Cloud game streaming with client side asset integration

    公开(公告)号:US11083964B2

    公开(公告)日:2021-08-10

    申请号:US16432598

    申请日:2019-06-05

    发明人: David Perry

    摘要: A method for streaming gameplay of a cloud video game is provided, including: executing the cloud video game to generate gameplay video; streaming the gameplay video over a network to a client device, the gameplay video being presented by the client device on a display; during the streaming of the gameplay video, transmitting one or more visual assets over the network to the client device, the visual assets being cached by the client device; wherein the cached visual assets are processed by the client device and combined into the gameplay video before being presented on the display.

    Systems and methods for providing augmented data-feed for game play re-creation and dynamic replay entry points

    公开(公告)号:US10549204B2

    公开(公告)日:2020-02-04

    申请号:US15268493

    申请日:2016-09-16

    发明人: David Perry

    摘要: Systems and methods for sharing game play of a video game includes detecting selection of a video game for game play at a game cloud system. The video game is associated with a pre-recorded video of a game play session of a player and metadata related to game play of the video game. In response, the video game is executed at the game server. The execution causes the game play of the video game to be provided for rendering on a main portion of a display screen of a game client and the pre-recorded video associated with the video game provided for rendering in a second portion of the display screen while the game play is being rendered on the main portion of the display screen. The rendering of the pre-recorded video adjusted so that a game scene of the pre-recorded video matches to a game scene of the game play rendering in the main portion of the display screen. An informational overlay related to an event in the pre-recorded video that corresponds to the event in the game play, is provided for rendering in the main portion. The informational message provides detail message of the event and is generated using the metadata associated with the video game.