Method of playing a variant of chess
    1.
    发明授权
    Method of playing a variant of chess 失效
    玩棋子的方法

    公开(公告)号:US06481716B2

    公开(公告)日:2002-11-19

    申请号:US09858361

    申请日:2001-05-16

    申请人: Edward A. Trice

    发明人: Edward A. Trice

    IPC分类号: A63F302

    CPC分类号: A63F3/00176 A63F2003/007

    摘要: A method of playing a variant of chess that provides a rectangular chessboard having 80 contiguous playing squares disposed thereon. A plurality of conventional chess pieces that include two rooks, two bishops, two knights, a king, a queen, and eight pawns are provided for each player. A plurality of non-conventional chess pieces that include a chancellor, an archbishop, and two additional pawns are provided for each player. The conventional and non-conventional pieces are initially located on two rows of the rectangular chessboard that are disposed most proximate to each of the two player edges. After the initially locating step, the chancellor may be moved, at an option of a player, as either a conventional knight, or a conventional rook. After the initially locating step, the archbishop may be moved, at an option of a player, as a conventional knight or a conventional bishop.

    摘要翻译: 一种演奏象棋变体的方法,该方法提供一个矩形棋盘,其上设置有80个相邻的播放方块。 为每个玩家提供了多个传统的棋子,其中包括两个老虎,两个主教,两个骑士,一个国王,一个女王和八个棋子。 为每个玩家提供了包括总理,大主教和两个额外的棋子的多个非传统棋子。 常规和非常规件最初位于最靠近两个游戏者边缘中的每一个的矩形棋盘的两排上。 在最初的定位步骤之后,总理可以在玩家的选择下作为传统的骑士或常规的车移动。 在最初的定位步骤之后,大主教可以作为传统的骑士或常规的主教,在玩家的选择下移动。

    Game set beast-of-prey hunt
    2.
    发明授权
    Game set beast-of-prey hunt 有权
    游戏设置野兽猎物

    公开(公告)号:US06293549B1

    公开(公告)日:2001-09-25

    申请号:US09342078

    申请日:1999-06-28

    IPC分类号: A63F302

    摘要: A set for a hunting-a-beast-prey game including two square boards each having twenty-five playing fields and four additional playing fields provided outside of the square defining the twenty-five playing fields, and two times twenty-nine playing figures consisting of twenty-five figures representing hunters, and four figures representing beasts of prey.

    摘要翻译: 一组狩猎野兽猎物游戏,包括两个方块板,每个都有二十五个运动场和四个额外的运动场,在定义二十五个运动场的广场之外提供,另外两个二十九个玩家组成 二十五位数字代表猎人,四位数字代表猎物。

    Three person chess game and method of play
    3.
    发明授权
    Three person chess game and method of play 有权
    三人棋游戏和玩法

    公开(公告)号:US06170826B2

    公开(公告)日:2001-01-09

    申请号:US09263932

    申请日:1999-03-08

    申请人: Jeffrey A. Jones

    发明人: Jeffrey A. Jones

    IPC分类号: A63F302

    摘要: A novel three person chess apparatus and method of play is disclosed. A generally hexagonal board is provided having alternating side lengths of 8 and 9 spaces. Each of the three sides in the game set up the rear rank of their pieces on one of the 9 spaced sides. A new piece, referred to in the preferred embodiment as the “Champion”, is located centrally on the rear rank, between the King and the Queen, and combines the moves of either the Bishop or Knight. The rest of the major pieces are placed in the customary positions. 10 pawns are placed in the rank immediately in front of these major pieces and play alternates in a sequential fashion between the three players until two of the Kings are checkmated or a stalemate occurs. Once a King of one of the players is checkmated, the King is removed from the board, is replaced by the capturing player with any captured piece, and play continues, with the remaining pieces of the captured King immobilized, serving as blocking or shielding obstacles that, however, may be captured at will by either of the remaining players for positional advantage. This game may be adapted to be played by two or three players. This game may be further be adapted to be played in an electronic format, either as a stand alone device, or on a computer. Further, this game may be adapted to be played over the Internet or on other computer networks.

    摘要翻译: 披露了一种新颖的三人棋设备和玩法。 提供具有8和9个空间的交替侧边长度的大致六边形板。 游戏中的每一边在9个间隔的一个上设置了他们的片段的后排。 在优选实施例中称为“冠军”的新作品位于后排,位于国王和女王之间的中央,并结合主教或骑士的动作。 其余的主要部分被放置在习惯的位置。 在这些主要部分之前立即将10个棋子置于排名中,并在三名选手之间以顺序的方式进行替换,直到两名国王被淘汰或发生僵局。 一旦有一名球员的国王被核准,国王被从板上取出,被捕获者替换为任何被捕获的棋子,并继续播放,剩下的被捕获的国王被固定,作为阻挡或屏蔽障碍 然而,可以由任何一个剩余的玩家随意捕获位置优势。 这个游戏可以适应于由两个或三个玩家来玩。 该游戏可以进一步适用于作为独立设备或计算机以电子格式播放。 此外,该游戏可以适于通过因特网或其他计算机网络进行播放。

    Games grid board-life games
    4.
    发明授权
    Games grid board-life games 失效
    游戏网板生活游戏

    公开(公告)号:US06568683B1

    公开(公告)日:2003-05-27

    申请号:US09913388

    申请日:2001-08-14

    申请人: Yehouda Harpaz

    发明人: Yehouda Harpaz

    IPC分类号: A63F302

    摘要: A board is made of many grid points (1 and 2) arranged in a grid on a flat surface (6), and connect to a game manager (3) (a CPU+memory+software). Each grid point notifies the games manager when it is pressed, and the games manager can illuminate each grid point by one of two color. Every fixed period of time (generation) the games manager checks for each point the illumination state of the point and of a pattern of points around it, and accordingly decides what will be the illumination state of the point in the next generation. The player(s) can also affect the illumination state of a point by pressing it, and the task of the player(s) is to keep some points illuminated as long as possible, cause all the points to be switched off as fast as possible, or cause all illuminated points to be only in one color.

    摘要翻译: 电路板由布置在平坦表面(6)上的网格中的许多网格点(1和2)组成,并连接到游戏管理器(3)(CPU +存储器+软件)。 每个网格点通知游戏管理器何时被按下,并且游戏管理器可以通过两种颜色之一照亮每个网格点。 每一个固定的时间段(生成),游戏经理检查每个点的点的照明状态和周围点的图案,从而决定下一代点的照明状态。 播放器还可以通过按压点来影响点的照明状态,并且播放器的任务是尽可能长时间地照亮一些点,使得所有点被尽可能快地关闭 ,或者使所有照明点只能是一种颜色。

    Chess game for multiple players
    5.
    发明授权
    Chess game for multiple players 失效
    国际象棋游戏多个玩家

    公开(公告)号:US06416056B1

    公开(公告)日:2002-07-09

    申请号:US09474238

    申请日:1999-12-29

    IPC分类号: A63F302

    摘要: A chess board and game that use the standard pieces of king, queen, bishop, knight, rook and pawn as the first formation played on a board made up of triangular spaces. Three board variations are disclosed, each having a six-sided playing field divided to define a pattern of contiguous triangular spaces, such that each space is defined by three flats interconnected at three points. Each side of the playing field is defined entirely by one or more of the flats, and the entire playing field within the six sides is occupied by the spaces. Optional added pieces and formations are offered with the emphasis on multiformal flexibility to increase the probability that players will learn to play chess for fun.

    摘要翻译: 国际象棋棋盘游戏,使用国王,女王,主教,骑士,车手和棋子的标准件作为由三角形空间组成的棋盘上的第一个组合。 公开了三个板变型,每个板变化被分成六边的运动场,以限定连续的三角形空间的图案,使得每个空间由三个相互连接的三个平面限定。 游戏场的每一面完全由一个或多个平面定义,六面中的整个游戏场被空间占据。 提供可选添加的部分和形式,重点是多形式的灵活性,以增加玩家学习下棋的可能性。

    Modified chess game
    6.
    发明授权
    Modified chess game 失效
    修改象棋游戏

    公开(公告)号:US06382626B1

    公开(公告)日:2002-05-07

    申请号:US09665421

    申请日:2000-09-20

    申请人: Anthony S. Ryff

    发明人: Anthony S. Ryff

    IPC分类号: A63F302

    CPC分类号: A63F3/00697 A63F2003/007

    摘要: A modified chess game known as Royal Chess is disclosed in which the traditional king and queen pawns are replaced by shield pawns (42, 42A) possessing the traditional moves and characteristics of traditional pawns (40), plus the ability to move laterally one file in either direction of their rank.

    摘要翻译: 公开了一种被称为皇家象棋的修改后的国际象棋,其中传统的国王和女王典当被具有传统行为和传统典当特征(40)的盾牌典当(42,42A)所取代,加上横向移动一个文件的能力 他们的排名方向。

    Life choices game
    7.
    发明授权
    Life choices game 失效
    生活选择游戏

    公开(公告)号:US06267375B1

    公开(公告)日:2001-07-31

    申请号:US09437806

    申请日:1999-11-10

    IPC分类号: A63F302

    摘要: A game that provides choices concerning different life pursuits now available to girls and to persons generally. The game features a game board having a start space, and a number of life paths each of which has spaces marked successively over the length of the path with indicia representing instructions to a player who lands a game piece on a given space. A first set of paths extend away from or about the start space. A second set of paths are choice paths each of which has spaces with indicia relating to a life pursuit, and an entry space and a finish space at opposite ends of the path. The entry and the finish spaces of a given choice path are contiguous with corresponding spaces of one of the first set of paths from which a player can choose to move their playing piece into the entry space of the given choice path. The game may also be provided in CD-ROM or equivalent media form for simulation on a monitor of a personal computer.

    摘要翻译: 一个游戏,为女孩和一般人提供的不同的生活追求提供选择。 游戏具有游戏板,其具有开始空间,并且多个生命路径,其中每个具有在路径的长度上连续标记的空间,其中标记表示指定给定空间上的游戏者的玩家的指令。 第一组路径远离或围绕开始空间延伸。 第二组路径是选择路径,每个路径具有与生活追求相关的标记的空间,以及在路径的相对端处的入口空间和完成空间。 给定选择路径的入口和完成空间与第一组路径中的一个路径的相应空间相邻,玩家可以从其中选择将其游戏块移动到给定选择路径的入口空间中。 游戏还可以以CD-ROM或等效媒体形式提供,以在个人计算机的监视器上进行模拟。

    Role and war game playing system
    8.
    发明授权
    Role and war game playing system 失效
    角色和战争游戏系统

    公开(公告)号:US06209873B1

    公开(公告)日:2001-04-03

    申请号:US09442972

    申请日:1999-11-18

    申请人: Andrew DeGeorge

    发明人: Andrew DeGeorge

    IPC分类号: A63F302

    CPC分类号: A63F3/00075

    摘要: Combat is resolved and war game play is expanded without the use of dice or the like. Players substantially simultaneously memorialize actions appointed to be taken, and present the actions in a recorded format wherein tactical decisions, not random number generation, become the driving force. The internal logic of hobby war and role playing games is expanded by giving the players of those games the ability to add previously unspecified tactics and actions. The nature of a hobby war game is modified in that the most important element affecting game outcome is a set of decisions made by a player at every engagement.

    摘要翻译: 战斗得到解决,战争游戏不用骰子等扩大。 玩家基本上同时记录被指定的被采取的动作,并以记录的格式呈现动作,其中战术决定而不是随机数生成成为驱动力。 通过给予这些游戏的玩家添加以前未指定的战术和动作的能力,扩大了兴趣战争和角色扮演游戏的内部逻辑。 爱好战争游戏的性质被修改为影响游戏结果的最重要因素是玩家在每次参与中做出的一组决定。

    Modified chess game
    9.
    发明授权
    Modified chess game 失效
    修改象棋游戏

    公开(公告)号:US06799763B2

    公开(公告)日:2004-10-05

    申请号:US09985511

    申请日:2001-11-05

    申请人: Brian Grady

    发明人: Brian Grady

    IPC分类号: A63F302

    CPC分类号: A63F3/00176 A63F2003/007

    摘要: The present invention relates to a modified chess game for two players comprising a chessboard having a central section having a first side and a second side, said central section containing squares arranged in vertical rows and horizontal rows, and a first field section located along the first side of said central section and a second field section located along the second side of said central section, wherein each of said first and second field sections contain squares arranged in vertical rows and horizontal rows; preferably at least twenty playing pieces for each player consisting of ten pawns, one king, one queen, two rooks, two bishops, two knights and at least two additional pieces. In a preferred embodiment the two additional pieces are identical and can move a maximum of three squares in any direction. The additional pieces are preferably adapted to represent dragons.

    摘要翻译: 本发明涉及一种用于两个玩家的修改的象棋游戏,包括具有中心部分的棋盘,该棋盘具有第一侧和第二侧,所述中心部分包​​含排列成垂直行和水平行的正方形,以及沿着第一 所述中心部分的侧面和沿着所述中心部分的第二侧定位的第二场部分,其中所述第一和第二场部分中的每一个包含以垂直行和水平行排列的正方形; 优选至少二十个玩家,每个玩家由十个棋子,一个国王,一个女王,两个车队,两个主教,两个骑士和至少两个附加件组成。 在优选实施例中,两个附加件是相同的,并且可以在任何方向上移动最多三个正方形。 附加件最好适于代表龙。

    DiCon game board and systems of play
    10.
    发明授权
    DiCon game board and systems of play 失效
    DiCon游戏板和播放系统

    公开(公告)号:US06719289B1

    公开(公告)日:2004-04-13

    申请号:US10251175

    申请日:2002-09-20

    IPC分类号: A63F302

    摘要: A two-player board game of chance and strategy, that uses sixteen direction-oriented game pieces, and fifty Additional Movement playing cards on a chess-like playing board. Each player is dealt seven or eleven cards, all concealed from view with only one card revealed during play. The game piece movements are used to capture or position the game pieces (1), for capture splays. The six different types of direction-oriented game pieces and their attributes change direction each time they reach the limits of the board on either opposing side. When a card is played, both the standard game piece movement and the matching card's movement (2) are taken together and represent one extended move (3,4). The game is won-by capturing the opponent's Lion type game piece. Additional variations include a four-player version and Level-Four Play.

    摘要翻译: 一个双人棋盘游戏的机会和策略,使用十六个方向导向的游戏件,和五十个附加运动扑克牌在棋牌游戏板上。 每个玩家被处理七张或十一张卡片,全部隐藏起来,只有一张牌在比赛中露出。 游戏件运动用于捕获或定位游戏件(1),用于捕获张开。 六种不同类型的面向方向的游戏作品及其属性,每当他们达到对面的棋盘限制时,都会改变方向。 当玩牌时,标准游戏机动作和匹配卡的移动(2)都被合并在一起,代表一个延伸动作(3,4)。 该游戏通过捕获对手的Lion类型的游戏而获胜。 其他变化包括四人版本和四级游戏。