Roller conveyor
    1.
    发明授权
    Roller conveyor 失效
    滚筒输送机

    公开(公告)号:US06772874B2

    公开(公告)日:2004-08-10

    申请号:US10352434

    申请日:2003-01-28

    IPC分类号: B65G1306

    CPC分类号: B65G13/073 B65G47/263

    摘要: Materials are conveyed by a roller conveyor which comprises a pair of conveyor frames and a plurality of rollers rotatably mounted between the pair of conveyor frames. The roller comprises a roller body and a driving force receiver connected to a motor. When the driving force receiver is driven, the roller body is driven and rotated by engagement of the driving force receiver and the roller body. When the roller stops, the roller body is disengaged from the drivng force receiver and becomes freely rotatable in either direction.

    摘要翻译: 材料由辊式输送机输送,该输送机包括一对输送机框架和可旋转地安装在一对输送机框架之间的多个滚筒。 辊子包括一个连接到电动机的辊体和驱动力接收器。 当驱动力接收器被驱动时,通过驱动力接收器和辊体的接合来驱动和旋转辊体。 当滚筒停止时,滚筒体与驱动力接收器脱离啮合,并可在任一方向上自由旋转。

    Game system, game apparatus, storage medium having game program stored therein, and game process method
    2.
    发明授权
    Game system, game apparatus, storage medium having game program stored therein, and game process method 有权
    游戏系统,游戏装置,存储有游戏程序的存储介质和游戏处理方法

    公开(公告)号:US09132347B2

    公开(公告)日:2015-09-15

    申请号:US13212648

    申请日:2011-08-18

    IPC分类号: A63F13/00 A63F13/40 A63F13/20

    摘要: An example game system includes a game apparatus, an operating device, and a hand-held device. The game apparatus receives first operation data from the operating device and second operation data from the hand-held device, and performs a predetermined game control process. Furthermore, the game apparatus generates a first game image of a virtual game space representing a result of the game control process, based on a first virtual camera, and the game apparatus also generates a second game image based on a second virtual camera. The first game image is outputted to a first display device provided independently of the hand-held device. The second game image is outputted to a second display device of the hand-held device. Moreover, the game apparatus performs as the game control process a process for controlling a position of the second virtual camera based on the first operation data and an attitude of the second virtual camera based on the second operation data.

    摘要翻译: 示例性游戏系统包括游戏装置,操作装置和手持装置。 游戏装置从操作装置接收第一操作数据和来自手持装置的第二操作数据,并执行预定的游戏控制处理。 此外,游戏装置基于第一虚拟摄像机生成表示游戏控制处理结果的虚拟游戏空间的第一游戏图像,游戏装置还根据第二虚拟摄像机生成第二游戏图像。 将第一游戏图像输出到独立于手持装置设置的第一显示装置。 将第二游戏图像输出到手持装置的第二显示装置。 此外,游戏装置根据第二操作数据,根据第一操作数据和第二虚拟摄像机的姿态来执行用于控制第二虚拟摄像机的位置的处理作为游戏控制处理。

    Game system, game apparatus, storage medium having game program stored therein, and game process method
    3.
    发明授权
    Game system, game apparatus, storage medium having game program stored therein, and game process method 有权
    游戏系统,游戏装置,存储有游戏程序的存储介质和游戏处理方法

    公开(公告)号:US08956209B2

    公开(公告)日:2015-02-17

    申请号:US13211679

    申请日:2011-08-17

    IPC分类号: A63F9/00 A63F13/219 A63F13/30

    摘要: An example game system includes a game apparatus, an operating device, and a hand-held device. The game apparatus receives first operation data from the operating device and second operation data from the hand-held device, and performs a predetermined game control process. Furthermore, the game apparatus generates a first game image of a virtual game space representing a result of the game control process, based on a first virtual camera, and the game apparatus also generates a second game image based on a second virtual camera. The first game image is outputted to a first display device provided independently of the hand-held device. The second game image is outputted to a second display device of the hand-held device. Moreover, the game apparatus performs as the game control process a process for controlling an attitude of the first virtual camera based on the first operation data and a position of the first virtual camera based on the second operation data.

    摘要翻译: 示例性游戏系统包括游戏装置,操作装置和手持装置。 游戏装置从操作装置接收第一操作数据和来自手持装置的第二操作数据,并执行预定的游戏控制处理。 此外,游戏装置基于第一虚拟摄像机生成表示游戏控制处理结果的虚拟游戏空间的第一游戏图像,游戏装置还根据第二虚拟摄像机生成第二游戏图像。 将第一游戏图像输出到独立于手持装置设置的第一显示装置。 将第二游戏图像输出到手持装置的第二显示装置。 此外,游戏装置作为游戏控制处理,基于第一操作数据和基于第二操作数据的第一虚拟相机的位置来执行用于控制第一虚拟相机的姿势的处理。

    Game apparatus and computer readable storage medium having game program stored thereon
    4.
    发明授权
    Game apparatus and computer readable storage medium having game program stored thereon 有权
    具有存储在其上的游戏程序的游戏装置和计算机可读存储介质

    公开(公告)号:US08267785B2

    公开(公告)日:2012-09-18

    申请号:US12340820

    申请日:2008-12-22

    IPC分类号: A63F13/06 A63F13/02

    摘要: First, operation data including at least acceleration data and angular velocity data is obtained from an input device including at least an acceleration sensor and a gyrosensor. Next, based on the acceleration data and the angular velocity data, a moving velocity of the input device itself and/or a relative positional relationship between the input device and a center of a rotation motion applied on the input device itself is estimated. Then, predetermined game processing is executed based on the estimated moving velocity and/or relative positional relationship.

    摘要翻译: 首先,从至少包括加速度传感器和陀螺仪的输入装置获得至少包括加速度数据和角速度数据的运算数据。 接下来,基于加速度数据和角速度数据,估计输入装置本身的移动速度和/或输入装置与施加在输入装置本身上的旋转运动的中心之间的相对位置关系。 然后,基于估计的移动速度和/或相对位置关系来执行预定的游戏处理。

    Computer-readable storage medium having game program stored thereon and game apparatus
    5.
    发明授权
    Computer-readable storage medium having game program stored thereon and game apparatus 有权
    具有存储游戏程序的计算机可读存储介质和游戏装置

    公开(公告)号:US08012004B2

    公开(公告)日:2011-09-06

    申请号:US11645633

    申请日:2006-12-27

    IPC分类号: A63F13/00

    摘要: While a ball is rising, a point of attention of a virtual camera is set at the current position of the ball. At the instant when the movement of the ball is changed from rising to falling, the point of attention of the virtual camera is moved from the position of the ball to the position of the shadow of the ball. While the ball is falling, the point of attention of the virtual camera is set at the position of the shadow of the ball. Thus, in a baseball game or the like, a game image capable of providing a realistic feeling to the player and also allowing the player to grasp an area below the ball before the ball drops on the ground can be generated.

    摘要翻译: 当球上升时,虚拟相机的注意点被设置在球的当前位置。 在球的运动从上升到下降的瞬间,虚拟相机的注意点从球的位置移动到球的阴影的位置。 当球落下时,虚拟相机的注意点设置在球的阴影位置。 因此,在棒球游戏等中,可以产生能够向玩家提供逼真的感觉的游戏图像,并且还可以在球落在地面上之前允许玩家掌握球下方的区域。

    Storage medium storing image processing program and image processing apparatus
    6.
    发明申请
    Storage medium storing image processing program and image processing apparatus 有权
    存储媒体存储图像处理程序和图像处理装置

    公开(公告)号:US20090085935A1

    公开(公告)日:2009-04-02

    申请号:US11987161

    申请日:2007-11-28

    IPC分类号: G09G5/00

    摘要: An image is placed, based on a predetermined designation input, on a predetermined placement position in relation to a display area, and displayed. The image is enlarged and reduced in accordance with an enlargement ratio of the image, and an area within which the placement position can be set is changed in relation to the display area in accordance with the enlargement ratio. Then, based on an obtained designation input, a position within the area, which position corresponds to the designation input, is calculated as a placement position, and the image having been enlarged and reduced is placed on the placement position. The image is then displayed on a display device.

    摘要翻译: 基于预定的指定输入,将图像相对于显示区域放置在预定的放置位置上并显示。 图像根据图像的放大率被放大和缩小,并且可以根据放大率相对于显示区域改变可以设置放置位置的区域。 然后,基于所获得的指定输入,将与该指定输入对应的区域内的位置计算为放置位置,将放大和缩小的图像置于放置位置。 然后将图像显示在显示设备上。

    Computer-readable storage medium having game program stored thereon and game apparatus
    7.
    发明申请
    Computer-readable storage medium having game program stored thereon and game apparatus 有权
    具有存储游戏程序的计算机可读存储介质和游戏装置

    公开(公告)号:US20080119285A1

    公开(公告)日:2008-05-22

    申请号:US11645633

    申请日:2006-12-27

    IPC分类号: A63F9/24

    摘要: While a ball is rising, a point of attention of a virtual camera is set at the current position of the ball. At the instant when the movement of the ball is changed from rising to falling, the point of attention of the virtual camera is moved from the position of the ball to the position of the shadow of the ball. While the ball is falling, the point of attention of the virtual camera is set at the position of the shadow of the ball. Thus, in a baseball game or the like, a game image capable of providing a realistic feeling to the player and also allowing the player to grasp an area below the ball before the ball drops on the ground can be generated.

    摘要翻译: 当球上升时,虚拟相机的注意点被设置在球的当前位置。 在球的运动从上升到下降的瞬间,虚拟相机的注意点从球的位置移动到球的阴影的位置。 当球落下时,虚拟相机的注意点设置在球的阴影位置。 因此,在棒球游戏等中,可以产生能够向玩家提供逼真的感觉的游戏图像,并且还可以在球落在地面上之前允许玩家掌握球下方的区域。

    Storage medium having game program stored thereon and game apparatus
    8.
    发明申请
    Storage medium having game program stored thereon and game apparatus 有权
    存储有游戏程序的存储介质和游戏装置

    公开(公告)号:US20070265085A1

    公开(公告)日:2007-11-15

    申请号:US11522357

    申请日:2006-09-18

    IPC分类号: A63F13/00

    摘要: Acceleration data which is output from an acceleration sensor included in an input device is obtained, and a support position coordinate set, in a virtual game space, of a support provided on an object is calculated based on the obtained acceleration data. An inclination of the input device in the real space is calculated based on the obtained acceleration data. A parameter representing an object inclination at which the object is inclined in the virtual game space is calculated in accordance with the calculated inclination of the input device. Using the support position coordinate set and the parameter representing the object inclination, the object is located in the virtual game space and displayed on a display device.

    摘要翻译: 获得从包括在输入装置中的加速度传感器输出的加速度数据,并且基于所获得的加速度数据来计算在虚拟游戏空间中的设置在物体上的支撑物的支撑位置坐标。 基于获得的加速度数据计算输入装置在实际空间中的倾斜度。 根据计算出的输入装置的倾斜度,计算表示物体在虚拟游戏空间中倾斜的物体倾斜度的参数。 使用支持位置坐标集和表示对象倾斜度的参数,对象位于虚拟游戏空间中并显示在显示装置上。

    Game apparatus and recording medium recording game program
    9.
    发明授权
    Game apparatus and recording medium recording game program 有权
    游戏装置和记录媒体记录游戏程序

    公开(公告)号:US09259644B2

    公开(公告)日:2016-02-16

    申请号:US13438243

    申请日:2012-04-03

    摘要: As an example, a value obtained by adding the magnitudes of a plurality of angular velocities around respective axes indicated by angular velocity data obtained from an input device including gyroscopic sensors, is used to calculate a rotation parameter indicating a rotation amount. A predetermined object which is rotated, depending on the rotation amount corresponding to the rotation parameter, is displayed on a display device. As another example, when it is determined, based on the angular velocity data, that the attitude of the input device is stable, a stability flag which indicates that the attitude of the input device has been at least once stable is set and updated to ON. When there is an input device whose stability flag is OFF, the aforementioned determination is performed and a screen including a result of the determination is displayed on a display device.

    摘要翻译: 作为示例,使用通过将由包括陀螺仪传感器的输入装置获得的角速度数据指示的各个轴附近的多个角速度的大小相加而获得的值来计算表示旋转量的旋转参数。 根据与旋转参数对应的旋转量旋转的预定对象被显示在显示装置上。 作为另一个例子,当基于角速度数据确定输入装置的姿态稳定时,设置表示输入装置的姿态至少一次稳定的稳定性标志,并将其更新为ON 。 当存在其稳定性标志为OFF的输入装置时,执行上述确定,并且在显示装置上显示包括确定结果的屏幕。