摘要:
A system and method for automatically determining if a remote client is a human or a computer. A set of HIP design guidelines which are important to ensure the security and usability of a HIP system are described. Furthermore, one embodiment of this new HIP system and method is based on human face and facial feature detection. Because human face is the most familiar object to all human users the embodiment of the invention employing a face is possibly the most universal HIP system so far.
摘要:
Disclosed are a unique DPC (detect point click) based game system and method. The DPC based game system involves generating one or a plurality of DPC images, presenting them to a game participant, and collecting the participant's clicks (that identify which object in the DPC image the participant believes to be the correct DPC object), and determining whether the participant's clicks represent the correct object. DPC images can be created in part by selecting a base image, altering some portion of the base image to create at least one confusion image, mapping these images to a geometric model, and applying one or more distortion filters to at least one of the base or confusing image to obscure the DPC object from clear view. Locating the DPC object nearly hidden in the DPC image can advance the participant in the DPC based game or other game including DPC images as a part thereof.
摘要:
A system and method for automatically determining if a remote client is a human or a computer. A set of HIP design guidelines which are important to ensure the security and usability of a HIP system are described. Furthermore, one embodiment of this new HIP system and method is based on human face and facial feature detection. Because human face is the most familiar object to all human users the embodiment of the invention employing a face is possibly the most universal HIP system so far.
摘要:
Disclosed are a unique DPC (detect point click) based game system and method. The DPC based game system involves generating one or a plurality of DPC images, presenting them to a game participant, and collecting the participant's clicks (that identify which object in the DPC image the participant believes to be the correct DPC object), and determining whether the participant's clicks represent the correct object. DPC images can be created in part by selecting a base image, altering some portion of the base image to create at least one confusion image, mapping these images to a geometric model, and applying one or more distortion filters to at least one of the base or confusing image to obscure the DPC object from clear view. Locating the DPC object nearly hidden in the DPC image can advance the participant in the DPC based game or other game including DPC images as a part thereof.
摘要:
Multi-modal, multi-lingual devices can be employed to consolidate numerous items including, but not limited to, keys, remote controls, image capture devices, audio recorders, cellular telephone functionalities, location/direction detectors, health monitors, calendars, gaming devices, smart home inputs, pens, optical pointing devices or the like. For example, a corner of a cellular telephone can be used as an electronic pen. Moreover, the device can be used to snap multiple pictures stitching them together to create a panoramic image. A device can automate ignition of an automobile, initiate appliances, etc. based upon relative distance. The device can provide for near to eye capabilities for enhanced image viewing. Multiple cameras/sensors can be provided on a single device to provide for stereoscopic capabilities. The device can also provide assistance to blind, privacy, etc. by consolidating services.
摘要:
A system facilitates managing one or more devices utilized for communicating data within a telepresence session. A telepresence session can be initiated within a communication framework that includes a first user and one or more second users. In response to determining a temporary absence of the first user from the telepresence session, a recordation of the telepresence session is initialized to enable a playback of a portion or a summary of the telepresence session that the first user has missed.
摘要:
Described is a technology by which video, which may be relatively high-resolution video, is efficiently processed to determine whether the video contains a specified action. The video corresponds to a spatial-temporal volume. The volume is searched with a top-k search that finds a plurality of the most likely sub-volumes simultaneously in a single search round. The score volumes of larger spatial resolution videos may be down-sampled into lower-resolution score volumes prior to searching.
摘要:
In some implementations, invisible light is emitted toward a subject being imaged in a low-light environment. A camera having a first color image sensor captures an image of the subject. Image processing is used to correct distortion in the image caused by the invisible light, and an augmented color image is output.
摘要:
Techniques and technologies for tracking a face with a plurality of cameras wherein a geometry between the cameras is initially unknown. One disclosed method includes detecting a head with two of the cameras and registering a head model with the image of the head (as detected by one of the cameras). The method also includes back projecting the other detected face image to the head model and determining a head pose from the back-projected head image. Furthermore, the determined geometry is used to track the face with at least one of the cameras.
摘要:
Described is labeling a video session with metadata representing a recognized person or object, such as to identify a person corresponding to a recognized face when that face is being shown during the video session. The identification may be made by overlaying text on the video session, e.g., the person's name and/or other related information. Facial recognition and/or other (e.g., voice) recognition may be used to identify a person. The facial recognition process may be made more efficient by using known narrowing information, such as calendar information that indicates who the invitees are to a meeting that is being shown in the video session.