A METHOD FOR DETERMINING ARTICULAR BONE DEFORMITY RESECTION USING MOTION PATTERNS
    1.
    发明申请
    A METHOD FOR DETERMINING ARTICULAR BONE DEFORMITY RESECTION USING MOTION PATTERNS 审中-公开
    一种使用运动模式确定骨骼畸形检测的方法

    公开(公告)号:WO2011158116A3

    公开(公告)日:2013-01-24

    申请号:PCT/IB2011001686

    申请日:2011-06-16

    Abstract: The invention relates to a method for real-time determination an optimal corrected surface of a first bone and/or a second bone forming together an articulation, the first and/or second bones presenting an overgrowth deformation, said corrected surface providing a greater range of motion of the articulation, the method comprising the following steps: i) constructing from acquired images of the articulation 3D voxel models of the first bone and the second bone; ii) for each of first and second bone voxel models, constructing a coordinate system defined by a center and three axes; iii) applying a motion pattern on the coordinate system of the second bone with respect to the coordinate system of the first bone, a motion pattern being a set of contiguous positions of the first or second bone coordinate systems with respect to the other bone coordinate system, the contiguous positions defining a movement of one bone with respect to the other, wherein said motion pattern is initially loaded from a data base of predefined motion patterns; iv) determining a resection volume from said motion pattern as being the union of interpenetration volumes of the first or second bone voxel model with the other bone voxel model for each position of the motion pattern; v) determining the optimal corrected surface by virtually removing said resection volume from the first and/or the second bone voxel model.

    Abstract translation: 本发明涉及一种用于实时确定第一骨骼和/或第二骨骼的最佳校正表面的方法,所述第一骨骼和/或第二骨骼一起形成关节,第一和/或第二骨骼呈现过度生长变形,所述校正表面提供更大范围的 所述方法包括以下步骤:i)从所述第一骨骼和所述第二骨骼的关节3D体素模型的获取图像构建; ii)对于第一和第二骨骼体素模型中的每一个,构建由中心和三个轴定义的坐标系; iii)相对于第一骨骼的坐标系在第二骨骼的坐标系上施加运动模式,运动模式是第一或第二骨坐标系相对于另一骨坐标系的连续位置的集合 所述连续位置限定一个骨骼相对于另一个骨骼的运动,其中所述运动模式首先从预定运动模式的数据库加载; iv)将所述运动模式的切除体积确定为所述运动模式的每个位置的所述第一或第二骨骼体素模型与所述另一骨体素模型的相互渗透体积的联合; v)通过从第一和/或第二骨骼体素模型中虚拟地去除所述切除体积来确定最佳校正表面。

    METHOD AND SYSTEM OF AUTOMATIC DETERMINATION OF GEOMETRIC ELEMENTS CHARACTERIZING A BONE DEFORMATION FROM 3D IMAGE
    2.
    发明申请
    METHOD AND SYSTEM OF AUTOMATIC DETERMINATION OF GEOMETRIC ELEMENTS CHARACTERIZING A BONE DEFORMATION FROM 3D IMAGE 审中-公开
    自动确定表征3D图像骨骼变形的几何元素的方法和系统

    公开(公告)号:WO2011158117A3

    公开(公告)日:2012-03-01

    申请号:PCT/IB2011001687

    申请日:2011-06-16

    Abstract: The invention relates to a method for automatically determining, on a bone comprising a head portion contiguous to a neck portion, parameters for characterizing a bump deformation on the head-neck junction of the bone from acquired 3D medical image, the method comprising the following steps: i) constructing a 3D surface model of the bone; ii) fitting a sphere on the spherical portion of the head of the bone; iii) determining a neck axis characterizing the neck portion of the bone; iv) determining from the fitted sphere and the neck axis, a clock face referential on the head of the bone rotating around the neck axis; v) determining a 3D curve on the 3D surface model characterizing the head- neck junction of the bone; vi) determining, from the 3D curve, the summit of the bump deformation of the head-neck junction of the bone; vii) determining, from said summit of the bump deformation, first and a second parameters (a3D, iMax) characterizing the maximum bump deformation of the head-neck junction of the bone.

    Abstract translation: 本发明涉及一种用于在包括与颈部相邻的头部的骨骼上自动确定参数,用于表征从所获取的3D医学图像在骨头的头颈部结上的隆起变形,所述方法包括以下步骤 :i)构建骨的3D表面模型; ii)将球体装配在骨头的球形部分上; iii)确定表征骨的颈部的颈部轴线; iv)从拟合的球体和颈部轴线确定一个钟表面,指向在颈部轴线上旋转的骨头上; v)确定表征骨头颈部连接处的3D表面模型上的3D曲线; vi)从3D曲线确定骨头头颈交界处的隆起变形的顶点; vii)从所述隆起变形的所述顶点确定第一参数(a3D,iMax),其表征所述骨头的头颈结的最大凸起变形。

    ACTION BUTTON APPARATUS
    3.
    发明申请
    ACTION BUTTON APPARATUS 审中-公开
    动作按钮装置

    公开(公告)号:WO2009158693A2

    公开(公告)日:2009-12-30

    申请号:PCT/US2009/048980

    申请日:2009-06-27

    CPC classification number: H01H9/182 G07F17/3209 G07F17/34 H01H13/52

    Abstract: The claimed embodiments contemplate methods, systems and apparatuses directed to an active display button. In various embodiments, an active display button may generally be a button containing one or more elements that move when the button is engaged. By example, and not limitation, these elements may include one or more reels, be they mechanical or video, or perhaps a rotating indicator. The active display button may also include lights, vibratory motors and other experience-enhancing implements. The active display button may be installed on a machine and operated in conjunction with the machine, separate from the machine on which it is installed or perhaps as part of the operation of the machine.

    Abstract translation: 要求保护的实施例考虑了指向活动显示按钮的方法,系统和装置。 在各种实施例中,活动显示按钮通常可以是包含在按钮被接合时移动的一个或多个元件的按钮。 作为示例而非限制,这些元件可以包括一个或多个卷轴,无论是机械的还是视频的,或者可以是旋转指示器。 活动显示按钮还可以包括灯,振动马达和其他经验增强工具。 活动显示按钮可以安装在机器上并且与机器结合操作,与安装在其上的机器分离,或者可以作为机器操作的一部分。

    SYSTEM AND METHOD FOR AUTOMATED CUSTOMER ACCOUNT CREATION AND MANAGEMENT
    4.
    发明申请
    SYSTEM AND METHOD FOR AUTOMATED CUSTOMER ACCOUNT CREATION AND MANAGEMENT 审中-公开
    自动客户账户创建与管理系统与方法

    公开(公告)号:WO2009134918A2

    公开(公告)日:2009-11-05

    申请号:PCT/US2009/042155

    申请日:2009-04-29

    CPC classification number: G06Q30/02 G06Q20/10 G06Q30/0224 G06Q40/12

    Abstract: A method and system to automatically create and manage patron accounts using electronic data capture at an automated machine or kiosk, including electronically obtaining personal patron identification information from a patron identification source, such as a driver's license, determining if a patron account exists and if the identification source has expired and updating any existing patron account with the captured data. If the patron identification source is current and no account exists, a temporary account is created and a temporary patron account card supplied to the patron along with promotional offers. Patron activity is monitored at the location and used in creating a permanent patron account for providing additional offers, bonuses, and the like to the patron.

    Abstract translation: 一种自动创建和管理顾客账户的方法和系统,其使用电子数据在自动化机器或信息亭进行捕获,包括从顾客身份来源(例如驾驶执照)电子地获取个人顾客身份信息,确定顾客帐户是否存在,以及 识别源已过期,并使用捕获的数据更新任何现有的赞助人帐户。 如果顾客身份来源是当前的,并且没有帐户存在,则创建一个临时帐户,并向顾客提供临时顾客账户卡以及促销优惠。 在该地点监控赞助人活动,​​并用于创建一个永久性顾客帐户,以向顾客提供额外的优惠,奖金等。

    METHOD AND APPARATUS FOR RE-ATTACHING THE LABRUM OF A HIP JOINT
    5.
    发明申请
    METHOD AND APPARATUS FOR RE-ATTACHING THE LABRUM OF A HIP JOINT 审中-公开
    重新连接HIP接头的方法和装置

    公开(公告)号:WO2009039513A1

    公开(公告)日:2009-03-26

    申请号:PCT/US2008/077259

    申请日:2008-09-22

    Abstract: A system for securing soft tissue to bone, the system comprising: a center post anchor comprising a body adapted for disposition in bone and having a retention element thereon for retaining the body in bone, the center post anchor comprising a suture having a first portion secured to the body and a second portion residing free of the body and adapted to be passed through the soft tissue which is to be secured to the bone; and a bridge post anchor comprising a body adapted for disposition in bone and having a retention element thereon for retaining the body in bone, the bridge post anchor including a capture element for capturing the second portion of the suture to the bone, such that when the center post anchor is disposed in bone and the second portion of the suture extends through in bone can secure the soft tissue to the bone.

    Abstract translation: 一种用于将软组织固定到骨骼的系统,所述系统包括:中心支柱锚,其包括适于处置在骨中的主体,并且在其上具有用于将身体保持在骨中的保持元件,所述中心支柱锚固件包括缝合线,所述缝合线具有固定的第一部分 并且适于穿过要被固定到骨骼的软组织的第二部分; 以及桥梁锚固件,其包括适于配置在骨中并具有用于将所述主体保持在骨中的保持元件的主体,所述桥梁锚固件包括用于将所述缝合线的第二部分捕获到骨骼的捕获元件,使得当 中心支柱锚固体设置在骨骼中,并且缝合线的第二部分延伸穿过骨骼可以将软组织固定到骨骼上。

    ACTION BUTTON APPARATUS
    6.
    发明申请
    ACTION BUTTON APPARATUS 审中-公开
    动作按钮装置

    公开(公告)号:WO2009158693A3

    公开(公告)日:2010-04-08

    申请号:PCT/US2009048980

    申请日:2009-06-27

    CPC classification number: H01H9/182 G07F17/3209 G07F17/34 H01H13/52

    Abstract: The claimed embodiments contemplate methods, systems and apparatuses directed to an active display button. In various embodiments, an active display button may generally be a button containing one or more elements that move when the button is engaged. By example, and not limitation, these elements may include one or more reels, be they mechanical or video, or perhaps a rotating indicator. The active display button may also include lights, vibratory motors and other experience-enhancing implements. The active display button may be installed on a machine and operated in conjunction with the machine, separate from the machine on which it is installed or perhaps as part of the operation of the machine.

    Abstract translation: 要求保护的实施例考虑了指向活动显示按钮的方法,系统和装置。 在各种实施例中,活动显示按钮通常可以是包含在按钮被接合时移动的一个或多个元件的按钮。 作为示例而非限制,这些元件可以包括一个或多个卷轴,无论是机械的还是视频的,或者可以是旋转指示器。 活动显示按钮还可以包括灯,振动马达和其他经验增强工具。 活动显示按钮可以安装在机器上并且与机器结合操作,与安装在其上的机器分离,或者可以作为机器操作的一部分。

    SYSTEM AND METHOD FOR AUTOMATED CUSTOMER ACCOUNT CREATION AND MANAGEMENT
    7.
    发明申请
    SYSTEM AND METHOD FOR AUTOMATED CUSTOMER ACCOUNT CREATION AND MANAGEMENT 审中-公开
    自动客户账户创建与管理系统与方法

    公开(公告)号:WO2009134918A3

    公开(公告)日:2010-02-18

    申请号:PCT/US2009042155

    申请日:2009-04-29

    CPC classification number: G06Q30/02 G06Q20/10 G06Q30/0224 G06Q40/12

    Abstract: A method and system to automatically create and manage patron accounts using electronic data capture at an automated machine or kiosk, including electronically obtaining personal patron identification information from a patron identification source, such as a driver's license, determining if a patron account exists and if the identification source has expired and updating any existing patron account with the captured data. If the patron identification source is current and no account exists, a temporary account is created and a temporary patron account card supplied to the patron along with promotional offers. Patron activity is monitored at the location and used in creating a permanent patron account for providing additional offers, bonuses, and the like to the patron.

    Abstract translation: 一种自动创建和管理顾客账户的方法和系统,其使用电子数据在自动化机器或信息亭进行捕获,包括从顾客身份来源(例如驾驶执照)电子地获取个人顾客身份信息,确定顾客帐户是否存在,以及 识别源已过期,并使用捕获的数据更新任何现有的赞助人帐户。 如果顾客身份来源是当前的,并且没有帐户存在,则创建一个临时帐户,并向顾客提供临时顾客账户卡以及促销优惠。 在该地点监控赞助人活动,​​并用于创建一个永久性顾客帐户,以向顾客提供额外的优惠,奖金等。

    USER INTERFACE FOR MANAGING NETWORK DOWNLOAD AND CONFIGURATION TASKS
    8.
    发明申请
    USER INTERFACE FOR MANAGING NETWORK DOWNLOAD AND CONFIGURATION TASKS 审中-公开
    用于管理网络下载和配置任务的用户界面

    公开(公告)号:WO2009134923A2

    公开(公告)日:2009-11-05

    申请号:PCT/US2009042161

    申请日:2009-04-29

    CPC classification number: H04L41/22 H04L67/06 H04L67/36 H04L67/38

    Abstract: A user interface for management of network operations, particularly networked electronic gaming machines, the user interface including operation assignment interfaces, each assignment interface providing information about the respective operation, a calendar interface on which the assignment interfaces are provided, the calendar interface providing at least date and time information, and at least one graphical linking indicator that provides visual relational information of related operations.

    Abstract translation: 用于管理网络操作的用户界面,特别是联网的电子游戏机,包括操作分配接口的用户界面,提供关于相应操作的信息的每个分配界面,提供了分配界面的日历界面,至少提供了日历界面 日期和时间信息,以及提供相关操作的视觉关系信息的至少一个图形链接指示符。

    PROGRESSIVE GAME AND PROCESSING SYSTEM THEREOF
    10.
    发明申请
    PROGRESSIVE GAME AND PROCESSING SYSTEM THEREOF 审中-公开
    渐进的游戏和处理系统

    公开(公告)号:WO2007024584A3

    公开(公告)日:2007-10-18

    申请号:PCT/US2006031914

    申请日:2006-08-16

    CPC classification number: G07F17/3232 G07F17/32 G07F17/3258 G07F17/3276

    Abstract: A progressive game is implemented on a gaming system, wherein the gaming system includes one or more gaming machines connected to a game server, and wherein the progressive game has a progressive prize value that increases according to a progressive prize growth rate. The progressive game includes a selectable targeted progressive prize value, a selectable targeted progressive prize time, and one or more enticement factors. The progressive prize growth rate is calculated using the selectable targeted progressive prize value, the selectable targeted progressive prize time, and the one or more enticement factors. Additionally, a random number generation algorithm tests to determine if there is a progressive prize win at each predetermined time period. The selectable targeted progressive prize time is used to calculate the predetermined time period for testing for a progressive prize win.

    Abstract translation: 在游戏系统上实现逐行游戏,其中游戏系统包括连接到游戏服务器的一个或多个游戏机,并且其中渐进游戏具有根据渐进奖金增长率而增加的渐进奖励值。 渐进式游戏包括可选择的进取奖励值,可选择的渐进奖赏时间和一个或多个诱惑因素。 使用可选择的目标渐进奖励值,可选择的目标渐进奖金时间和一个或多个诱惑因素来计算累进奖金增长率。 此外,随机数生成算法进行测试以确定在每个预定时间段是否存在渐进奖。 可选择的进球奖金时间用于计算用于进行奖金的测试的预定时间段。

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