Synchronous media rendering of demuxed media components across multiple devices
    1.
    发明授权
    Synchronous media rendering of demuxed media components across multiple devices 有权
    跨多个设备的分解媒体组件的同步媒体渲染

    公开(公告)号:US09071418B2

    公开(公告)日:2015-06-30

    申请号:US13561031

    申请日:2012-07-28

    申请人: Ravi U. Rajapakse

    发明人: Ravi U. Rajapakse

    摘要: Some media applications use media containers, media files or media streams that contain multiple media components in it and require that each component of media be sent to different destinations tailored for rendering a particular type of media component. Furthermore there may be multiple destinations for a particular media component type. For example an application might use a media file with one video and one stereo audio stream and want to send this to two video rendering devices and four stereo audio devices. This invention describes a system for rendering these media components synchronously on multiple devices by demultiplexing the media into media sub components at one destination, sending the components to all destinations and synchronizing the rendering at each device.

    摘要翻译: 一些媒体应用程序使用其中包含多个媒体组件的媒体容器,媒体文件或媒体流,并要求将媒体的每个组件发送到不同的目的地,以便呈现特定类型的媒体组件。 此外,特定媒体组件类型可能有多个目的地。 例如,应用程序可能使用具有一个视频和一个立体声音频流的媒体文件,并希望将其发送到两个视频渲染设备和四个立体声音频设备。 本发明描述了一种通过在一个目的地将媒体解复用为媒体子组件来将这些媒体组件同步地呈现在多个设备上的系统,将组件发送到所有目的地并在每个设备处同步呈现。

    BANDWIDTH-EFFICIENT ARCHIVING OF REAL-TIME INTERACTIVE FLOWS, AND RELATED METHODS, SYSTEMS, AND COMPUTER-READABLE MEDIA
    2.
    发明申请
    BANDWIDTH-EFFICIENT ARCHIVING OF REAL-TIME INTERACTIVE FLOWS, AND RELATED METHODS, SYSTEMS, AND COMPUTER-READABLE MEDIA 审中-公开
    实时交互流的带宽高效存档及相关方法,系统和计算机可读介质

    公开(公告)号:US20140365676A1

    公开(公告)日:2014-12-11

    申请号:US13912520

    申请日:2013-06-07

    申请人: John H. Yoakum

    发明人: John H. Yoakum

    IPC分类号: H04L29/06

    摘要: Bandwidth-efficient archiving of real-time interactive flows is disclosed herein. Related methods, systems, and computer-readable media are also disclosed. In this regard, in one embodiment, a method for archiving a real-time interactive flow is provided. The method comprises receiving, by a computing device, a real-time interactive flow, and forking the real-time interactive flow at the computing device as an archival stream. The method also comprises streaming the archival stream from the computing device to an archival repository at an adjustable streaming rate. The method additionally comprises measuring a change in a performance characteristic of the real-time interactive flow, and modifying the adjustable streaming rate based on the change in the performance characteristic of the real-time interactive flow. In this manner, a real-time interactive flow may be duplicated in a bandwidth-sensitive fashion while capturing a high-quality archive of the real-time interactive flow.

    摘要翻译: 本文公开了实时交互流的带宽高效存档。 还公开了相关方法,系统和计算机可读介质。 在这方面,在一个实施例中,提供了一种用于归档实时交互流的方法。 该方法包括由计算设备接收实时交互流,并在计算设备处分派作为档案流的实时交互流。 该方法还包括以可调节的流速将来自计算设备的归档流流式传输到档案库。 该方法还包括测量实时交互流的性能特性的变化,并且基于实时交互流的性能特性的变化来修改可调节流速。 以这种方式,实时交互流可以以带宽敏感的方式复制,同时捕获实时交互流的高质量存档。

    Network performance assessment apparatus, systems, and methods
    3.
    发明授权
    Network performance assessment apparatus, systems, and methods 有权
    网络性能评估仪器,系统和方法

    公开(公告)号:US08452889B2

    公开(公告)日:2013-05-28

    申请号:US13523517

    申请日:2012-06-14

    申请人: Gary R. Langille

    发明人: Gary R. Langille

    IPC分类号: G06F15/16

    摘要: Various embodiments of network performance assessment apparatus, systems and processes collect performance information pertaining to a current capacity utilization of a network, identify an occurrence of a capacity constraint on a portion of the network that is communicating the program to at least one presentation device, and modify at least one characteristic of the program and/or the communication thereof over the network so that a total capacity utilization of the network is less than a peak capacity of the network.

    摘要翻译: 网络性能评估装置,系统和过程的各种实施例收集与网络的当前容量利用有关的性能信息,将正在将节目传送到至少一个呈现设备的网络的一部分上的容量约束的发生识别;以及 通过网络修改程序的至少一个特征和/或其通信,使得网络的总容量利用率小于网络的峰值容量。

    STREAMING MEDIA RESOURCE DOWNLOADING METHOD AND APPARATUS, AND TERMINAL DEVICE

    公开(公告)号:US20180054470A1

    公开(公告)日:2018-02-22

    申请号:US15559816

    申请日:2015-03-20

    发明人: Cheng Chen Wei Dong

    摘要: A streaming media resource downloading method includes: determining that a first media file is a to-be-downloaded media file according to first network bandwidth, where the first media file is included in a streaming media resource corresponding to the first network bandwidth, and the first media file includes N data blocks; and after an (n−1)th data block in the first media file is downloaded, and before an nth data block in the first media file is downloaded, determining a length of the to-be-downloaded nth data block according to network bandwidth reduction times in an executed first media file downloading process, where 1≦n≦N. Therefore, a length of a to-be-downloaded data block is adjusted according to the network bandwidth reduction times in the first media file downloading process, so that video playing can better adapt to a bandwidth change, and streaming media resource switching times are reduced.

    TWO TIER MULTIPLE SLIDING WINDOW MECHANISM FOR MULTIDESTINATION MEDIA APPLICATIONS
    7.
    发明申请
    TWO TIER MULTIPLE SLIDING WINDOW MECHANISM FOR MULTIDESTINATION MEDIA APPLICATIONS 有权
    用于多媒体媒体应用的两层多功能滑动窗口机制

    公开(公告)号:US20150071293A1

    公开(公告)日:2015-03-12

    申请号:US14487045

    申请日:2014-09-15

    发明人: Ravi U. Rajapakse

    IPC分类号: H04L29/08 H04L12/713

    摘要: Some media applications use media that contains multiple types of media components in it and media sources with access to this media must send each type of media component to one or more media rendering destination devices. Furthermore there may be multiple destinations that can receive a particular type of media component and the media must be received at each destination without losses. This invention describes a two tier packet buffer structure at the media source with primary and virtual packet buffers that ensures minimal memory use at the media source and minimal network use. Furthermore the use of a sliding window with each virtual packet buffer associated with each destination, independently keeps control and track of destination state, ensuring the correct receipt of media data at each destination.

    摘要翻译: 某些媒体应用程序使用其中包含多种类型的媒体组件的媒体,并且具有访问该媒体的媒体源必须将每种类型的媒体组件发送到一个或多个媒体呈现目标设备。 此外,可以存在可以接收特定类型的媒体组件的多个目的地,并且必须在每个目的地接收媒体而不会丢失。 本发明描述了媒体源处的两层分组缓冲器结构,其中主要和虚拟分组缓冲器确保媒体源处的最小内存使用和最小的网络使用。 此外,与每个目的地相关联的每个虚拟分组缓冲器的滑动窗口的使用独立地保持目的地状态的控制和跟踪,确保在每个目的地处正确接收到媒体数据。

    Systems and methods for media stream processing
    9.
    发明授权
    Systems and methods for media stream processing 有权
    用于媒体流处理的系统和方法

    公开(公告)号:US08799499B2

    公开(公告)日:2014-08-05

    申请号:US13317566

    申请日:2011-10-21

    IPC分类号: G06F15/16 H04L29/08 H04L29/06

    摘要: Portions of streaming media are selectively removed for storage and/or delivery over a computer network medium. The amount of data in a media stream itself may be selectively reduced and, the amount of data in the media stream may be selected for delivery and/or storage so that it is reduced in a manageable and consistent fashion. Data within a media stream of a given temporal duration may be selected for delivery and/or storage in such a way that leads to a proportional increase in the maximum speed at which data from the given temporal duration of the media stream may be transmitted and reviewed while simultaneously providing the benefit of reducing overall storage capacity requirements.

    摘要翻译: 选择性地移除流媒体的部分以通过计算机网络介质进行存储和/或传送。 可以选择性地减少媒体流本身中的数据量,并且可以选择媒体流中的数据量用于传送和/或存储,从而以可管理和一致的方式减少媒体流中的数据量。 可以以这样的方式选择给定时间持续时间的媒体流内的数据,使得可以传送和审查来自媒体流的给定时间持续时间的数据的最大速度的比例增加 同时提供减少总体存储容量要求的好处。