翻译: 视频处理环境包括用户界面和处理外壳,从中可以访问各种视频处理“插件”程序。 shell将插件从读取各种文件格式的复杂性中隔离开来。 用户界面允许操作者加载视频序列,定义和查看视频序列的任何一个或多个帧上的一个或多个视频对象,编辑现有的视频对象分割,在一系列视频帧中查看视频对象,以及编码视频 视频序列中的所需格式的对象。 可以调整各种编码参数,允许操作者观看以各种参数设置编码的视频序列。 用户界面包括视频窗口,时间线窗口,缩放窗口,包括插件程序菜单的一组菜单,以及一组对话框,包括编码参数对话框。