Abstract:
Substantial elimination of errors in the detection and location of overlapping human objects in an image of a playfield is achieved, in accordance with at least one aspect of the invention, by performing a predominately shape-based analysis of one or more characteristics obtained from a specified portion of the candidate non-playfield object, by positioning a human object model substantially over the specified portion of the candidate non-playfield object in accordance with information based at least in part on information from the shape-based analysis, and removing an overlapping human object from the portion of the candidate non-playfield object identified by the human object model. In one exemplary embodiment, the human object model is an ellipse whose major and minor axes are variable in relation to one or more characteristics identified from the specified portion of the candidate non-playfield object.
Abstract:
A method is disclosed for detecting and locating players in soccer video frames without errors caused by artifacts by a shape analysis-based approach to identify the players and the ball from roughly extracted foregrounds obtained by color segmentation and connected component analysis, by performing a Euclidean distance transform to extract skeletons for every foreground blob, by performing a shape analysis to remove false alarms (non-players and non-ball), and then by performing skeleton pruning and a reverse Euclidean distance transform to cut-off the artifacts primarily caused by playing field lines.
Abstract:
Substantial elimination of errors in the detection and location of overlapping human objects in an image of a playfield is achieved, in accordance with at least one aspect of the invention, by performing a predominately shape-based analysis of one or more characteristics obtained from a specified portion of the candidate non-playfield object, by positioning a human object model substantially over the specified portion of the candidate non-playfield object in accordance with information based at least in part on information from the shape-based analysis, and removing an overlapping human object from the portion of the candidate non-playfield object identified by the human object model. In one exemplary embodiment, the human object model is an ellipse whose major and minor axes are variable in relation to one or more characteristics identified from the specified portion of the candidate non-playfield object.
Abstract:
The visibility of an object in a digital picture is enhanced by comparing an input video of the digital picture with stored information representative of the nature and characteristics of the object to develop object localization information that identifies and locates the object. The input video and the object localization information are encoded and transmitted to a receiver where the input video and the object localization information are decoded and the decoded input video is enhanced by the decoded object localization information
Abstract:
A method is disclosed for detecting and locating players in soccer video frames without errors caused by artifacts by a shape analysis-based approach to identify the players and the ball from roughly extracted foregrounds obtained by color segmentation and connected component analysis, by performing a Euclidean distance transform to extract skeletons for every foreground blob, by performing a shape analysis to remove false alarms (non-players and non-ball), and then by performing skeleton pruning and a reverse Euclidean distance transform to cut-off the artifacts primarily caused by playing field lines.
Abstract:
An implementation provides a method for estimating a location for an object in a particular image of a sequence of images. The location is estimated using a particle-based framework, such as a particle filter. It is determined that the estimated location for the object in the particular image is occluded. A trajectory is estimated for the object based on one or more previous locations of the object in one or more previous images in the sequence of images. The estimated location of the object is changed based on the estimated trajectory.
Abstract:
A method for processing a video sequence having a plurality of frames includes the steps of: extracting features from each of the frames, determining correspondences between the extracted features from two of the frames, estimating motion in the video sequence based on the determined correspondences, generating a background mosaic for the video sequence based on the estimated motion, and performing foreground-background segmentation on each of the frames based on the background mosaic.
Abstract:
The visibility of an object in a digital picture is enhanced by comparing an input video of the digital picture with stored information representative of the nature and characteristics of the object to develop object localization information that identifies and locates the object. The visibility of the object and the region in which the object is located is enhanced by image processing and the enhanced input video is encoded.
Abstract:
An implementation provides a method for determining a trajectory of an object in a particular image in a sequence of digital images, the trajectory being based on one or more previous locations of the object in one or more previous images in the sequence. A weight is determined, for a particle in a particle-based framework for tracking the object, based on distance from the trajectory to the particle. A location estimate is determined for the object using the particle-based framework, the location estimate being based on the determined particle weight.
Abstract:
According to an implementation, a set of particles is provided for use in estimating a location of a state of a dynamic system. A local-mode seeking mechanism is applied to move one or more particles in the set of particles, and the number of particles in the set of particles is modified. The location of the state of the dynamic system is estimated using particles in the set of particles. Another implementation provides dynamic state estimation using a particle filter for which the particle locations are modified using a local-mode seeking algorithm based on a mean-shift analysis and for which the number of particles is adjusted using a Kullback-Leibler-distance sampling process. The mean-shift analysis may reduce degeneracy in the particles, and the sampling process may reduce the computational complexity of the particle filter. The implementation may be useful with non-linear and non-Gaussian systems.