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公开(公告)号:US20160199727A1
公开(公告)日:2016-07-14
申请号:US14995086
申请日:2016-01-13
CPC分类号: A63F9/0612 , A63F9/0669 , A63F9/10 , A63F11/00 , A63F2009/068 , A63F2009/0695 , A63F2009/0697 , G09B7/00 , G09B19/00 , G09B19/025
摘要: Apparatus comprising a set of shapes, the shapes derived from a hexagonal footprint, and wherein for each of the shapes, at least some of the vertices of the hexagon joined with straight lines to define a perimeter of a respective shape of the set.
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公开(公告)号:US20030027611A1
公开(公告)日:2003-02-06
申请号:US09827844
申请日:2001-04-06
IPC分类号: G06F019/00
CPC分类号: A63F3/00091 , A63F2003/00195 , A63F2009/068 , A63F2009/0695
摘要: Three interrelated games, sharing elements of their spacecraft navigation components consisting of game boards, game markers, and rules articulating spacecraft game marker movement to game board polygons and figures; wherein one game simulates a stellar civilization's economic development subsumed by a universal moral or karmic dynamic analogous to natural law, generating a synergy between each player's advancement of their own economic interests and their sacrifices for the advancements of other players, using a non-tessellating game board and incorporating a population homeostasis mechanism; and wherein the remaining two games are more fundamentally interrelated by their simulations of sports-like competitionnullone using a tessellating and the other a non-tessellating game boardnullbetween fleets of spacecraft which attempt to remove each other from play using laser registers upon hull photo-receptor targets while concurrently attempting to circumnavigate a star to gain points which are exchanged for spacecraft differentiated by power. All games include hypertime and/or hyperspace mechanisms which simulate transcending time and space. Also developed are the essential features of the three games' implementations using software distributed upon computer networks and interacting real-time thereon.
摘要翻译: 三个相互关联的游戏,分享他们的航天器导航组件的元素,包括游戏板,游戏标记和规则,将游戏标记运动指向游戏板多边形和数字; 其中一个游戏模拟通过与自然法相似的普遍道德或行为动态所包含的恒星文明经济发展,通过使用非镶嵌游戏,在每个玩家提升自己的经济利益和为其他玩家进步的牺牲之间产生协同作用 并纳入人口动态平衡机制; 其余的两场比赛通过他们对体育比赛的模拟 - 一个使用细分的模拟,另一个是非镶嵌游戏板 - 在船体之间试图从游戏中使用激光登记器在船体上相互移除的基础上更为根本地相互关联 同时试图环绕一颗星来获得由电力分化的航天器交换的点。 所有的游戏包括超时和/或超空间机制,模拟超越的时间和空间。 还开发了使用分布在计算机网络上并在其上实时交互的软件的三个游戏的实现的基本特征。
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公开(公告)号:US5868388A
公开(公告)日:1999-02-09
申请号:US750493
申请日:1996-11-26
CPC分类号: A63F3/0023 , A63F9/10 , A63F9/12 , A63F2003/00359 , A63F2003/00996 , A63F2009/0695 , A63F2009/0698 , A63F2009/1005 , A63F9/20
摘要: A game or puzzle including a plurality of polyomino pieces which have the obverse sides and the reverse sides marked with different markings, there being a least three markings in total on the obverse and reverse sides of the piece. The pieces may be assembled using both sides into different arrays of eight by eight squares defining checkerboard patterns for use in playing the game of chess or checkers. The pieces may also be assembled into a cube comprising four by four squares.
摘要翻译: PCT No.PCT / AU95 / 00318 Sec。 371日期:1995年11月26日 102(e)日期1996年11月26日PCT提交1995年5月31日PCT公布。 公开号WO95 / 32775 PCT 日期1995年12月7日包括具有正面和反面标记有不同标记的多个多分散块的游戏或拼图,在该片的正面和反面上总共存在至少三个标记。 这些片段可以使用两侧组装成不同的八个八个方格的阵列,定义棋盘图案用于玩棋牌或棋子游戏。 这些件也可以组装成包括四个四方形的立方体。
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公开(公告)号:US4531741A
公开(公告)日:1985-07-30
申请号:US625132
申请日:1984-06-27
申请人: David A. Eskina
发明人: David A. Eskina
CPC分类号: A63F9/10 , A63F2009/0695 , A63F2009/0697
摘要: A puzzle which includes five interfitting pieces, four of which can be interfitted to collectively form a square and all five of which can be interfitted to collectively form a larger square.
摘要翻译: 一个谜题,包括五个相互连接的部分,其中四个可以互相组合,共同形成一个正方形,其中五个可以互相组合,共同形成一个较大的方形。
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公开(公告)号:US09795869B2
公开(公告)日:2017-10-24
申请号:US14995086
申请日:2016-01-13
CPC分类号: A63F9/0612 , A63F9/0669 , A63F9/10 , A63F11/00 , A63F2009/068 , A63F2009/0695 , A63F2009/0697 , G09B7/00 , G09B19/00 , G09B19/025
摘要: Apparatus comprising a set of shapes, the shapes derived from a hexagonal footprint, and wherein for each of the shapes, at least some of the vertices of the hexagon joined with straight lines to define a perimeter of a respective shape of the set.
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公开(公告)号:US20050191407A1
公开(公告)日:2005-09-01
申请号:US11054878
申请日:2005-02-10
申请人: Emery Okos , Nicolas Amaya , Dennis Whitney
发明人: Emery Okos , Nicolas Amaya , Dennis Whitney
CPC分类号: A63F9/10 , A23G3/2069 , A63F2009/0695 , A63F2009/0697 , A63F2250/022
摘要: A food product for providing play value to consumers is provided. The food product comprises a plurality of individual, edible food pieces having various complementary shapes such that the food pieces can be arranged as a puzzle to form an increasingly complex and recognizable structure. Each of the plurality of food pieces are an aerated confection comprising a sweetener and a structuring agent. The food product may be incorporated in a finished ready-to-eat (RTE) cereal.
摘要翻译: 提供了一种为消费者提供游戏价值的食品。 食品包括具有各种互补形状的多个单独的可食用食品,使得食品可以排列成拼图以形成越来越复杂和可识别的结构。 多个食品中的每一个是包含甜味剂和结构剂的充气甜食。 食品可以加入到成品即食(RTE)谷物中。
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公开(公告)号:US20050191405A1
公开(公告)日:2005-09-01
申请号:US11055324
申请日:2005-02-10
申请人: Emery Okos , Nicolas Amaya , Roger Wenk , Sylvia Schonauer
发明人: Emery Okos , Nicolas Amaya , Roger Wenk , Sylvia Schonauer
CPC分类号: A63F9/10 , A23G3/34 , A23G3/48 , A23G3/50 , A63F2009/0695 , A63F2009/0697 , A63F2250/022
摘要: A food product for providing play value to consumers is provided. The food product comprises a plurality of individual, edible food pieces having various complementary shapes such that the food pieces can be arranged as a puzzle to form an increasingly complex and recognizable structure. Each of the plurality of food pieces are starch-molded fruit pieces comprising from 40 to 70 weight percent sweetener, from 1 to 8 weight percent fruit, and from 0.01 to 15 weight percent gelling agent.
摘要翻译: 提供了一种为消费者提供游戏价值的食品。 食品包括具有各种互补形状的多个单独的可食用食品,使得食品可以排列成拼图以形成越来越复杂和可识别的结构。 多个食品中的每一个都是包含40-70重量%甜味剂,1至8重量%水果和0.01至15重量%胶凝剂的淀粉模制果实片。
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公开(公告)号:US06550769B1
公开(公告)日:2003-04-22
申请号:US09985651
申请日:2001-11-05
申请人: Deborah Munson
发明人: Deborah Munson
IPC分类号: A63F910
CPC分类号: A63F9/10 , A63F2009/0677 , A63F2009/0695
摘要: A puzzle includes a set of non-border pieces and a set of border pieces. Each border piece includes at least one segment not adjacent to another piece when the puzzle is assembled. Each non-border piece includes a first arc segment having a convex shape and a second arc segment having a convex shape. The second arc segment is superimposed on the first arc segment, has a radius of curvature smaller than a radius of curvature of the first arc segment to which it is superimposed, and is shaped to interfit with a concave arc segment of an adjacent piece. Non-border pieces are shaped to each include a second arc segment that is concentric with the first arc segment of an adjacent non-border piece. Non-border pieces are shaped to each include a first arc segment that is concentric with the first arc segment of an adjacent non-border piece.
摘要翻译: 一个难题包括一组非边框和一组边框。 当拼图组装时,每个边框部分包括至少一个不与另一片相邻的片段。 每个非边框件包括具有凸形的第一弧段和具有凸形的第二弧段。 第二弧段叠加在第一弧段上,其曲率半径小于其叠加的第一弧段的曲率半径,并被成形为与相邻片的凹弧段相配合。 非边框件被成形为每个包括与相邻非边框件的第一弧段同心的第二弧段。 非边框件被成形为每个包括与相邻非边框件的第一弧段同心的第一弧段。
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公开(公告)号:US2901256A
公开(公告)日:1959-08-25
申请号:US46204554
申请日:1954-10-13
申请人: WAY ELWOOD J
发明人: WAY ELWOOD J
CPC分类号: A63F9/10 , A63F9/0669 , A63F2009/0695 , A63F2009/0697
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公开(公告)号:US20170251855A1
公开(公告)日:2017-09-07
申请号:US15057937
申请日:2016-03-01
申请人: Skip Hop, Inc.
发明人: Janet VILLANO , Ellen DIAMANT
CPC分类号: A47G27/0218 , A47D15/003 , A63F9/0669 , A63F9/10 , A63F2009/067 , A63F2009/0695 , B32B2307/404 , B32B2471/04
摘要: A playmat system includes a series of isosceles right triangle tiles and edge tiles. Advantageously, the triangle shaped tiles and edge tiles have one or of two color or patterns or more. The triangle shaped tiles and edge tiles have complementary edges which allow the triangle tiles to be interlockingly engaged with one another along either hypotenuse edges or like edges to thereby produce a number of different patterns when laid out and interconnected.
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