-
公开(公告)号:US11717744B2
公开(公告)日:2023-08-08
申请号:US17333550
申请日:2021-05-28
申请人: KING.COM LIMITED
发明人: Ida Andersson Junkka
IPC分类号: A63F13/2145 , A63F13/822 , A63F13/25 , A63F9/06 , A63F13/69 , A63F13/55
CPC分类号: A63F9/0612 , A63F13/55 , A63F13/69 , A63F13/822 , A63F2300/638
摘要: A computer device has a user interface which presents a gameboard to a user and detects user input when a user engages with a user selectable game element of the game board. A processor receives a detected user input and detects a qualifying match game condition. The matched elements are removed and new user selectable game elements are provided to replenish the gameboard. The present disclosure provides an activation mode to selectively activate a segment of the gameboard, the segment comprising a subset of gameboard tiles. On detection of a qualifying match game condition, if any of the tiles supporting the user selectable game elements of the match belong to the activated segment, a booster game element is generated.
-
公开(公告)号:US09916728B2
公开(公告)日:2018-03-13
申请号:US15463725
申请日:2017-03-20
申请人: Gamblit Gaming, LLC
发明人: Miles Arnone , Frank Cire , Caitlyn Ross , Scott Shimmin
CPC分类号: G07F17/3262 , A63F3/0421 , A63F9/0612 , A63F2003/0418 , G07F17/3211 , G07F17/3223 , G07F17/3227 , G07F17/3237 , G07F17/3244 , G07F17/3267 , G07F17/3269 , G07F17/3288 , G07F17/3295
摘要: Systems for operating a Sudoku style hybrid game are disclosed. Sudoku style hybrid games can include a themed entertainment game in which a player places symbols into a Sudoku puzzle and events within the entertainment portion of the Sudoku style entertainment game can trigger wagers in a real world game of chance. Players may compete against each other to determine a winning player based on the amount of time taken to complete the puzzle of the Sudoku style entertainment game. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the Sudoku style entertainment game.
-
公开(公告)号:US20170282055A1
公开(公告)日:2017-10-05
申请号:US15087164
申请日:2016-03-31
CPC分类号: A63F9/10 , A63F9/0612 , A63F13/2145 , A63F13/25 , A63F13/80 , A63F2003/00996 , A63F2300/1075 , G07F17/34
摘要: The present disclosure relates to computer-implemented methods, computer-readable media, and computer systems for gameplay operations related to a puzzle-based game. In one example, a method can include identifying a puzzle for use in a jigsaw puzzle application, the puzzle comprising a set of puzzle pieces forming a puzzle image. The puzzle is divided into a subset of chunks including mutually exclusive sets of interconnected pieces. The puzzle is presented to a player, where the presented puzzle illustrates the set of puzzle pieces and includes prompting the player to select a particular piece as a starting piece. In response, the chunk associated with the particular piece is identified. An area for solving the identified chunk associated with the particular piece is presented, where the area includes a solution area for solving the identified chunk and a player hand area for providing potential pieces for solving the identified chunk.
-
公开(公告)号:US09764224B2
公开(公告)日:2017-09-19
申请号:US15070127
申请日:2016-03-15
发明人: Eric H. Bokelberg , Blain A. Dillard , David A. Hoffman , Patrick Howard , Brian T. Paulsen , Jose A. Tano
CPC分类号: A63F9/0612 , A63F13/12 , A63F13/30 , A63F13/50 , A63F13/533 , G06Q10/06311 , G06Q10/101
摘要: A method and system for managing a challenge event. At least two participants are selected to participate in the challenge event, in response to receipt of a request for the challenge event from a client computer. Assets of software code are provided to the participants for assisting the participants to deliver respective submissions as outcomes of participation by the participants in the challenge event. A solution to the challenge event in a form of a computer code is received from only one participant, of the at least two participants, previously chosen by from the selected at least two participants as the only participant to submit the solution.
-
公开(公告)号:US09764223B2
公开(公告)日:2017-09-19
申请号:US15070068
申请日:2016-03-15
发明人: Eric H. Bokelberg , Blain A. Dillard , David A. Hoffman , Patrick Howard , Brian T. Paulsen , Jose A. Tano
CPC分类号: A63F9/0612 , A63F13/12 , A63F13/30 , A63F13/50 , A63F13/533 , G06Q10/06311 , G06Q10/101
摘要: A method and system for conducting a challenge event. The challenge event is communicated to at least two participants in a form of an event specification, in response to receipt of a request for the challenge event from a client computer. A proposal for a solution that meets the event specification is received from each participant of the at least two participants. Only one participant is chosen from the at least two participants, based on the proposal previously received from each participant.
-
公开(公告)号:US20170246530A1
公开(公告)日:2017-08-31
申请号:US15597412
申请日:2017-05-17
申请人: KING.COM LIMITED
发明人: Magnus HANSSON , Niclas ALFTBERG , Tobias NYBLOM , Rikard JAKSCH
IPC分类号: A63F9/06 , A63F13/92 , A63F13/50 , A63F13/57 , A63F13/45 , A63F13/20 , A63F13/52 , A63F13/56 , A63F13/00 , A63F13/40 , A63F13/30 , G06F9/44 , G07F17/32 , A63F13/2145 , A63F13/55
CPC分类号: A63F9/0612 , A63F13/00 , A63F13/005 , A63F13/10 , A63F13/12 , A63F13/20 , A63F13/2145 , A63F13/23 , A63F13/45 , A63F13/48 , A63F13/50 , A63F13/52 , A63F13/55 , A63F13/56 , A63F13/57 , A63F13/92 , A63F2300/1075 , G06F9/44 , G07F17/32 , G07F17/3274
摘要: A computer device has user interface configured to display user actuatable game elements and to detect user input when a user engages with a game element; and a processor configured to receive a detected user input and on detecting a match game condition to control the user interface to remove at least three game elements from the display and to provide on the user interface replacement user actuatable game elements, wherein the manner of providing each replacement game element has a graphical representation governed by a tile associated with each game element, wherein each tile has a selectable physics which controls at least one of (i) the direction in which it moves to replenish a vacancy left by the removed user game elements; and (ii) the speed at which it moves to replenish the vacancy.
-
公开(公告)号:US09713772B2
公开(公告)日:2017-07-25
申请号:US14501711
申请日:2014-09-30
申请人: KING.COM LIMITED
IPC分类号: A63F13/00 , A63F9/06 , A63F13/537 , A63F13/822 , A63F13/56 , A63F13/577 , A63F13/426 , A63F13/2145 , A63F13/80
CPC分类号: A63F13/537 , A63F9/0612 , A63F13/2145 , A63F13/426 , A63F13/56 , A63F13/577 , A63F13/80 , A63F13/822 , A63F2300/807
摘要: A computer implemented method of controlling a display of a computer device comprising: rendering on the display a game board having selectable game objects and detecting a user input to select a game object to cause the game object to move in a direction. When a selected game object is moved to an adjacent new tile location, the game object at that tile location is swapped with the selected game object. Match data for the selected game object is generated indicating whether the move results in at least three game objects of the same characteristic occupying adjacent tile locations in the game board, and, if so, the move is implemented and an animation of the move is rendered, wherein the selected game object slides in the direction up to a blocking condition which prevents further movement.
-
公开(公告)号:US20170193752A1
公开(公告)日:2017-07-06
申请号:US15463725
申请日:2017-03-20
申请人: Gamblit Gaming, LLC
发明人: Miles Arnone , Frank Cire , Caitlyn Ross , Scott Shimmin
CPC分类号: G07F17/3262 , A63F3/0421 , A63F9/0612 , A63F2003/0418 , G07F17/3211 , G07F17/3223 , G07F17/3227 , G07F17/3237 , G07F17/3244 , G07F17/3267 , G07F17/3269 , G07F17/3288 , G07F17/3295
摘要: Systems for operating a Sudoku style hybrid game are disclosed. Sudoku style hybrid games can include a themed entertainment game in which a player places symbols into a Sudoku puzzle and events within the entertainment portion of the Sudoku style entertainment game can trigger wagers in a real world game of chance. Players may compete against each other to determine a winning player based on the amount of time taken to complete the puzzle of the Sudoku style entertainment game. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the Sudoku style entertainment game.
-
公开(公告)号:US20170103426A1
公开(公告)日:2017-04-13
申请号:US15291994
申请日:2016-10-12
发明人: Neil Peretz , Scott Fullam
IPC分类号: G06Q30/02 , A63F9/06 , G06F3/0346 , H04W4/18 , G09G5/22
CPC分类号: G06Q30/0269 , A63F9/0098 , A63F9/0612 , A63F9/24 , G06F3/0346 , G06F3/147 , G09G5/22 , G09G2330/02 , G09G2354/00 , H04W4/18
摘要: A messaging novelty device. A messaging novelty device can include a customizable message provisioning system and a customizable display system. A method of operating a messaging novelty device can include controlling reproduction of content on a customizable display system of the novelty device according to how a user interacts with the novelty device and content presentation rules.
-
公开(公告)号:US09600960B2
公开(公告)日:2017-03-21
申请号:US15053236
申请日:2016-02-25
申请人: Gamblit Gaming, LLC
发明人: Miles Arnone , Frank Cire , Caitlyn Ross , Scott Shimmin
CPC分类号: G07F17/3262 , A63F3/0421 , A63F9/0612 , A63F2003/0418 , G07F17/3211 , G07F17/3223 , G07F17/3227 , G07F17/3237 , G07F17/3244 , G07F17/3267 , G07F17/3269 , G07F17/3288 , G07F17/3295
摘要: Systems and methods for operating a Sudoku style hybrid game on a mobile device are disclosed. Sudoku style hybrid games can include a themed entertainment game in which a player places symbols into a Sudoku puzzle and events within the entertainment portion of the Sudoku style entertainment game can trigger wagers in a real world game of chance. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the Sudoku style entertainment game.
-
-
-
-
-
-
-
-
-